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* i965: Fix compute shader crash.Kenneth Graunke2016-11-241-1/+1
* anv/blorp: Ignore clears for attachments first used as resolve destinationsJason Ekstrand2016-11-241-9/+11
* nir/spirv: Fix handling of gl_PrimitiveIdJason Ekstrand2016-11-241-2/+6
* anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BITJason Ekstrand2016-11-241-1/+5
* anv: Handle null in all destructorsJason Ekstrand2016-11-249-1/+65
* i965/glk: Add basic Geminilake supportBen Widawsky2016-11-242-0/+48
* i965: Reorder PCI ID list to match release orderBen Widawsky2016-11-241-9/+9
* i965: Add some APL and KBL SKU stringsBen Widawsky2016-11-241-4/+4
* ac/nir/llvm: fix channel in texture gather lowering code.Dave Airlie2016-11-241-1/+1
* radv: don't crash on null swapchain destroy.Dave Airlie2016-11-241-0/+3
* wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHRDave Airlie2016-11-242-10/+22
* isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_saJordan Justen2016-11-241-1/+1
* intel: Set min_ds_entries on Broxton.Kenneth Graunke2016-11-241-0/+2
* anv: fix multi level clears with VK_REMAINING_MIP_LEVELSLionel Landwerlin2016-11-241-2/+2
* vc4: Fix register class handling of DDX/DDY arguments.Eric Anholt2016-11-241-1/+1
* Fix races during _mesa_HashWalk().Steinar H. Gunderson2016-11-241-11/+7
* i965/gs: Allow primitive id to be a system valueJason Ekstrand2016-11-241-1/+2
* vulkan/wsi: Report the correct min/maxImageCountJason Ekstrand2016-11-232-26/+20
* radv: fix texturesamples to handle single sample caseDave Airlie2016-11-231-2/+10
* glsl: Parse 0 as a preprocessor INTCONSTANTIan Romanick2016-11-231-0/+4
* glcpp: Handle '#version 0' and other invalid valuesIan Romanick2016-11-232-6/+28
* vulkan/wsi/wayland: Clean up some error handling pathsJason Ekstrand2016-11-231-0/+8
* vulkan/wsi/wayland: Include pthread.hJason Ekstrand2016-11-231-0/+1
* anv: Rework fencesJason Ekstrand2016-11-233-26/+150
* anv/wsi: Set the fence to signaled in AcquireNextImageKHRJason Ekstrand2016-11-231-3/+10
* anv/gen8: Stall when needed in Cmd(Set|Reset)EventJason Ekstrand2016-11-231-0/+29
* vc4: Clamp the shadow comparison value.Eric Anholt2016-11-231-0/+9
* vc4: Don't abort when a shader compile fails.Eric Anholt2016-11-236-8/+32
* cherry-ignore: add reverted LLVM_LIBDIR patchEmil Velikov2016-11-231-0/+3
* docs: add sha256 checksums for 13.0.1Emil Velikov2016-11-141-1/+2
* docs: add release notes for 13.0.1Emil Velikov2016-11-141-0/+187
* Update version to 13.0.1Emil Velikov2016-11-141-1/+1
* radv/pipeline: Don't dereference NULL dynamic state pointersDarren Salt2016-11-141-20/+47
* gallium/hud: protect against and initialization raceSteven Toth2016-11-144-8/+41
* gallium/hud: close a previously opened handleSteven Toth2016-11-143-1/+6
* gallium/hud: fix a problem where objects are free'd while in use.Steven Toth2016-11-144-55/+0
* mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.Kenneth Graunke2016-11-111-14/+19
* anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4Jason Ekstrand2016-11-111-0/+6
* anv/cmd_buffer: Take a command buffer instead of a batch in two helpersJason Ekstrand2016-11-111-8/+8
* radv: Suffix the radeon_icd file with the host CPUEmil Velikov2016-11-103-4/+10
* radv: use correct .specVersion for extensionsEmil Velikov2016-11-101-4/+4
* anv: use correct .specVersion for extensionsEmil Velikov2016-11-101-4/+4
* amd/addrlib: limit fastcall/regparm to GCC i386Emil Velikov2016-11-101-1/+5
* radv: fix GetFenceStatus for signaled fencesDave Airlie2016-11-091-0/+2
* radv: enable conditional discard optimisation on radv.Dave Airlie2016-11-091-0/+1
* nir: add conditional discard optimisation (v4)Dave Airlie2016-11-093-0/+128
* ac/nir: add support for discard_if intrinsic (v2)Dave Airlie2016-11-091-0/+21
* anv: Do relocations in userspace before execbuf ioctlKristian Høgsberg Kristensen2016-11-092-9/+150
* anv: Move relocation handling from EndCommandBuffer to QueueSubmitJason Ekstrand2016-11-094-72/+76
* anv/batch: Move last_ss_pool_bo_offset to the command bufferJason Ekstrand2016-11-092-15/+24