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-rwxr-xr-xsrc/mapi/glapi/registry/gl.xml1964
1 files changed, 1779 insertions, 185 deletions
diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml
index 0e12acc..3fc8863 100755
--- a/src/mapi/glapi/registry/gl.xml
+++ b/src/mapi/glapi/registry/gl.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2014 The Khronos Group Inc.
+Copyright (c) 2013-2016 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
@@ -142,6 +142,11 @@ typedef unsigned int GLhandleARB;
<type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- GLES 2 types (none currently) -->
+ <!-- GLSC 2 types -->
+ <type api="glsc2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
+ <type api="glsc2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- Vendor extension types -->
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
@@ -330,6 +335,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
+ <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
</group>
<group name="ContextProfileMask">
@@ -2058,9 +2064,10 @@ typedef unsigned int GLhandleARB;
<enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
- <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+ <enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
<enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
+ <enum value="0x00000010" name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
</enums>
<enums namespace="GL" group="ContextProfileMask" type="bitmask">
@@ -2090,6 +2097,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
+ <!-- Bits 0x1000 and 0x0800 reserved for Joshua Schnarr, jschnarr@nvidia.com -->
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2468,6 +2476,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x0306" name="GL_DST_COLOR"/>
<enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
<enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
+ <enum value="0x0308" name="GL_SRC_ALPHA_SATURATE_EXT"/>
<unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
<enum value="0x0400" name="GL_FRONT_LEFT"/>
<enum value="0x0401" name="GL_FRONT_RIGHT"/>
@@ -2730,6 +2739,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
+ <enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_EXT" alias="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
<enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
<enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
@@ -2845,6 +2855,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x140C" name="GL_FIXED"/>
<enum value="0x140C" name="GL_FIXED_OES"/>
<unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
+ <enum value="0x140E" name="GL_INT64_ARB"/>
<enum value="0x140E" name="GL_INT64_NV"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
@@ -2996,30 +3007,38 @@ typedef unsigned int GLhandleARB;
<enum value="0x3000" name="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
+ <enum value="0x3000" name="GL_CLIP_DISTANCE0_EXT" alias="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
<enum value="0x3001" name="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
+ <enum value="0x3001" name="GL_CLIP_DISTANCE1_EXT" alias="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
<enum value="0x3002" name="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
+ <enum value="0x3002" name="GL_CLIP_DISTANCE2_EXT" alias="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
<enum value="0x3003" name="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
+ <enum value="0x3003" name="GL_CLIP_DISTANCE3_EXT" alias="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
<enum value="0x3004" name="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
+ <enum value="0x3004" name="GL_CLIP_DISTANCE4_EXT" alias="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
<enum value="0x3005" name="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
+ <enum value="0x3005" name="GL_CLIP_DISTANCE5_EXT" alias="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
+ <enum value="0x3006" name="GL_CLIP_DISTANCE6_EXT" alias="GL_CLIP_DISTANCE6"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
+ <enum value="0x3007" name="GL_CLIP_DISTANCE7_EXT" alias="GL_CLIP_DISTANCE7"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
<unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
<enum value="0x4000" name="GL_LIGHT0"/>
@@ -3953,18 +3972,22 @@ typedef unsigned int GLhandleARB;
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
+ <enum value="0x825B" name="GL_MAX_VIEWPORTS_OES"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
+ <enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
+ <enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
+ <enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
@@ -4060,7 +4083,6 @@ typedef unsigned int GLhandleARB;
<enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
<unused start="0x82B0" vendor="ARB"/>
- <!-- future: <enum value="0x82B0" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/> -->
<enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
@@ -4152,7 +4174,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
<enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
+ <enum value="0x82F9" name="GL_MAX_CULL_DISTANCES_EXT" alias="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
+ <enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT" alias="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
@@ -4353,7 +4377,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
- <unused start="0x83FC" end="0x83FE" vendor="INTEL"/>
+ <unused start="0x83FC" end="0x83FD" vendor="INTEL"/>
+ <enum value="0x83FE" name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
<enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
</enums>
@@ -4847,6 +4872,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
<enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
+ <enum value="0x8589" name="GL_SRC1_ALPHA_EXT"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
@@ -5962,9 +5988,13 @@ typedef unsigned int GLhandleARB;
<enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
<enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
<enum value="0x88F9" name="GL_SRC1_COLOR"/>
+ <enum value="0x88F9" name="GL_SRC1_COLOR_EXT"/>
<enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
+ <enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
<enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
+ <enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
<enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
+ <enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
@@ -6415,7 +6445,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x8BDC" name="GL_STATE_RESTORE"/>
<unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
<enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
- <unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/>
+ <unused start="0x8BE8" end="0x8BEF" vendor="QCOM"/>
+ <enum value="0x8BFA" name="GL_TEXTURE_PROTECTED_EXT"/>
+ <unused start="0x8BFB" end="0x8BFF" vendor="QCOM"/>
</enums>
<enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
@@ -7170,6 +7202,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
+ <enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
<enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
@@ -7314,7 +7347,14 @@ typedef unsigned int GLhandleARB;
<enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
<enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
<enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
- <unused start="0x8ED8" end="0x8F1C" vendor="NV"/>
+ <unused start="0x8ED8" end="0x8F0F" vendor="NV"/>
+ <enum value="0x8F10" name="GL_INCLUSIVE_EXT"/>
+ <enum value="0x8F11" name="GL_EXCLUSIVE_EXT"/>
+ <enum value="0x8F12" name="GL_WINDOW_RECTANGLE_EXT"/>
+ <enum value="0x8F13" name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
+ <enum value="0x8F14" name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
+ <enum value="0x8F15" name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
+ <unused start="0x8F16" end="0x8F1C" vendor="NV"/>
<enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -7464,8 +7504,11 @@ typedef unsigned int GLhandleARB;
<enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
<enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
<enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
+ <enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
<enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
+ <enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
<enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
+ <enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
<enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
<enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
<enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
@@ -7475,8 +7518,11 @@ typedef unsigned int GLhandleARB;
<enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
<enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
<enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
+ <enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
<enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
+ <enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
<enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
+ <enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
<enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
<enum value="0x8FF8" name="GL_FLOAT16_NV"/>
<enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
@@ -7881,7 +7927,13 @@ typedef unsigned int GLhandleARB;
<enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
<enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
<enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
- <unused start="0x9139" end="0x913F" vendor="IMG"/>
+ <enum value="0x9139" name="GL_CUBIC_IMG"/>
+ <enum value="0x913A" name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+ <enum value="0x913B" name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+ <enum value="0x913C" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
+ <enum value="0x913D" name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
+ <enum value="0x913E" name="GL_DOWNSAMPLE_SCALES_IMG"/>
+ <enum value="0x913F" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
</enums>
<enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
@@ -7978,7 +8030,10 @@ typedef unsigned int GLhandleARB;
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
- <unused start="0x91AB" end="0x91B8" vendor="AMD"/>
+ <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
+ <enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+ <enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
+ <unused start="0x91B2" end="0x91B8" vendor="AMD"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA" vendor="AMD"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
@@ -8058,28 +8113,39 @@ typedef unsigned int GLhandleARB;
<enum value="0x9291" name="GL_PLUS_NV"/>
<enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
<unused start="0x9293" vendor="NV"/>
+ <enum value="0x9294" name="GL_MULTIPLY"/>
<enum value="0x9294" name="GL_MULTIPLY_KHR"/>
<enum value="0x9294" name="GL_MULTIPLY_NV"/>
+ <enum value="0x9295" name="GL_SCREEN"/>
<enum value="0x9295" name="GL_SCREEN_KHR"/>
<enum value="0x9295" name="GL_SCREEN_NV"/>
+ <enum value="0x9296" name="GL_OVERLAY"/>
<enum value="0x9296" name="GL_OVERLAY_KHR"/>
<enum value="0x9296" name="GL_OVERLAY_NV"/>
+ <enum value="0x9297" name="GL_DARKEN"/>
<enum value="0x9297" name="GL_DARKEN_KHR"/>
<enum value="0x9297" name="GL_DARKEN_NV"/>
+ <enum value="0x9298" name="GL_LIGHTEN"/>
<enum value="0x9298" name="GL_LIGHTEN_KHR"/>
<enum value="0x9298" name="GL_LIGHTEN_NV"/>
+ <enum value="0x9299" name="GL_COLORDODGE"/>
<enum value="0x9299" name="GL_COLORDODGE_KHR"/>
<enum value="0x9299" name="GL_COLORDODGE_NV"/>
+ <enum value="0x929A" name="GL_COLORBURN"/>
<enum value="0x929A" name="GL_COLORBURN_KHR"/>
<enum value="0x929A" name="GL_COLORBURN_NV"/>
+ <enum value="0x929B" name="GL_HARDLIGHT"/>
<enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
<enum value="0x929B" name="GL_HARDLIGHT_NV"/>
+ <enum value="0x929C" name="GL_SOFTLIGHT"/>
<enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
<enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
<unused start="0x929D" vendor="NV"/>
+ <enum value="0x929E" name="GL_DIFFERENCE"/>
<enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
<enum value="0x929E" name="GL_DIFFERENCE_NV"/>
<enum value="0x929F" name="GL_MINUS_NV"/>
+ <enum value="0x92A0" name="GL_EXCLUSION"/>
<enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
<enum value="0x92A0" name="GL_EXCLUSION_NV"/>
<enum value="0x92A1" name="GL_CONTRAST_NV"/>
@@ -8092,19 +8158,27 @@ typedef unsigned int GLhandleARB;
<enum value="0x92A8" name="GL_PINLIGHT_NV"/>
<enum value="0x92A9" name="GL_HARDMIX_NV"/>
<unused start="0x92AA" end="0x92AC" vendor="NV"/>
+ <enum value="0x92AD" name="GL_HSL_HUE"/>
<enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
<enum value="0x92AD" name="GL_HSL_HUE_NV"/>
+ <enum value="0x92AE" name="GL_HSL_SATURATION"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
+ <enum value="0x92AF" name="GL_HSL_COLOR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
+ <enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
<enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
<enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
<enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
- <unused start="0x92B5" end="0x92BD" vendor="NV"/>
+ <unused start="0x92B5" end="0x92BA" vendor="NV"/>
+ <enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
+ <unused start="0x92BC" end="0x92BD" vendor="NV"/>
+ <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+ <enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
<unused start="0x92BF" vendor="NV"/>
@@ -8209,6 +8283,7 @@ typedef unsigned int GLhandleARB;
<enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
<enum value="0x930E" name="GL_LOCATION"/>
<enum value="0x930F" name="GL_LOCATION_INDEX"/>
+ <enum value="0x930F" name="GL_LOCATION_INDEX_EXT"/>
<enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
<enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
@@ -8241,12 +8316,19 @@ typedef unsigned int GLhandleARB;
<enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
<enum value="0x933B" name="GL_SM_COUNT_NV"/>
<enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
+ <enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
+ <enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
<enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
+ <enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
<enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
+ <enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
<enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
+ <enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
<enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+ <enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
<enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
+ <enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
<enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
<enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
<enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
@@ -8257,14 +8339,27 @@ typedef unsigned int GLhandleARB;
<enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
<enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
- <unused start="0x934D" end="0x935B" vendor="NV"/>
+ <unused start="0x934D" end="0x934F" vendor="NV"/>
+ <enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
+ <enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
+ <enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
+ <enum value="0x9353" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
+ <enum value="0x9354" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
+ <enum value="0x9355" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
+ <enum value="0x9356" name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
+ <enum value="0x9357" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
+ <enum value="0x9358" name="GL_VIEWPORT_SWIZZLE_X_NV"/>
+ <enum value="0x9359" name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
+ <enum value="0x935A" name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
+ <enum value="0x935B" name="GL_VIEWPORT_SWIZZLE_W_NV"/>
<enum value="0x935C" name="GL_CLIP_ORIGIN"/>
<enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
<enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
<enum value="0x935F" name="GL_ZERO_TO_ONE"/>
<unused start="0x9360" end="0x9364" vendor="NV"/>
<enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
- <unused start="0x9366" end="0x9367" vendor="NV"/>
+ <enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+ <enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
<enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
<enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
<enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
@@ -8278,12 +8373,23 @@ typedef unsigned int GLhandleARB;
<enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
<enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
<enum value="0x9374" name="GL_CONFORMANT_NV"/>
- <unused start="0x9375" end="0x937F" vendor="NV"/>
+ <unused start="0x9375" end="0x9378" vendor="NV"/>
+ <enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+ <enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+ <enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+ <enum value="0x937C" name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
+ <enum value="0x937D" name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
+ <enum value="0x937E" name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
+ <unused start="0x937F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
<enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
- <unused start="0x9381" end="0x939F" vendor="ARB"/>
+ <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+ <enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+ <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+ <enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+ <unused start="0x9383" end="0x939F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
@@ -8298,19 +8404,33 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
+ <enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
<enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
+ <enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
<enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
+ <enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
<enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
+ <enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
<enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
+ <enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
<enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
+ <enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
<enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
+ <enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
<enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
+ <enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
<enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
+ <enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
<enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
+ <enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
<enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
+ <enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
<enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
+ <enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
<enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
+ <enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
<enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
+ <enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
<enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<unused start="0x93BE" end="0x93BF" vendor="OES"/>
<enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
@@ -8324,19 +8444,33 @@ typedef unsigned int GLhandleARB;
<enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
<enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
<unused start="0x93CA" end="0x93CF" vendor="OES"/>
+ <enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
<enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
+ <enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
<enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
+ <enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
<enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
+ <enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
<enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
+ <enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
<enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
+ <enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
<enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
+ <enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
<enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
+ <enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
<enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
+ <enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
<enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
+ <enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
<enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
+ <enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
<enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
+ <enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
<enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
+ <enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
<enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
+ <enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
<enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
<unused start="0x93DE" end="0x93DF" vendor="OES"/>
<enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
@@ -8383,7 +8517,11 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
- <unused start="0x9530" end="0x962F" vendor="NV"/>
+ <unused start="0x9530" end="0x954C" vendor="NV"/>
+ <enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
+ <enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
+ <unused start="0x9550" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
@@ -8399,6 +8537,21 @@ typedef unsigned int GLhandleARB;
<unused start="0x9642" end="0x964F" vendor="Mediatek"/>
</enums>
+ <enums namespace="GL" start="0x9650" end="0x968F" vendor="IMG" comment="Khronos bug 14977">
+ <enum value="0x9650" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
+ <enum value="0x9651" name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
+ <enum value="0x9652" name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
+ <unused start="0x9653" end="0x968F" vendor="IMG"/>
+ </enums>
+
+ <enums namespace="GL" start="0x9690" end="0x969F" vendor="ANGLE" comment="Khronos bug 15423">
+ <unused start="0x9690" end="0x969F" vendor="ANGLE"/>
+ </enums>
+
+ <enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
+ <unused start="0x96A0" end="0x96AF" vendor="Qualcomm"/>
+ </enums>
+
<!-- Enums reservable for future use. To reserve a new range, allocate one
or more multiples of 16 starting at the lowest available point in this
block and note it in a new <enums> block immediately above.
@@ -8408,8 +8561,8 @@ typedef unsigned int GLhandleARB;
file) File requests in the Khronos Bugzilla, OpenGL project, Registry
component. -->
- <enums namespace="GL" start="0x9640" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
- <unused start="0x9640" end="99999" comment="RESERVED"/>
+ <enums namespace="GL" start="0x96B0" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
+ <unused start="0x96B0" end="99999" comment="RESERVED"/>
</enums>
<!-- Historical large block allocations, all unused except (in older days) by IBM -->
@@ -8579,6 +8732,9 @@ typedef unsigned int GLhandleARB;
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
+ <proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
+ </command>
+ <command>
<proto>void <name>glApplyTextureEXT</name></proto>
<param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
@@ -8838,6 +8994,14 @@ typedef unsigned int GLhandleARB;
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
+ <proto>void <name>glBindFragDataLocationIndexedEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLuint</ptype> <name>colorNumber</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+ <alias name="glBindFragDataLocationIndexed"/>
+ </command>
+ <command>
<proto>void <name>glBindFragmentShaderATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
@@ -9130,10 +9294,15 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
</command>
<command>
+ <proto>void <name>glBlendBarrier</name></proto>
+ </command>
+ <command>
<proto>void <name>glBlendBarrierKHR</name></proto>
+ <alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendBarrierNV</name></proto>
+ <alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendColor</name></proto>
@@ -9741,7 +9910,8 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glClearNamedFramebufferfi</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
- <param>const <ptype>GLfloat</ptype> <name>depth</name></param>
+ <param><ptype>GLint</ptype> <name>drawbuffer</name></param>
+ <param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
</command>
<command>
@@ -9766,6 +9936,12 @@ typedef unsigned int GLhandleARB;
<param>const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
+ <proto>void <name>glClearPixelLocalStorageuiEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>offset</name></param>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glClearStencil</name></proto>
<param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
<glx type="render" opcode="131"/>
@@ -10861,6 +11037,16 @@ typedef unsigned int GLhandleARB;
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
+ <proto>void <name>glConservativeRasterParameterfNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLfloat</ptype> <name>value</name></param>
+ </command>
+ <command>
+ <proto>void <name>glConservativeRasterParameteriNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> <name>param</name></param>
+ </command>
+ <command>
<proto>void <name>glConvolutionFilter1D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -11110,7 +11296,7 @@ typedef unsigned int GLhandleARB;
<alias name="glCopyImageSubData"/>
</command>
<command>
- <proto>void <name>glCopyImageSubDataOES</name></proto>
+ <proto>void <name>glCopyImageSubDataNV</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
@@ -11123,13 +11309,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
- <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
- <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
- <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
- <alias name="glCopyImageSubData"/>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <glx type="render" opcode="4291"/>
</command>
<command>
- <proto>void <name>glCopyImageSubDataNV</name></proto>
+ <proto>void <name>glCopyImageSubDataOES</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
@@ -11142,10 +11328,10 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
- <param><ptype>GLsizei</ptype> <name>width</name></param>
- <param><ptype>GLsizei</ptype> <name>height</name></param>
- <param><ptype>GLsizei</ptype> <name>depth</name></param>
- <glx type="render" opcode="4291"/>
+ <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+ <alias name="glCopyImageSubData"/>
</command>
<command>
<proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
@@ -11493,6 +11679,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLboolean</ptype> <name>mask</name></param>
</command>
<command>
+ <proto>void <name>glCoverageModulationNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>components</name></param>
+ </command>
+ <command>
+ <proto>void <name>glCoverageModulationTableNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glCoverageOperationNV</name></proto>
<param><ptype>GLenum</ptype> <name>operation</name></param>
</command>
@@ -11507,11 +11702,6 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
- <proto>void <name>glCreateStatesNV</name></proto>
- <param><ptype>GLsizei</ptype> <name>n</name></param>
- <param><ptype>GLuint</ptype> *<name>states</name></param>
- </command>
- <command>
<proto>void <name>glCreateFramebuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
@@ -11576,6 +11766,11 @@ typedef unsigned int GLhandleARB;
<param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
</command>
<command>
+ <proto>void <name>glCreateStatesNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param><ptype>GLuint</ptype> *<name>states</name></param>
+ </command>
+ <command>
<proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
<param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
<param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
@@ -11780,11 +11975,6 @@ typedef unsigned int GLhandleARB;
<param>const <ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
- <proto>void <name>glDeleteStatesNV</name></proto>
- <param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLuint</ptype> *<name>states</name></param>
- </command>
- <command>
<proto>void <name>glDeleteFencesAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
@@ -11931,6 +12121,11 @@ typedef unsigned int GLhandleARB;
<glx type="single" opcode="195"/>
</command>
<command>
+ <proto>void <name>glDeleteStatesNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>states</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
</command>
@@ -12013,18 +12208,24 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="174"/>
</command>
<command>
- <proto>void <name>glDepthRangeArrayv</name></proto>
+ <proto>void <name>glDepthRangeArrayfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
- <proto>void <name>glDepthRangeArrayfvNV</name></proto>
+ <proto>void <name>glDepthRangeArrayfvOES</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glDepthRangeArrayv</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glDepthRangeIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>n</name></param>
@@ -12037,6 +12238,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
+ <proto>void <name>glDepthRangeIndexedfOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>n</name></param>
+ <param><ptype>GLfloat</ptype> <name>f</name></param>
+ </command>
+ <command>
<proto>void <name>glDepthRangedNV</name></proto>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
@@ -12310,32 +12517,32 @@ typedef unsigned int GLhandleARB;
<param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
- <proto>void <name>glDrawCommandsNV</name></proto>
+ <proto>void <name>glDrawCommandsAddressNV</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
- <param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
- <proto>void <name>glDrawCommandsAddressNV</name></proto>
+ <proto>void <name>glDrawCommandsNV</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
- <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
- <proto>void <name>glDrawCommandsStatesNV</name></proto>
- <param><ptype>GLuint</ptype> <name>buffer</name></param>
- <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
+ <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
+ <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
<param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
- <proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
- <param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
+ <proto>void <name>glDrawCommandsStatesNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
<param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
@@ -12446,45 +12653,45 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>basevertex</name></param>
</command>
<command>
- <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
+ <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
- <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
- <alias name="glDrawElementsInstancedBaseVertex"/>
+ <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
</command>
<command>
- <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
+ <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
- <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
- <alias name="glDrawElementsInstancedBaseVertex"/>
+ <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+ <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</command>
<command>
- <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
+ <proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param len="count">const void *<name>indices</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
- <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
+ <alias name="glDrawElementsInstancedBaseVertex"/>
</command>
<command>
- <proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
+ <proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param len="count">const void *<name>indices</name></param>
+ <param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
- <param><ptype>GLuint</ptype> <name>baseinstance</name></param>
- <alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
+ <alias name="glDrawElementsInstancedBaseVertex"/>
</command>
<command comment="primcount should be renamed to instanceCount for OpenGL ES">
<proto>void <name>glDrawElementsInstancedEXT</name></proto>
@@ -12982,6 +13189,9 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="158"/>
</command>
<command>
+ <proto>void <name>glEvaluateDepthValuesARB</name></proto>
+ </command>
+ <command>
<proto>void <name>glExecuteProgramNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
@@ -13322,6 +13532,10 @@ typedef unsigned int GLhandleARB;
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
+ <proto>void <name>glFragmentCoverageColorNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>color</name></param>
+ </command>
+ <command>
<proto>void <name>glFragmentLightModelfSGIX</name></proto>
<param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
@@ -13415,6 +13629,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferPixelLocalStorageSizeEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferReadBufferEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
@@ -13444,6 +13663,20 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTexture</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -13489,6 +13722,16 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="4322"/>
</command>
<command>
+ <proto>void <name>glFramebufferTexture2DDownsampleIMG</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param><ptype>GLenum</ptype> <name>textarget</name></param>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xscale</name></param>
+ <param><ptype>GLint</ptype> <name>yscale</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -13562,14 +13805,6 @@ typedef unsigned int GLhandleARB;
<alias name="glFramebufferTexture"/>
</command>
<command>
- <proto>void <name>glFramebufferTextureOES</name></proto>
- <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
- <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
- <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
- <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
- <alias name="glFramebufferTexture"/>
- </command>
- <command>
<proto>void <name>glFramebufferTextureFaceARB</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -13614,6 +13849,26 @@ typedef unsigned int GLhandleARB;
<alias name="glFramebufferTextureLayer"/>
</command>
<command>
+ <proto>void <name>glFramebufferTextureLayerDownsampleIMG</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
+ <param><ptype>GLint</ptype> <name>xscale</name></param>
+ <param><ptype>GLint</ptype> <name>yscale</name></param>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferTextureMultisampleMultiviewOVR</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
+ <param><ptype>GLsizei</ptype> <name>numViews</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -13623,6 +13878,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>numViews</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferTextureOES</name></proto>
+ <param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
+ <param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
+ <param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
+ <alias name="glFramebufferTexture"/>
+ </command>
+ <command>
<proto>void <name>glFreeObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
@@ -14368,6 +14631,11 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetCoverageModulationTableNV</name></proto>
+ <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
+ <param><ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
@@ -14510,6 +14778,13 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glGetFloati_vEXT</name></proto>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
+ <alias name="glGetFloati_v"/>
+ </command>
+ <command>
<proto>void <name>glGetFloati_vNV</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
@@ -14517,10 +14792,10 @@ typedef unsigned int GLhandleARB;
<alias name="glGetFloati_v"/>
</command>
<command>
- <proto>void <name>glGetFloati_vEXT</name></proto>
- <param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
+ <proto>void <name>glGetFloati_vOES</name></proto>
+ <param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
- <param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
+ <param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
@@ -14539,6 +14814,12 @@ typedef unsigned int GLhandleARB;
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
+ <proto><ptype>GLint</ptype> <name>glGetFragDataIndexEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>name</name></param>
+ <alias name="glGetFragDataIndex"/>
+ </command>
+ <command>
<proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
@@ -14610,6 +14891,10 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto><ptype>GLsizei</ptype> <name>glGetFramebufferPixelLocalStorageSizeEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>target</name></param>
+ </command>
+ <command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
</command>
<command>
@@ -14772,26 +15057,26 @@ typedef unsigned int GLhandleARB;
<glx type="single" opcode="117"/>
</command>
<command>
- <proto>void <name>glGetInternalformati64v</name></proto>
+ <proto>void <name>glGetInternalformatSampleivNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
- <proto>void <name>glGetInternalformativ</name></proto>
+ <proto>void <name>glGetInternalformati64v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
- <param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
+ <param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
- <proto>void <name>glGetInternalformatSampleivNV</name></proto>
+ <proto>void <name>glGetInternalformativ</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
- <param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
@@ -15764,6 +16049,12 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
+ <proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndexEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLenum</ptype> <name>programInterface</name></param>
+ <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
+ </command>
+ <command>
<proto>void <name>glGetProgramResourceName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
@@ -16587,6 +16878,12 @@ typedef unsigned int GLhandleARB;
<alias name="glGetUniformfv"/>
</command>
<command>
+ <proto>void <name>glGetUniformi64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetUniformi64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -16606,6 +16903,12 @@ typedef unsigned int GLhandleARB;
<alias name="glGetUniformiv"/>
</command>
<command>
+ <proto>void <name>glGetUniformui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetUniformui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -17175,6 +17478,13 @@ typedef unsigned int GLhandleARB;
<alias name="glGetnUniformfv"/>
</command>
<command>
+ <proto>void <name>glGetnUniformi64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+ <param><ptype>GLint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetnUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -17204,6 +17514,13 @@ typedef unsigned int GLhandleARB;
<alias name="glGetnUniformiv"/>
</command>
<command>
+ <proto>void <name>glGetnUniformui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>bufSize</name></param>
+ <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetnUniformuiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -17555,13 +17872,13 @@ typedef unsigned int GLhandleARB;
<alias name="glIsEnabledi"/>
</command>
<command>
- <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
- <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
@@ -18570,6 +18887,10 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
+ <proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>count</name></param>
+ </command>
+ <command>
<proto>void <name>glMemoryBarrier</name></proto>
<param><ptype>GLbitfield</ptype> <name>barriers</name></param>
</command>
@@ -18682,14 +19003,6 @@ typedef unsigned int GLhandleARB;
<alias name="glMultiDrawArraysIndirect"/>
</command>
<command>
- <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
- <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>stride</name></param>
- <alias name="glMultiDrawArraysIndirect"/>
- </command>
- <command>
<proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
@@ -18715,6 +19028,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <alias name="glMultiDrawArraysIndirect"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
@@ -18776,15 +19097,6 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
- <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
- <param><ptype>GLenum</ptype> <name>type</name></param>
- <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
- <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
- <param><ptype>GLsizei</ptype> <name>stride</name></param>
- <alias name="glMultiDrawElementsIndirect"/>
- </command>
- <command>
<proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
@@ -18822,6 +19134,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
+ <proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
+ <param><ptype>GLsizei</ptype> <name>drawcount</name></param>
+ <param><ptype>GLsizei</ptype> <name>stride</name></param>
+ <alias name="glMultiDrawElementsIndirect"/>
+ </command>
+ <command>
<proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
@@ -19840,6 +20161,20 @@ typedef unsigned int GLhandleARB;
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
+ <proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedFramebufferTexture</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -20856,6 +21191,13 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="192"/>
</command>
<command>
+ <proto>void <name>glPolygonOffsetClampEXT</name></proto>
+ <param><ptype>GLfloat</ptype> <name>factor</name></param>
+ <param><ptype>GLfloat</ptype> <name>units</name></param>
+ <param><ptype>GLfloat</ptype> <name>clamp</name></param>
+ <glx type="render" opcode="4225"/>
+ </command>
+ <command>
<proto>void <name>glPolygonOffsetEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>bias</name></param>
@@ -20872,13 +21214,6 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfixed</ptype> <name>units</name></param>
</command>
<command>
- <proto>void <name>glPolygonOffsetClampEXT</name></proto>
- <param><ptype>GLfloat</ptype> <name>factor</name></param>
- <param><ptype>GLfloat</ptype> <name>units</name></param>
- <param><ptype>GLfloat</ptype> <name>clamp</name></param>
- <glx type="render" opcode="4225"/>
- </command>
- <command>
<proto>void <name>glPolygonStipple</name></proto>
<param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
<glx type="render" opcode="102"/>
@@ -20940,6 +21275,29 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>key1</name></param>
</command>
<command>
+ <proto>void <name>glPrimitiveBoundingBox</name></proto>
+ <param><ptype>GLfloat</ptype> <name>minX</name></param>
+ <param><ptype>GLfloat</ptype> <name>minY</name></param>
+ <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+ <param><ptype>GLfloat</ptype> <name>minW</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+ </command>
+ <command>
+ <proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
+ <param><ptype>GLfloat</ptype> <name>minX</name></param>
+ <param><ptype>GLfloat</ptype> <name>minY</name></param>
+ <param><ptype>GLfloat</ptype> <name>minZ</name></param>
+ <param><ptype>GLfloat</ptype> <name>minW</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxX</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxY</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxZ</name></param>
+ <param><ptype>GLfloat</ptype> <name>maxW</name></param>
+ <alias name="glPrimitiveBoundingBox"/>
+ </command>
+ <command>
<proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>minX</name></param>
<param><ptype>GLfloat</ptype> <name>minY</name></param>
@@ -20949,6 +21307,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
+ <alias name="glPrimitiveBoundingBox"/>
</command>
<command>
<proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
@@ -20960,6 +21319,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
+ <alias name="glPrimitiveBoundingBox"/>
</command>
<command>
<proto>void <name>glPrimitiveRestartIndex</name></proto>
@@ -21394,12 +21754,25 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v0</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform1i64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform1i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform1i64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform1i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21435,12 +21808,25 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v0</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform1ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform1ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform1ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform1ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21535,6 +21921,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v1</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform2i64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform2i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21542,6 +21935,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform2i64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform2i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21579,6 +21979,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v1</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform2ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform2ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21586,6 +21993,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform2ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform2ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21686,6 +22100,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v2</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform3i64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ <param><ptype>GLint64</ptype> <name>z</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform3i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21694,6 +22116,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform3i64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform3i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21733,6 +22162,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v2</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform3ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ <param><ptype>GLuint64</ptype> <name>z</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform3ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21741,6 +22178,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform3ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform3ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21847,6 +22291,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v3</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform4i64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ <param><ptype>GLint64</ptype> <name>z</name></param>
+ <param><ptype>GLint64</ptype> <name>w</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform4i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21856,6 +22309,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint64EXT</ptype> <name>w</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform4i64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform4i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21897,6 +22357,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v3</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform4ui64ARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ <param><ptype>GLuint64</ptype> <name>z</name></param>
+ <param><ptype>GLuint64</ptype> <name>w</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform4ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -21906,6 +22375,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64EXT</ptype> <name>w</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniform4ui64vARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glProgramUniform4ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22527,6 +23003,11 @@ typedef unsigned int GLhandleARB;
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
+ <proto>void <name>glRasterSamplesEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>samples</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
+ </command>
+ <command>
<proto>void <name>glReadBuffer</name></proto>
<param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
<glx type="render" opcode="171"/>
@@ -22972,6 +23453,9 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glResizeBuffersMESA</name></proto>
</command>
<command>
+ <proto>void <name>glResolveDepthValuesNV</name></proto>
+ </command>
+ <command>
<proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
</command>
<command>
@@ -23183,6 +23667,13 @@ typedef unsigned int GLhandleARB;
<alias name="glScissorArrayv"/>
</command>
<command>
+ <proto>void <name>glScissorArrayvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
+ <alias name="glScissorArrayv"/>
+ </command>
+ <command>
<proto>void <name>glScissorIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>left</name></param>
@@ -23200,6 +23691,15 @@ typedef unsigned int GLhandleARB;
<alias name="glScissorIndexed"/>
</command>
<command>
+ <proto>void <name>glScissorIndexedOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLint</ptype> <name>left</name></param>
+ <param><ptype>GLint</ptype> <name>bottom</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <alias name="glScissorIndexed"/>
+ </command>
+ <command>
<proto>void <name>glScissorIndexedv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
@@ -23211,6 +23711,12 @@ typedef unsigned int GLhandleARB;
<alias name="glScissorIndexedv"/>
</command>
<command>
+ <proto>void <name>glScissorIndexedvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
+ <alias name="glScissorIndexedv"/>
+ </command>
+ <command>
<proto>void <name>glSecondaryColor3b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
@@ -23791,6 +24297,11 @@ typedef unsigned int GLhandleARB;
<param len="len">const void *<name>string</name></param>
</command>
<command>
+ <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>xbits</name></param>
+ <param><ptype>GLuint</ptype> <name>ybits</name></param>
+ </command>
+ <command>
<proto>void <name>glSwizzleEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>in</name></param>
@@ -25650,11 +26161,22 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v0</name></param>
</command>
<command>
+ <proto>void <name>glUniform1i64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform1i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glUniform1i64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform1i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25685,11 +26207,22 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v0</name></param>
</command>
<command>
+ <proto>void <name>glUniform1ui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform1ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
+ <proto>void <name>glUniform1ui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform1ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25759,12 +26292,24 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v1</name></param>
</command>
<command>
+ <proto>void <name>glUniform2i64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform2i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
</command>
<command>
+ <proto>void <name>glUniform2i64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform2i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25797,12 +26342,24 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v1</name></param>
</command>
<command>
+ <proto>void <name>glUniform2ui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform2ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
</command>
<command>
+ <proto>void <name>glUniform2ui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform2ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25877,6 +26434,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v2</name></param>
</command>
<command>
+ <proto>void <name>glUniform3i64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ <param><ptype>GLint64</ptype> <name>z</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform3i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -25884,6 +26448,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
</command>
<command>
+ <proto>void <name>glUniform3i64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform3i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -25918,6 +26488,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v2</name></param>
</command>
<command>
+ <proto>void <name>glUniform3ui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ <param><ptype>GLuint64</ptype> <name>z</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform3ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -25925,6 +26502,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
</command>
<command>
+ <proto>void <name>glUniform3ui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform3ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -26004,6 +26587,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>v3</name></param>
</command>
<command>
+ <proto>void <name>glUniform4i64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLint64</ptype> <name>x</name></param>
+ <param><ptype>GLint64</ptype> <name>y</name></param>
+ <param><ptype>GLint64</ptype> <name>z</name></param>
+ <param><ptype>GLint64</ptype> <name>w</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform4i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
@@ -26012,6 +26603,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint64EXT</ptype> <name>w</name></param>
</command>
<command>
+ <proto>void <name>glUniform4i64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform4i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -26048,6 +26645,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>v3</name></param>
</command>
<command>
+ <proto>void <name>glUniform4ui64ARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>x</name></param>
+ <param><ptype>GLuint64</ptype> <name>y</name></param>
+ <param><ptype>GLuint64</ptype> <name>z</name></param>
+ <param><ptype>GLuint64</ptype> <name>w</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform4ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
@@ -26056,6 +26661,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64EXT</ptype> <name>w</name></param>
</command>
<command>
+ <proto>void <name>glUniform4ui64vARB</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ </command>
+ <command>
<proto>void <name>glUniform4ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -28883,6 +29494,13 @@ typedef unsigned int GLhandleARB;
<alias name="glViewportArrayv"/>
</command>
<command>
+ <proto>void <name>glViewportArrayvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>first</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
+ <alias name="glViewportArrayv"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedf</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -28891,6 +29509,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLfloat</ptype> <name>h</name></param>
</command>
<command>
+ <proto>void <name>glViewportIndexedfOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>x</name></param>
+ <param><ptype>GLfloat</ptype> <name>y</name></param>
+ <param><ptype>GLfloat</ptype> <name>w</name></param>
+ <param><ptype>GLfloat</ptype> <name>h</name></param>
+ <alias name="glViewportIndexedf"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedfNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
@@ -28905,12 +29532,32 @@ typedef unsigned int GLhandleARB;
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glViewportIndexedfvOES</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
+ <alias name="glViewportIndexedfv"/>
+ </command>
+ <command>
<proto>void <name>glViewportIndexedfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glViewportIndexedfv"/>
</command>
<command>
+ <proto>void <name>glViewportPositionWScaleNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLfloat</ptype> <name>xcoeff</name></param>
+ <param><ptype>GLfloat</ptype> <name>ycoeff</name></param>
+ </command>
+ <command>
+ <proto>void <name>glViewportSwizzleNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlex</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzley</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlez</name></param>
+ <param><ptype>GLenum</ptype> <name>swizzlew</name></param>
+ </command>
+ <command>
<proto>void <name>glWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -29341,6 +29988,12 @@ typedef unsigned int GLhandleARB;
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glWindowRectanglesEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>box</name></param>
+ </command>
+ <command>
<proto>void <name>glWriteMaskEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>in</name></param>
@@ -29349,51 +30002,7 @@ typedef unsigned int GLhandleARB;
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
</command>
- <command>
- <proto>void <name>glCoverageModulationNV</name></proto>
- <param><ptype>GLenum</ptype> <name>components</name></param>
- </command>
- <command>
- <proto>void <name>glCoverageModulationTableNV</name></proto>
- <param><ptype>GLsizei</ptype> <name>n</name></param>
- <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
- </command>
- <command>
- <proto>void <name>glFragmentCoverageColorNV</name></proto>
- <param><ptype>GLuint</ptype> <name>color</name></param>
- </command>
- <command>
- <proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
- <param><ptype>GLenum</ptype> <name>target</name></param>
- <param><ptype>GLuint</ptype> <name>start</name></param>
- <param><ptype>GLsizei</ptype> <name>count</name></param>
- <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
- </command>
- <command>
- <proto>void <name>glGetCoverageModulationTableNV</name></proto>
- <param><ptype>GLsizei</ptype> <name>bufsize</name></param>
- <param><ptype>GLfloat</ptype> *<name>v</name></param>
- </command>
- <command>
- <proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
- <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
- <param><ptype>GLuint</ptype> <name>start</name></param>
- <param><ptype>GLsizei</ptype> <name>count</name></param>
- <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
- </command>
- <command>
- <proto>void <name>glRasterSamplesEXT</name></proto>
- <param><ptype>GLuint</ptype> <name>samples</name></param>
- <param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
- </command>
- <command>
- <proto>void <name>glResolveDepthValuesNV</name></proto>
- </command>
- <command>
- <proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
- <param><ptype>GLuint</ptype> <name>xbits</name></param>
- <param><ptype>GLuint</ptype> <name>ybits</name></param>
- </command>
+
</commands>
<!-- SECTION: GL API interface definitions. -->
@@ -35100,6 +35709,726 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
</require>
</feature>
+ <feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
+ <!-- 3.2-specific point features -->
+ <require>
+ <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
+ <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
+ </require>
+ <!-- Android extension pack features -->
+ <require/>
+ <!-- blend_equation_advanced features -->
+ <require>
+ <enum name="GL_MULTIPLY"/>
+ <enum name="GL_SCREEN"/>
+ <enum name="GL_OVERLAY"/>
+ <enum name="GL_DARKEN"/>
+ <enum name="GL_LIGHTEN"/>
+ <enum name="GL_COLORDODGE"/>
+ <enum name="GL_COLORBURN"/>
+ <enum name="GL_HARDLIGHT"/>
+ <enum name="GL_SOFTLIGHT"/>
+ <enum name="GL_DIFFERENCE"/>
+ <enum name="GL_EXCLUSION"/>
+ <enum name="GL_HSL_HUE"/>
+ <enum name="GL_HSL_SATURATION"/>
+ <enum name="GL_HSL_COLOR"/>
+ <enum name="GL_HSL_LUMINOSITY"/>
+ <command name="glBlendBarrier"/>
+ </require>
+ <!-- color_buffer_float features -->
+ <require/>
+ <!-- copy_image features -->
+ <require>
+ <command name="glCopyImageSubData"/>
+ </require>
+ <!-- debug features -->
+ <require>
+ <enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
+ <enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
+ <enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
+ <enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
+ <enum name="GL_DEBUG_SOURCE_API"/>
+ <enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
+ <enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
+ <enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
+ <enum name="GL_DEBUG_SOURCE_APPLICATION"/>
+ <enum name="GL_DEBUG_SOURCE_OTHER"/>
+ <enum name="GL_DEBUG_TYPE_ERROR"/>
+ <enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
+ <enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
+ <enum name="GL_DEBUG_TYPE_PORTABILITY"/>
+ <enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
+ <enum name="GL_DEBUG_TYPE_OTHER"/>
+ <enum name="GL_DEBUG_TYPE_MARKER"/>
+ <enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
+ <enum name="GL_DEBUG_TYPE_POP_GROUP"/>
+ <enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
+ <enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
+ <enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
+ <enum name="GL_BUFFER"/>
+ <enum name="GL_SHADER"/>
+ <enum name="GL_PROGRAM"/>
+ <enum name="GL_VERTEX_ARRAY"/>
+ <enum name="GL_QUERY"/>
+ <enum name="GL_PROGRAM_PIPELINE"/>
+ <enum name="GL_SAMPLER"/>
+ <enum name="GL_MAX_LABEL_LENGTH"/>
+ <enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
+ <enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
+ <enum name="GL_DEBUG_LOGGED_MESSAGES"/>
+ <enum name="GL_DEBUG_SEVERITY_HIGH"/>
+ <enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
+ <enum name="GL_DEBUG_SEVERITY_LOW"/>
+ <enum name="GL_DEBUG_OUTPUT"/>
+ <enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
+ <enum name="GL_STACK_OVERFLOW"/>
+ <enum name="GL_STACK_UNDERFLOW"/>
+ <command name="glDebugMessageControl"/>
+ <command name="glDebugMessageInsert"/>
+ <command name="glDebugMessageCallback"/>
+ <command name="glGetDebugMessageLog"/>
+ <command name="glPushDebugGroup"/>
+ <command name="glPopDebugGroup"/>
+ <command name="glObjectLabel"/>
+ <command name="glGetObjectLabel"/>
+ <command name="glObjectPtrLabel"/>
+ <command name="glGetObjectPtrLabel"/>
+ <command name="glGetPointerv"/>
+ </require>
+ <!-- draw_buffers_indexed features -->
+ <require>
+ <!-- All tokens are already part of ES 3.0 -->
+ <command name="glEnablei"/>
+ <command name="glDisablei"/>
+ <command name="glBlendEquationi"/>
+ <command name="glBlendEquationSeparatei"/>
+ <command name="glBlendFunci"/>
+ <command name="glBlendFuncSeparatei"/>
+ <command name="glColorMaski"/>
+ <command name="glIsEnabledi"/>
+ </require>
+ <!-- draw_elements_base_vertex features -->
+ <require>
+ <command name="glDrawElementsBaseVertex"/>
+ <command name="glDrawRangeElementsBaseVertex"/>
+ <command name="glDrawElementsInstancedBaseVertex"/>
+ </require>
+ <!-- geometry_shader features -->
+ <require>
+ <enum name="GL_GEOMETRY_SHADER"/>
+ <enum name="GL_GEOMETRY_SHADER_BIT"/>
+ <enum name="GL_GEOMETRY_VERTICES_OUT"/>
+ <enum name="GL_GEOMETRY_INPUT_TYPE"/>
+ <enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
+ <enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
+ <enum name="GL_LAYER_PROVOKING_VERTEX"/>
+ <enum name="GL_LINES_ADJACENCY"/>
+ <enum name="GL_LINE_STRIP_ADJACENCY"/>
+ <enum name="GL_TRIANGLES_ADJACENCY"/>
+ <enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
+ <enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
+ <enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
+ <enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
+ <enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
+ <enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_FIRST_VERTEX_CONVENTION"/>
+ <enum name="GL_LAST_VERTEX_CONVENTION"/>
+ <enum name="GL_UNDEFINED_VERTEX"/>
+ <enum name="GL_PRIMITIVES_GENERATED"/>
+ <enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
+ <enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
+ <enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
+ <command name="glFramebufferTexture"/>
+ </require>
+ <!-- gpu_shader5 features -->
+ <require/>
+ <!-- primitive_bounding_box features -->
+ <require>
+ <enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
+ <command name="glPrimitiveBoundingBox"/>
+ </require>
+ <!-- robustness features -->
+ <require>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
+ <enum name="GL_CONTEXT_FLAGS"/>
+ <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+ <enum name="GL_GUILTY_CONTEXT_RESET"/>
+ <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+ <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+ <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+ <enum name="GL_NO_RESET_NOTIFICATION"/>
+ <enum name="GL_CONTEXT_LOST"/>
+ <command name="glGetGraphicsResetStatus"/>
+ <command name="glReadnPixels"/>
+ <command name="glGetnUniformfv"/>
+ <command name="glGetnUniformiv"/>
+ <command name="glGetnUniformuiv"/>
+ </require>
+ <!-- sample_shading features -->
+ <require>
+ <command name="glMinSampleShading"/>
+ <enum name="GL_SAMPLE_SHADING"/>
+ <enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
+ </require>
+ <!-- sample_variables features -->
+ <require/>
+ <!-- shader_image_atomic features -->
+ <require/>
+ <!-- shader_io_blocks features -->
+ <require/>
+ <!-- shader_multisample_interpolation features -->
+ <require>
+ <enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
+ <enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
+ <enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
+ </require>
+ <!-- tessellation_shader features -->
+ <require>
+ <enum name="GL_PATCHES"/>
+ <enum name="GL_PATCH_VERTICES"/>
+ <enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
+ <enum name="GL_TESS_GEN_MODE"/>
+ <enum name="GL_TESS_GEN_SPACING"/>
+ <enum name="GL_TESS_GEN_VERTEX_ORDER"/>
+ <enum name="GL_TESS_GEN_POINT_MODE"/>
+ <enum name="GL_TRIANGLES"/>
+ <enum name="GL_ISOLINES"/>
+ <enum name="GL_QUADS"/>
+ <enum name="GL_EQUAL"/>
+ <enum name="GL_FRACTIONAL_ODD"/>
+ <enum name="GL_FRACTIONAL_EVEN"/>
+ <enum name="GL_CCW"/>
+ <enum name="GL_CW"/>
+ <enum name="GL_MAX_PATCH_VERTICES"/>
+ <enum name="GL_MAX_TESS_GEN_LEVEL"/>
+ <enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
+ <enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
+ <enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
+ <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
+ <enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
+ <enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
+ <enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
+ <enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
+ <enum name="GL_IS_PER_PATCH"/>
+ <enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
+ <enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_TESS_CONTROL_SHADER"/>
+ <enum name="GL_TESS_EVALUATION_SHADER"/>
+ <enum name="GL_TESS_CONTROL_SHADER_BIT"/>
+ <enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
+ <command name="glPatchParameteri"/>
+ </require>
+ <!-- texture_border_clamp features -->
+ <require>
+ <enum name="GL_TEXTURE_BORDER_COLOR"/>
+ <enum name="GL_CLAMP_TO_BORDER"/>
+ <command name="glTexParameterIiv"/>
+ <command name="glTexParameterIuiv"/>
+ <command name="glGetTexParameterIiv"/>
+ <command name="glGetTexParameterIuiv"/>
+ <command name="glSamplerParameterIiv"/>
+ <command name="glSamplerParameterIuiv"/>
+ <command name="glGetSamplerParameterIiv"/>
+ <command name="glGetSamplerParameterIuiv"/>
+ </require>
+ <!-- texture_buffer features -->
+ <require>
+ <enum name="GL_TEXTURE_BUFFER"/>
+ <enum name="GL_TEXTURE_BUFFER_BINDING"/>
+ <enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
+ <enum name="GL_TEXTURE_BINDING_BUFFER"/>
+ <enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
+ <enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
+ <enum name="GL_SAMPLER_BUFFER"/>
+ <enum name="GL_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
+ <enum name="GL_IMAGE_BUFFER"/>
+ <enum name="GL_INT_IMAGE_BUFFER"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
+ <enum name="GL_TEXTURE_BUFFER_OFFSET"/>
+ <enum name="GL_TEXTURE_BUFFER_SIZE"/>
+ <command name="glTexBuffer"/>
+ <command name="glTexBufferRange"/>
+ </require>
+ <!-- texture_compression_astc_ldr features -->
+ <require>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
+ <enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
+ <enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
+ </require>
+ <!-- texture_cube_map_array features -->
+ <require>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
+ <enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
+ <enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
+ </require>
+ <!-- texture_stencil8 features -->
+ <require>
+ <enum name="GL_STENCIL_INDEX"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ </require>
+ <!-- texture_storage_multisample_2d_array features -->
+ <require>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
+ <command name="glTexStorage3DMultisample"/>
+ </require>
+ </feature>
+ <feature api="glsc2" name="GL_SC_VERSION_2_0" number="2.0">
+ <require comment="Not used by the API, but could be used by applications">
+ <type name="GLbyte" comment="Used to define GL_BYTE data"/>
+ <type name="GLshort" comment="Used to define GL_SHORT data"/>
+ <type name="GLushort" comment="Used to define GL_UNSIGNED_SHORT data"/>
+ </require>
+ <require>
+ <enum name="GL_DEPTH_BUFFER_BIT"/>
+ <enum name="GL_STENCIL_BUFFER_BIT"/>
+ <enum name="GL_COLOR_BUFFER_BIT"/>
+ <enum name="GL_FALSE"/>
+ <enum name="GL_TRUE"/>
+ <enum name="GL_POINTS"/>
+ <enum name="GL_LINES"/>
+ <enum name="GL_LINE_LOOP"/>
+ <enum name="GL_LINE_STRIP"/>
+ <enum name="GL_TRIANGLES"/>
+ <enum name="GL_TRIANGLE_STRIP"/>
+ <enum name="GL_TRIANGLE_FAN"/>
+ <enum name="GL_ZERO"/>
+ <enum name="GL_ONE"/>
+ <enum name="GL_SRC_COLOR"/>
+ <enum name="GL_ONE_MINUS_SRC_COLOR"/>
+ <enum name="GL_SRC_ALPHA"/>
+ <enum name="GL_ONE_MINUS_SRC_ALPHA"/>
+ <enum name="GL_DST_ALPHA"/>
+ <enum name="GL_ONE_MINUS_DST_ALPHA"/>
+ <enum name="GL_DST_COLOR"/>
+ <enum name="GL_ONE_MINUS_DST_COLOR"/>
+ <enum name="GL_SRC_ALPHA_SATURATE"/>
+ <enum name="GL_FUNC_ADD"/>
+ <enum name="GL_BLEND_EQUATION"/>
+ <enum name="GL_BLEND_EQUATION_RGB"/>
+ <enum name="GL_BLEND_EQUATION_ALPHA"/>
+ <enum name="GL_FUNC_SUBTRACT"/>
+ <enum name="GL_FUNC_REVERSE_SUBTRACT"/>
+ <enum name="GL_BLEND_DST_RGB"/>
+ <enum name="GL_BLEND_SRC_RGB"/>
+ <enum name="GL_BLEND_DST_ALPHA"/>
+ <enum name="GL_BLEND_SRC_ALPHA"/>
+ <enum name="GL_CONSTANT_COLOR"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
+ <enum name="GL_CONSTANT_ALPHA"/>
+ <enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
+ <enum name="GL_BLEND_COLOR"/>
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER"/>
+ <enum name="GL_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_STREAM_DRAW"/>
+ <enum name="GL_STATIC_DRAW"/>
+ <enum name="GL_DYNAMIC_DRAW"/>
+ <enum name="GL_BUFFER_SIZE"/>
+ <enum name="GL_BUFFER_USAGE"/>
+ <enum name="GL_CURRENT_VERTEX_ATTRIB"/>
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ <enum name="GL_TEXTURE_2D"/>
+ <enum name="GL_CULL_FACE"/>
+ <enum name="GL_BLEND"/>
+ <enum name="GL_DITHER"/>
+ <enum name="GL_STENCIL_TEST"/>
+ <enum name="GL_DEPTH_TEST"/>
+ <enum name="GL_SCISSOR_TEST"/>
+ <enum name="GL_POLYGON_OFFSET_FILL"/>
+ <enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
+ <enum name="GL_SAMPLE_COVERAGE"/>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_INVALID_ENUM"/>
+ <enum name="GL_INVALID_VALUE"/>
+ <enum name="GL_INVALID_OPERATION"/>
+ <enum name="GL_OUT_OF_MEMORY"/>
+ <enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
+ <enum name="GL_CONTEXT_LOST"/>
+ <enum name="GL_CW"/>
+ <enum name="GL_CCW"/>
+ <enum name="GL_LINE_WIDTH"/>
+ <enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
+ <enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
+ <enum name="GL_CULL_FACE_MODE"/>
+ <enum name="GL_FRONT_FACE"/>
+ <enum name="GL_DEPTH_RANGE"/>
+ <enum name="GL_DEPTH_WRITEMASK"/>
+ <enum name="GL_DEPTH_CLEAR_VALUE"/>
+ <enum name="GL_DEPTH_FUNC"/>
+ <enum name="GL_STENCIL_CLEAR_VALUE"/>
+ <enum name="GL_STENCIL_FUNC"/>
+ <enum name="GL_STENCIL_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_REF"/>
+ <enum name="GL_STENCIL_VALUE_MASK"/>
+ <enum name="GL_STENCIL_WRITEMASK"/>
+ <enum name="GL_STENCIL_BACK_FUNC"/>
+ <enum name="GL_STENCIL_BACK_FAIL"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
+ <enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
+ <enum name="GL_STENCIL_BACK_REF"/>
+ <enum name="GL_STENCIL_BACK_VALUE_MASK"/>
+ <enum name="GL_STENCIL_BACK_WRITEMASK"/>
+ <enum name="GL_VIEWPORT"/>
+ <enum name="GL_SCISSOR_BOX"/>
+ <enum name="GL_COLOR_CLEAR_VALUE"/>
+ <enum name="GL_COLOR_WRITEMASK"/>
+ <enum name="GL_UNPACK_ALIGNMENT"/>
+ <enum name="GL_PACK_ALIGNMENT"/>
+ <enum name="GL_MAX_TEXTURE_SIZE"/>
+ <enum name="GL_MAX_VIEWPORT_DIMS"/>
+ <enum name="GL_SUBPIXEL_BITS"/>
+ <enum name="GL_RED_BITS"/>
+ <enum name="GL_GREEN_BITS"/>
+ <enum name="GL_BLUE_BITS"/>
+ <enum name="GL_ALPHA_BITS"/>
+ <enum name="GL_DEPTH_BITS"/>
+ <enum name="GL_STENCIL_BITS"/>
+ <enum name="GL_POLYGON_OFFSET_UNITS"/>
+ <enum name="GL_POLYGON_OFFSET_FACTOR"/>
+ <enum name="GL_TEXTURE_BINDING_2D"/>
+ <enum name="GL_SAMPLE_BUFFERS"/>
+ <enum name="GL_SAMPLES"/>
+ <enum name="GL_SAMPLE_COVERAGE_VALUE"/>
+ <enum name="GL_SAMPLE_COVERAGE_INVERT"/>
+ <enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
+ <enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
+ <enum name="GL_DONT_CARE"/>
+ <enum name="GL_FASTEST"/>
+ <enum name="GL_NICEST"/>
+ <enum name="GL_GENERATE_MIPMAP_HINT"/>
+ <enum name="GL_BYTE"/>
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_SHORT"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_INT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ <enum name="GL_FLOAT"/>
+ <enum name="GL_RED"/>
+ <enum name="GL_RG"/>
+ <enum name="GL_RGB"/>
+ <enum name="GL_RGBA"/>
+ <enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
+ <enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
+ <enum name="GL_UNSIGNED_SHORT_5_6_5"/>
+ <enum name="GL_MAX_VERTEX_ATTRIBS"/>
+ <enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
+ <enum name="GL_MAX_VARYING_VECTORS"/>
+ <enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
+ <enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
+ <enum name="GL_LINK_STATUS"/>
+ <enum name="GL_SHADING_LANGUAGE_VERSION"/>
+ <enum name="GL_CURRENT_PROGRAM"/>
+ <enum name="GL_NEVER"/>
+ <enum name="GL_LESS"/>
+ <enum name="GL_EQUAL"/>
+ <enum name="GL_LEQUAL"/>
+ <enum name="GL_GREATER"/>
+ <enum name="GL_NOTEQUAL"/>
+ <enum name="GL_GEQUAL"/>
+ <enum name="GL_ALWAYS"/>
+ <enum name="GL_KEEP"/>
+ <enum name="GL_REPLACE"/>
+ <enum name="GL_INCR"/>
+ <enum name="GL_DECR"/>
+ <enum name="GL_INVERT"/>
+ <enum name="GL_INCR_WRAP"/>
+ <enum name="GL_DECR_WRAP"/>
+ <enum name="GL_VENDOR"/>
+ <enum name="GL_RENDERER"/>
+ <enum name="GL_VERSION"/>
+ <enum name="GL_EXTENSIONS"/>
+ <enum name="GL_NEAREST"/>
+ <enum name="GL_LINEAR"/>
+ <enum name="GL_NEAREST_MIPMAP_NEAREST"/>
+ <enum name="GL_LINEAR_MIPMAP_NEAREST"/>
+ <enum name="GL_NEAREST_MIPMAP_LINEAR"/>
+ <enum name="GL_LINEAR_MIPMAP_LINEAR"/>
+ <enum name="GL_TEXTURE_MAG_FILTER"/>
+ <enum name="GL_TEXTURE_MIN_FILTER"/>
+ <enum name="GL_TEXTURE_WRAP_S"/>
+ <enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
+ <enum name="GL_TEXTURE"/>
+ <enum name="GL_TEXTURE0"/>
+ <enum name="GL_TEXTURE1"/>
+ <enum name="GL_TEXTURE2"/>
+ <enum name="GL_TEXTURE3"/>
+ <enum name="GL_TEXTURE4"/>
+ <enum name="GL_TEXTURE5"/>
+ <enum name="GL_TEXTURE6"/>
+ <enum name="GL_TEXTURE7"/>
+ <enum name="GL_TEXTURE8"/>
+ <enum name="GL_TEXTURE9"/>
+ <enum name="GL_TEXTURE10"/>
+ <enum name="GL_TEXTURE11"/>
+ <enum name="GL_TEXTURE12"/>
+ <enum name="GL_TEXTURE13"/>
+ <enum name="GL_TEXTURE14"/>
+ <enum name="GL_TEXTURE15"/>
+ <enum name="GL_TEXTURE16"/>
+ <enum name="GL_TEXTURE17"/>
+ <enum name="GL_TEXTURE18"/>
+ <enum name="GL_TEXTURE19"/>
+ <enum name="GL_TEXTURE20"/>
+ <enum name="GL_TEXTURE21"/>
+ <enum name="GL_TEXTURE22"/>
+ <enum name="GL_TEXTURE23"/>
+ <enum name="GL_TEXTURE24"/>
+ <enum name="GL_TEXTURE25"/>
+ <enum name="GL_TEXTURE26"/>
+ <enum name="GL_TEXTURE27"/>
+ <enum name="GL_TEXTURE28"/>
+ <enum name="GL_TEXTURE29"/>
+ <enum name="GL_TEXTURE30"/>
+ <enum name="GL_TEXTURE31"/>
+ <enum name="GL_ACTIVE_TEXTURE"/>
+ <enum name="GL_REPEAT"/>
+ <enum name="GL_CLAMP_TO_EDGE"/>
+ <enum name="GL_MIRRORED_REPEAT"/>
+ <enum name="GL_SAMPLER_2D"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
+ <enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
+ <enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
+ <enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_PROGRAM_BINARY_FORMATS"/>
+ <enum name="GL_LOW_FLOAT"/>
+ <enum name="GL_MEDIUM_FLOAT"/>
+ <enum name="GL_HIGH_FLOAT"/>
+ <enum name="GL_LOW_INT"/>
+ <enum name="GL_MEDIUM_INT"/>
+ <enum name="GL_HIGH_INT"/>
+ <enum name="GL_FRAMEBUFFER"/>
+ <enum name="GL_RENDERBUFFER"/>
+ <enum name="GL_R8"/>
+ <enum name="GL_RG8"/>
+ <enum name="GL_RGB8"/>
+ <enum name="GL_RGBA8"/>
+ <enum name="GL_RGBA4"/>
+ <enum name="GL_RGB5_A1"/>
+ <enum name="GL_RGB565"/>
+ <enum name="GL_DEPTH_COMPONENT16"/>
+ <enum name="GL_STENCIL_INDEX8"/>
+ <enum name="GL_RENDERBUFFER_WIDTH"/>
+ <enum name="GL_RENDERBUFFER_HEIGHT"/>
+ <enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
+ <enum name="GL_RENDERBUFFER_RED_SIZE"/>
+ <enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
+ <enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
+ <enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
+ <enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
+ <enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
+ <enum name="GL_COLOR_ATTACHMENT0"/>
+ <enum name="GL_DEPTH_ATTACHMENT"/>
+ <enum name="GL_STENCIL_ATTACHMENT"/>
+ <enum name="GL_NONE"/>
+ <enum name="GL_FRAMEBUFFER_COMPLETE"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
+ <enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
+ <enum name="GL_FRAMEBUFFER_UNDEFINED"/>
+ <enum name="GL_FRAMEBUFFER_BINDING"/>
+ <enum name="GL_RENDERBUFFER_BINDING"/>
+ <enum name="GL_MAX_RENDERBUFFER_SIZE"/>
+ <enum name="GL_NO_ERROR"/>
+ <enum name="GL_GUILTY_CONTEXT_RESET"/>
+ <enum name="GL_INNOCENT_CONTEXT_RESET"/>
+ <enum name="GL_UNKNOWN_CONTEXT_RESET"/>
+ <enum name="GL_CONTEXT_ROBUST_ACCESS"/>
+ <enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
+ <enum name="GL_LOSE_CONTEXT_ON_RESET"/>
+ <command name="glActiveTexture"/>
+ <command name="glBindBuffer"/>
+ <command name="glBindFramebuffer"/>
+ <command name="glBindRenderbuffer"/>
+ <command name="glBindTexture"/>
+ <command name="glBlendColor"/>
+ <command name="glBlendEquation"/>
+ <command name="glBlendEquationSeparate"/>
+ <command name="glBlendFunc"/>
+ <command name="glBlendFuncSeparate"/>
+ <command name="glBufferData"/>
+ <command name="glBufferSubData"/>
+ <command name="glCheckFramebufferStatus"/>
+ <command name="glClear"/>
+ <command name="glClearColor"/>
+ <command name="glClearDepthf"/>
+ <command name="glClearStencil"/>
+ <command name="glColorMask"/>
+ <command name="glCompressedTexSubImage2D"/>
+ <command name="glCreateProgram"/>
+ <command name="glCullFace"/>
+ <command name="glDepthFunc"/>
+ <command name="glDepthMask"/>
+ <command name="glDepthRangef"/>
+ <command name="glDisable"/>
+ <command name="glDisableVertexAttribArray"/>
+ <command name="glDrawArrays"/>
+ <command name="glDrawRangeElements"/>
+ <command name="glEnable"/>
+ <command name="glEnableVertexAttribArray"/>
+ <command name="glFinish"/>
+ <command name="glFlush"/>
+ <command name="glFramebufferRenderbuffer"/>
+ <command name="glFramebufferTexture2D"/>
+ <command name="glFrontFace"/>
+ <command name="glGenBuffers"/>
+ <command name="glGenerateMipmap"/>
+ <command name="glGenFramebuffers"/>
+ <command name="glGenRenderbuffers"/>
+ <command name="glGenTextures"/>
+ <command name="glGetAttribLocation"/>
+ <command name="glGetBooleanv"/>
+ <command name="glGetBufferParameteriv"/>
+ <command name="glGetError"/>
+ <command name="glGetFloatv"/>
+ <command name="glGetFramebufferAttachmentParameteriv"/>
+ <command name="glGetGraphicsResetStatus"/>
+ <command name="glGetIntegerv"/>
+ <command name="glGetProgramiv"/>
+ <command name="glGetRenderbufferParameteriv"/>
+ <command name="glGetString"/>
+ <command name="glGetTexParameterfv"/>
+ <command name="glGetTexParameteriv"/>
+ <command name="glGetnUniformfv"/>
+ <command name="glGetnUniformiv"/>
+ <command name="glGetUniformLocation"/>
+ <command name="glGetVertexAttribfv"/>
+ <command name="glGetVertexAttribiv"/>
+ <command name="glGetVertexAttribPointerv"/>
+ <command name="glHint"/>
+ <command name="glIsEnabled"/>
+ <command name="glLineWidth"/>
+ <command name="glPixelStorei"/>
+ <command name="glPolygonOffset"/>
+ <command name="glProgramBinary"/>
+ <command name="glReadnPixels"/>
+ <command name="glRenderbufferStorage"/>
+ <command name="glSampleCoverage"/>
+ <command name="glScissor"/>
+ <command name="glStencilFunc"/>
+ <command name="glStencilFuncSeparate"/>
+ <command name="glStencilMask"/>
+ <command name="glStencilMaskSeparate"/>
+ <command name="glStencilOp"/>
+ <command name="glStencilOpSeparate"/>
+ <command name="glTexStorage2D"/>
+ <command name="glTexParameterf"/>
+ <command name="glTexParameterfv"/>
+ <command name="glTexParameteri"/>
+ <command name="glTexParameteriv"/>
+ <command name="glTexSubImage2D"/>
+ <command name="glUniform1f"/>
+ <command name="glUniform1fv"/>
+ <command name="glUniform1i"/>
+ <command name="glUniform1iv"/>
+ <command name="glUniform2f"/>
+ <command name="glUniform2fv"/>
+ <command name="glUniform2i"/>
+ <command name="glUniform2iv"/>
+ <command name="glUniform3f"/>
+ <command name="glUniform3fv"/>
+ <command name="glUniform3i"/>
+ <command name="glUniform3iv"/>
+ <command name="glUniform4f"/>
+ <command name="glUniform4fv"/>
+ <command name="glUniform4i"/>
+ <command name="glUniform4iv"/>
+ <command name="glUniformMatrix2fv"/>
+ <command name="glUniformMatrix3fv"/>
+ <command name="glUniformMatrix4fv"/>
+ <command name="glUseProgram"/>
+ <command name="glVertexAttrib1f"/>
+ <command name="glVertexAttrib1fv"/>
+ <command name="glVertexAttrib2f"/>
+ <command name="glVertexAttrib2fv"/>
+ <command name="glVertexAttrib3f"/>
+ <command name="glVertexAttrib3fv"/>
+ <command name="glVertexAttrib4f"/>
+ <command name="glVertexAttrib4fv"/>
+ <command name="glVertexAttribPointer"/>
+ <command name="glViewport"/>
+ </require>
+ </feature>
<!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
<extensions>
@@ -35343,6 +36672,7 @@ typedef unsigned int GLhandleARB;
<extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
<extension name="GL_AMD_shader_stencil_export" supported="gl"/>
<extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
+ <extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
<extension name="GL_AMD_sparse_texture" supported="gl">
<require>
<enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
@@ -35760,6 +37090,14 @@ typedef unsigned int GLhandleARB;
<command name="glMemoryBarrierByRegion"/>
</require>
</extension>
+ <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
+ <require>
+ <enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
+ <enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
+ <enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
+ <command name="glPrimitiveBoundingBoxARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
<require>
<enum name="GL_COMPRESSED_RGB8_ETC2"/>
@@ -36311,6 +37649,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
<extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
<require>
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
@@ -36520,6 +37859,54 @@ typedef unsigned int GLhandleARB;
<command name="glGetUniformdv"/>
</require>
</extension>
+ <extension name="GL_ARB_gpu_shader_int64" supported="gl">
+ <require>
+ <enum name="GL_INT64_ARB"/>
+ <enum name="GL_UNSIGNED_INT64_ARB"/>
+ <enum name="GL_INT64_VEC2_ARB"/>
+ <enum name="GL_INT64_VEC3_ARB"/>
+ <enum name="GL_INT64_VEC4_ARB"/>
+ <enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
+ <enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
+ <enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
+ <command name="glUniform1i64ARB"/>
+ <command name="glUniform2i64ARB"/>
+ <command name="glUniform3i64ARB"/>
+ <command name="glUniform4i64ARB"/>
+ <command name="glUniform1i64vARB"/>
+ <command name="glUniform2i64vARB"/>
+ <command name="glUniform3i64vARB"/>
+ <command name="glUniform4i64vARB"/>
+ <command name="glUniform1ui64ARB"/>
+ <command name="glUniform2ui64ARB"/>
+ <command name="glUniform3ui64ARB"/>
+ <command name="glUniform4ui64ARB"/>
+ <command name="glUniform1ui64vARB"/>
+ <command name="glUniform2ui64vARB"/>
+ <command name="glUniform3ui64vARB"/>
+ <command name="glUniform4ui64vARB"/>
+ <command name="glGetUniformi64vARB"/>
+ <command name="glGetUniformui64vARB"/>
+ <command name="glGetnUniformi64vARB"/>
+ <command name="glGetnUniformui64vARB"/>
+ <command name="glProgramUniform1i64ARB"/>
+ <command name="glProgramUniform2i64ARB"/>
+ <command name="glProgramUniform3i64ARB"/>
+ <command name="glProgramUniform4i64ARB"/>
+ <command name="glProgramUniform1i64vARB"/>
+ <command name="glProgramUniform2i64vARB"/>
+ <command name="glProgramUniform3i64vARB"/>
+ <command name="glProgramUniform4i64vARB"/>
+ <command name="glProgramUniform1ui64ARB"/>
+ <command name="glProgramUniform2ui64ARB"/>
+ <command name="glProgramUniform3ui64ARB"/>
+ <command name="glProgramUniform4ui64ARB"/>
+ <command name="glProgramUniform1ui64vARB"/>
+ <command name="glProgramUniform2ui64vARB"/>
+ <command name="glProgramUniform3ui64vARB"/>
+ <command name="glProgramUniform4ui64vARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_half_float_pixel" supported="gl">
<require>
<type name="GLhalfARB"/>
@@ -36958,6 +38345,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ANY_SAMPLES_PASSED"/>
</require>
</extension>
+ <extension name="GL_ARB_parallel_shader_compile" supported="gl">
+ <require>
+ <enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
+ <enum name="GL_COMPLETION_STATUS_ARB"/>
+ <command name="glMaxShaderCompilerThreadsARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
<require>
<enum name="GL_VERTICES_SUBMITTED_ARB"/>
@@ -36997,6 +38391,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COORD_REPLACE_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
<extension name="GL_ARB_program_interface_query" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM"/>
@@ -37110,6 +38505,21 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
+ <extension name="GL_ARB_sample_locations" supported="gl">
+ <require>
+ <enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
+ <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
+ <enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
+ <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
+ <enum name="GL_SAMPLE_LOCATION_ARB"/>
+ <enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
+ <enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
+ <enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
+ <command name="glFramebufferSampleLocationsfvARB"/>
+ <command name="glNamedFramebufferSampleLocationsfvARB"/>
+ <command name="glEvaluateDepthValuesARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_sample_shading" supported="gl|glcore">
<require>
<enum name="GL_SAMPLE_SHADING_ARB"/>
@@ -37219,6 +38629,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetProgramPipelineInfoLog"/>
</require>
</extension>
+ <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
<extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
<require>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
@@ -37253,7 +38664,9 @@ typedef unsigned int GLhandleARB;
<command name="glGetActiveAtomicCounterBufferiv"/>
</require>
</extension>
+ <extension name="GL_ARB_shader_ballot" supported="gl"/>
<extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
+ <extension name="GL_ARB_shader_clock" supported="gl"/>
<extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
<extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
@@ -37453,6 +38866,7 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
<extension name="GL_ARB_shader_texture_lod" supported="gl"/>
+ <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
<extension name="GL_ARB_shading_language_100" supported="gl">
<require>
<enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
@@ -37514,6 +38928,8 @@ typedef unsigned int GLhandleARB;
<command name="glTexPageCommitmentARB"/>
</require>
</extension>
+ <extension name="GL_ARB_sparse_texture2" supported="gl|gles2"/>
+ <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -37722,6 +39138,12 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DOT3_RGBA_ARB"/>
</require>
</extension>
+ <extension name="GL_ARB_texture_filter_minmax" supported="gl">
+ <require>
+ <enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
+ <enum name="GL_WEIGHTED_AVERAGE_ARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_texture_float" supported="gl">
<require>
<enum name="GL_TEXTURE_RED_TYPE_ARB"/>
@@ -38833,6 +40255,14 @@ typedef unsigned int GLhandleARB;
<enum name="GL_422_REV_AVERAGE_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_YUV_target" supported="gles2">
+ <require>
+ <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
+ <enum name="GL_TEXTURE_EXTERNAL_OES"/>
+ <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
+ <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
+ </require>
+ </extension>
<extension name="GL_EXT_abgr" supported="gl">
<require>
<enum name="GL_ABGR_EXT"/>
@@ -38881,6 +40311,21 @@ typedef unsigned int GLhandleARB;
<command name="glBlendEquationSeparateEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_blend_func_extended" supported="gles2">
+ <require>
+ <enum name="GL_SRC1_COLOR_EXT"/>
+ <enum name="GL_SRC1_ALPHA_EXT"/>
+ <enum name="GL_ONE_MINUS_SRC1_COLOR_EXT"/>
+ <enum name="GL_ONE_MINUS_SRC1_ALPHA_EXT"/>
+ <enum name="GL_SRC_ALPHA_SATURATE_EXT"/>
+ <enum name="GL_LOCATION_INDEX_EXT"/>
+ <enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT"/>
+ <command name="glBindFragDataLocationIndexedEXT"/>
+ <command name="glBindFragDataLocationEXT"/>
+ <command name="glGetProgramResourceLocationIndexEXT"/>
+ <command name="glGetFragDataIndexEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_blend_func_separate" supported="gl">
<require>
<enum name="GL_BLEND_DST_RGB_EXT"/>
@@ -38923,6 +40368,21 @@ typedef unsigned int GLhandleARB;
<!-- <command name="glNamedBufferStorageEXT"/> -->
</require>
</extension>
+ <extension name="GL_EXT_clip_cull_distance" supported="gles2">
+ <require>
+ <enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
+ <enum name="GL_MAX_CULL_DISTANCES_EXT"/>
+ <enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT"/>
+ <enum name="GL_CLIP_DISTANCE0_EXT"/>
+ <enum name="GL_CLIP_DISTANCE1_EXT"/>
+ <enum name="GL_CLIP_DISTANCE2_EXT"/>
+ <enum name="GL_CLIP_DISTANCE3_EXT"/>
+ <enum name="GL_CLIP_DISTANCE4_EXT"/>
+ <enum name="GL_CLIP_DISTANCE5_EXT"/>
+ <enum name="GL_CLIP_DISTANCE6_EXT"/>
+ <enum name="GL_CLIP_DISTANCE7_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_clip_volume_hint" supported="gl">
<require>
<enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
@@ -38936,6 +40396,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_UNPACK_CMYK_HINT_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_color_buffer_float" supported="gles2"/>
<extension name="GL_EXT_color_buffer_half_float" supported="gles2">
<require>
<enum name="GL_RGBA16F_EXT"/>
@@ -39947,6 +41408,12 @@ typedef unsigned int GLhandleARB;
<command name="glSamplePatternEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_multisampled_compatibility" supported="gles2">
+ <require>
+ <enum name="GL_MULTISAMPLE_EXT"/>
+ <enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
<require>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
@@ -40070,7 +41537,7 @@ typedef unsigned int GLhandleARB;
<command name="glPolygonOffsetEXT"/>
</require>
</extension>
- <extension name="GL_EXT_polygon_offset_clamp" supported="gl">
+ <extension name="GL_EXT_polygon_offset_clamp" supported="gl|gles2">
<require>
<enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<command name="glPolygonOffsetClampEXT"/>
@@ -40083,6 +41550,12 @@ typedef unsigned int GLhandleARB;
<command name="glPrimitiveBoundingBoxEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_protected_textures" supported="gles2">
+ <require>
+ <enum name="GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT"/>
+ <enum name="GL_TEXTURE_PROTECTED_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_provoking_vertex" supported="gl">
<require>
<enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
@@ -40269,6 +41742,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_shader_group_vote" supported="gles2"/>
<extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
<extension name="GL_EXT_shader_image_load_store" supported="gl">
<require>
@@ -40334,6 +41808,7 @@ typedef unsigned int GLhandleARB;
<extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
<extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/>
<extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
+ <extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
<extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
<require>
<enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
@@ -40341,6 +41816,16 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_shader_pixel_local_storage2" supported="gles2">
+ <require>
+ <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT"/>
+ <enum name="GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT"/>
+ <command name="glFramebufferPixelLocalStorageSizeEXT"/>
+ <command name="glGetFramebufferPixelLocalStorageSizeEXT"/>
+ <command name="glClearPixelLocalStorageuiEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
<extension name="GL_EXT_shadow_funcs" supported="gl"/>
<extension name="GL_EXT_shadow_samplers" supported="gles2">
@@ -40374,7 +41859,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
<enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
- <command name="glTexPageCommitmentARB"/>
+ <command name="glTexPageCommitmentEXT"/>
<!-- <command name="glTexturePageCommitmentEXT"/> -->
</require>
</extension>
@@ -40600,7 +42085,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2">
+ <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2|glsc2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
@@ -40824,13 +42309,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
- <require>
- <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
- <enum name="GL_DECODE_EXT"/>
- <enum name="GL_SKIP_DECODE_EXT"/>
- </require>
- </extension>
<extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
<require>
<enum name="GL_SR8_EXT"/>
@@ -40841,6 +42319,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SRG8_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
+ <require>
+ <enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
+ <enum name="GL_DECODE_EXT"/>
+ <enum name="GL_SKIP_DECODE_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_shared_exponent" supported="gl">
<require>
<enum name="GL_RGB9_E5_EXT"/>
@@ -41229,12 +42714,15 @@ typedef unsigned int GLhandleARB;
<command name="glVertexWeightPointerEXT"/>
</require>
</extension>
- <extension name="GL_EXT_YUV_target" supported="gles2">
+ <extension name="GL_EXT_window_rectangles" supported="gl|gles2">
<require>
- <enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
- <enum name="GL_TEXTURE_EXTERNAL_OES"/>
- <enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
- <enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
+ <enum name="GL_INCLUSIVE_EXT"/>
+ <enum name="GL_EXCLUSIVE_EXT"/>
+ <enum name="GL_WINDOW_RECTANGLE_EXT"/>
+ <enum name="GL_WINDOW_RECTANGLE_MODE_EXT"/>
+ <enum name="GL_MAX_WINDOW_RECTANGLES_EXT"/>
+ <enum name="GL_NUM_WINDOW_RECTANGLES_EXT"/>
+ <command name="glWindowRectanglesEXT"/>
</require>
</extension>
<extension name="GL_EXT_x11_sync_object" supported="gl">
@@ -41360,6 +42848,16 @@ typedef unsigned int GLhandleARB;
<command name="glVertexPointerListIBM"/>
</require>
</extension>
+ <extension name="GL_IMG_framebuffer_downsample" supported="gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
+ <enum name="GL_NUM_DOWNSAMPLE_SCALES_IMG"/>
+ <enum name="GL_DOWNSAMPLE_SCALES_IMG"/>
+ <enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG"/>
+ <command name="glFramebufferTexture2DDownsampleIMG"/>
+ <command name="glFramebufferTextureLayerDownsampleIMG"/>
+ </require>
+ </extension>
<extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
@@ -41411,6 +42909,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DOT3_RGBA_IMG"/>
</require>
</extension>
+ <extension name="GL_IMG_texture_filter_cubic" supported="gles2">
+ <require>
+ <enum name="GL_CUBIC_IMG"/>
+ <enum name="GL_CUBIC_MIPMAP_NEAREST_IMG"/>
+ <enum name="GL_CUBIC_MIPMAP_LINEAR_IMG"/>
+ </require>
+ </extension>
<extension name="GL_IMG_user_clip_plane" supported="gles1">
<require>
<enum name="GL_CLIP_PLANE0_IMG"/>
@@ -41446,7 +42951,17 @@ typedef unsigned int GLhandleARB;
<enum name="GL_INTERLACE_READ_INGR"/>
</require>
</extension>
+ <extension name="GL_INTEL_conservative_rasterization" supported="gl|gles2">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
+ </require>
+ </extension>
<extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
+ <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
+ <require>
+ <command name="glApplyFramebufferAttachmentCMAAINTEL"/>
+ </require>
+ </extension>
<extension name="GL_INTEL_map_texture" supported="gl">
<require>
<enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
@@ -41507,7 +43022,6 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
<require>
- <command name="glBlendBarrierKHR"/>
<enum name="GL_MULTIPLY_KHR"/>
<enum name="GL_SCREEN_KHR"/>
<enum name="GL_OVERLAY_KHR"/>
@@ -41523,6 +43037,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_HSL_SATURATION_KHR"/>
<enum name="GL_HSL_COLOR_KHR"/>
<enum name="GL_HSL_LUMINOSITY_KHR"/>
+ <command name="glBlendBarrierKHR"/>
</require>
</extension>
<extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
@@ -41757,6 +43272,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
</require>
</extension>
+ <extension name="GL_KHR_texture_compression_astc_sliced_3d" supported="gl|glcore|gles2"/>
<extension name="GL_MESAX_texture_stack" supported="gl">
<require>
<enum name="GL_TEXTURE_1D_STACK_MESAX"/>
@@ -41919,6 +43435,14 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_blend_square" supported="gl"/>
+ <extension name="GL_NV_clip_space_w_scaling" supported="gl">
+ <require>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
+ <enum name="GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV"/>
+ <command name="glViewportPositionWScaleNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_command_list" supported="gl">
<require>
<enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
@@ -41984,6 +43508,23 @@ typedef unsigned int GLhandleARB;
<command name="glSubpixelPrecisionBiasNV"/>
</require>
</extension>
+ <extension name="GL_NV_conservative_raster_dilate" supported="gl">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
+ <command name="glConservativeRasterParameterfNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|gles2">
+ <require>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
+ <enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
+ <command name="glConservativeRasterParameteriNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_copy_buffer" supported="gles2">
<require>
<enum name="GL_COPY_READ_BUFFER_NV"/>
@@ -42370,7 +43911,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
- <extension name="GL_NV_gpu_shader5" supported="gl">
+ <extension name="GL_NV_gpu_shader5" supported="gl|gles2">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
@@ -42815,6 +44356,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_INPUT_NV"/>
</require>
</extension>
+ <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
+ <require>
+ <enum name="GL_SHARED_EDGE_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_pixel_data_range" supported="gl">
<require>
<enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
@@ -42954,11 +44500,6 @@ typedef unsigned int GLhandleARB;
<command name="glGetFinalCombinerInputParameterivNV"/>
</require>
</extension>
- <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
- <require>
- <enum name="GL_SHARED_EDGE_NV"/>
- </require>
- </extension>
<extension name="GL_NV_register_combiners2" supported="gl">
<require>
<enum name="GL_PER_STAGE_CONSTANTS_NV"/>
@@ -42966,6 +44507,11 @@ typedef unsigned int GLhandleARB;
<command name="glGetCombinerStageParameterfvNV"/>
</require>
</extension>
+ <extension name="GL_NV_robustness_video_memory_purge" supported="gl">
+ <require>
+ <enum name="GL_PURGED_CONTEXT_RESET_NV"/>
+ </require>
+ </extension>
<extension name="GL_NV_sRGB_formats" supported="gles2">
<require>
<enum name="GL_SLUMINANCE_NV"/>
@@ -42998,7 +44544,8 @@ typedef unsigned int GLhandleARB;
<extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
<extension name="GL_NV_shader_atomic_counters" supported="gl"/>
<extension name="GL_NV_shader_atomic_float" supported="gl"/>
- <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/>
+ <extension name="GL_NV_shader_atomic_float64" supported="gl"/>
+ <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|gles2"/>
<extension name="GL_NV_shader_atomic_int64" supported="gl"/>
<extension name="GL_NV_shader_buffer_load" supported="gl">
<require>
@@ -43048,6 +44595,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
</require>
</extension>
+ <extension name="GL_NV_stereo_view_rendering" supported="gl"/>
<extension name="GL_NV_tessellation_program5" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
@@ -43656,6 +45204,23 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
+ <extension name="GL_NV_viewport_swizzle" supported="gl|gles2">
+ <require>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_X_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_Y_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_Z_NV"/>
+ <enum name="GL_VIEWPORT_SWIZZLE_W_NV"/>
+ <command name="glViewportSwizzleNV"/>
+ </require>
+ </extension>
<extension name="GL_OES_EGL_image" supported="gles1|gles2">
<require>
<type name="GLeglImageOES"/>
@@ -43755,12 +45320,12 @@ typedef unsigned int GLhandleARB;
<command name="glCopyImageSubDataOES"/>
</require>
</extension>
- <extension name="GL_OES_depth24" supported="gles1|gles2">
+ <extension name="GL_OES_depth24" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_DEPTH_COMPONENT24_OES"/>
</require>
</extension>
- <extension name="GL_OES_depth32" supported="gles1|gles2">
+ <extension name="GL_OES_depth32" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_DEPTH_COMPONENT32_OES"/>
</require>
@@ -44012,6 +45577,7 @@ typedef unsigned int GLhandleARB;
<command name="glGenerateMipmapOES"/>
</require>
</extension>
+ <extension name="GL_OES_geometry_point_size" supported="gles2"/>
<extension name="GL_OES_geometry_shader" supported="gles2">
<require>
<enum name="GL_GEOMETRY_SHADER_OES"/>
@@ -44050,7 +45616,6 @@ typedef unsigned int GLhandleARB;
<command name="glFramebufferTextureOES"/>
</require>
</extension>
- <extension name="GL_OES_geometry_point_size" supported="gles2"/>
<extension name="GL_OES_get_program_binary" supported="gles2">
<require>
<enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
@@ -44162,7 +45727,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RGB10_A2_EXT"/>
</require>
</extension>
- <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2">
+ <extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2|glsc2">
<require>
<enum name="GL_RGB8_OES"/>
<enum name="GL_RGBA8_OES"/>
@@ -44195,7 +45760,7 @@ typedef unsigned int GLhandleARB;
<command name="glOrthofOES"/>
</require>
</extension>
- <extension name="GL_OES_standard_derivatives" supported="gles2">
+ <extension name="GL_OES_standard_derivatives" supported="gles2|glsc2">
<require>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
</require>
@@ -44226,6 +45791,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
</require>
</extension>
+ <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
<extension name="GL_OES_tessellation_shader" supported="gles2">
<require>
<enum name="GL_PATCHES_OES"/>
@@ -44278,7 +45844,6 @@ typedef unsigned int GLhandleARB;
<command name="glPatchParameteriOES"/>
</require>
</extension>
- <extension name="GL_OES_tessellation_point_size" supported="gles2"/>
<extension name="GL_OES_texture_3D" supported="gles2">
<require>
<enum name="GL_TEXTURE_WRAP_R_OES"/>
@@ -44447,12 +46012,12 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
<require>
- <command name="glTexStorage3DMultisampleOES"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
+ <command name="glTexStorage3DMultisampleOES"/>
</require>
</extension>
<extension name="GL_OES_texture_view" supported="gles2">
@@ -44485,6 +46050,30 @@ typedef unsigned int GLhandleARB;
<enum name="GL_INT_10_10_10_2_OES"/>
</require>
</extension>
+ <extension name="GL_OES_viewport_array" supported="gles2">
+ <require>
+ <enum name="GL_SCISSOR_BOX"/>
+ <enum name="GL_VIEWPORT"/>
+ <enum name="GL_DEPTH_RANGE"/>
+ <enum name="GL_SCISSOR_TEST"/>
+ <enum name="GL_MAX_VIEWPORTS_OES"/>
+ <enum name="GL_VIEWPORT_SUBPIXEL_BITS_OES"/>
+ <enum name="GL_VIEWPORT_BOUNDS_RANGE_OES"/>
+ <enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES"/>
+ <command name="glViewportArrayvOES"/>
+ <command name="glViewportIndexedfOES"/>
+ <command name="glViewportIndexedfvOES"/>
+ <command name="glScissorArrayvOES"/>
+ <command name="glScissorIndexedOES"/>
+ <command name="glScissorIndexedvOES"/>
+ <command name="glDepthRangeArrayfvOES"/>
+ <command name="glDepthRangeIndexedfOES"/>
+ <command name="glGetFloati_vOES"/>
+ <command name="glEnableiOES"/>
+ <command name="glDisableiOES"/>
+ <command name="glIsEnablediOES"/>
+ </require>
+ </extension>
<extension name="GL_OML_interlace" supported="gl">
<require>
<enum name="GL_INTERLACE_OML"/>
@@ -44516,6 +46105,11 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_OVR_multiview2" supported="gl|gles2"/>
+ <extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
+ <require>
+ <command name="glFramebufferTextureMultisampleMultiviewOVR"/>
+ </require>
+ </extension>
<extension name="GL_PGI_misc_hints" supported="gl">
<require>
<enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>