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-rw-r--r--src/mesa/main/errors.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c
index 69dbb65..ef78a0b 100644
--- a/src/mesa/main/errors.c
+++ b/src/mesa/main/errors.c
@@ -801,12 +801,21 @@ output_if_debug(const char *prefixString, const char *outputString,
GLboolean newline)
{
static int debug = -1;
+ static FILE *fout = NULL;
/* Init the local 'debug' var once.
* Note: the _mesa_init_debug() function should have been called
* by now so MESA_DEBUG_FLAGS will be initialized.
*/
if (debug == -1) {
+ /* If MESA_LOG_FILE env var is set, log Mesa errors, warnings,
+ * etc to the named file. Otherwise, output to stderr.
+ */
+ const char *logFile = _mesa_getenv("MESA_LOG_FILE");
+ if (logFile)
+ fout = fopen(logFile, "w");
+ if (!fout)
+ fout = stderr;
#ifdef DEBUG
/* in debug builds, print messages unless MESA_DEBUG="silent" */
if (MESA_DEBUG_FLAGS & DEBUG_SILENT)
@@ -821,9 +830,10 @@ output_if_debug(const char *prefixString, const char *outputString,
/* Now only print the string if we're required to do so. */
if (debug) {
- fprintf(stderr, "%s: %s", prefixString, outputString);
+ fprintf(fout, "%s: %s", prefixString, outputString);
if (newline)
- fprintf(stderr, "\n");
+ fprintf(fout, "\n");
+ fflush(fout);
#if defined(_WIN32) && !defined(_WIN32_WCE)
/* stderr from windows applications without console is not usually