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-rw-r--r--src/mesa/drivers/dri/i965/gen7_sol_state.c15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_sol_state.c b/src/mesa/drivers/dri/i965/gen7_sol_state.c
index 1e484dc..2c4b7f9 100644
--- a/src/mesa/drivers/dri/i965/gen7_sol_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_sol_state.c
@@ -82,15 +82,6 @@ upload_3dstate_so_buffers(struct brw_context *brw)
end = ALIGN(start + xfb_obj->Size[i], 4);
assert(end <= bo->size);
- /* If we don't have hardware contexts, then we reset our offsets at the
- * start of every batch, so we track the number of vertices written in
- * software and increment our pointers by that many.
- */
- if (!intel->hw_ctx) {
- start += brw->sol.offset_0_batch_start * stride;
- assert(start <= end);
- }
-
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_SO_BUFFER << 16 | (4 - 2));
OUT_BATCH((i << SO_BUFFER_INDEX_SHIFT) | stride);
@@ -241,12 +232,6 @@ upload_sol_state(struct brw_context *brw)
upload_3dstate_so_buffers(brw);
/* BRW_NEW_VUE_MAP_GEOM_OUT */
upload_3dstate_so_decl_list(brw, &brw->vue_map_geom_out);
-
- /* If we don't have hardware contexts, then some other client may have
- * changed the SO write offsets, and we need to rewrite them.
- */
- if (!intel->hw_ctx)
- intel->batch.needs_sol_reset = true;
}
/* Finally, set up the SOL stage. This command must always follow updates to