index
:
external_mesa3d.git
replicant-6.0
Unnamed repository; edit this file 'description' to name the repository.
git repository hosting
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
Commit message (
Expand
)
Author
Age
Files
Lines
*
egl/android: update swrast loader and extensions storage
Mauro Rossi
2016-11-01
1
-10
/
+16
*
android: disable asm temporarily
Chih-Wei Huang
2016-11-01
1
-1
/
+1
*
android: fix building errors on Android 7.0
Chih-Wei Huang
2016-11-01
4
-10
/
+4
*
android: avoid using libdrm with host modules
Chih-Wei Huang
2016-11-01
1
-0
/
+2
*
nv30 locking fixes
Ilia Mirkin
2016-11-01
2
-2
/
+22
*
nouveau: more locking - make sure that fence work is always done with
Ilia Mirkin
2016-11-01
4
-4
/
+17
*
WIP nouveau: add locking
Ilia Mirkin
2016-11-01
30
-45
/
+372
*
android: avoid using fallback function
Paulo Sergio Travaglia
2016-11-01
1
-1
/
+1
*
android: more fixes for llvmpipe software rendering
Chih-Wei Huang
2016-11-01
2
-2
/
+11
*
android: add a fast path for swrast
WuZhen
2016-11-01
1
-8
/
+16
*
virgl: fix null pointer exceptions
Chih-Wei Huang
2016-11-01
1
-0
/
+2
*
android: support swrast
WuZhen
2016-11-01
15
-25
/
+554
*
android: enable x86 asm and sse4 for x86 and x86_64
WuZhen
2016-11-01
9
-44
/
+65
*
android: print debug info to logcat
WuZhen
2016-11-01
4
-3
/
+20
*
st/dri: fix double free of dri_drawable
WuZhen
2016-11-01
1
-2
/
+0
*
android: change some PIPE to SVGA3D format mappings
Chih-Wei Huang
2016-11-01
1
-0
/
+6
*
gallium/radeon: define some prototypes of LLVMInitialize functions
Chih-Wei Huang
2016-11-01
2
-8
/
+52
*
android: clean gallium_dri_intermediates
Chih-Wei Huang
2016-11-01
1
-0
/
+1
*
android: re-generate git_sha1.h if git HEAD updated
Chih-Wei Huang
2016-11-01
1
-1
/
+1
*
Android: enable texture-float
Rob Herring
2016-11-01
1
-0
/
+1
*
egl/android: fix missing gralloc_drm_get_gem_handle dependency
Rob Herring
2016-11-01
1
-1
/
+3
*
HACK: glsl: disable error on non-constant array indexing
Rob Herring
2016-11-01
1
-1
/
+1
*
gallium: introduce load_pipe_screen()
Rob Herring
2016-11-01
4
-3
/
+14
*
Android: Export gallium_dri include files
Rob Herring
2016-11-01
1
-0
/
+6
*
android: always define __STDC_CONSTANT_MACROS
Mauro Rossi
2016-11-01
1
-0
/
+1
*
android: add support for LLVM 3.7.0 for marshmallow
Mauro Rossi
2016-11-01
2
-2
/
+2
*
android: build with c++11 on android lollipop
Mauro Rossi
2016-11-01
1
-1
/
+1
*
android: a workaround for GL_INVALID_OPERATION (0x502) error
Chih-Wei Huang
2016-11-01
1
-0
/
+2
*
i915: Support Android RGBX8888 format for EGL generated images
Sean V Kelley
2016-11-01
3
-0
/
+4
*
i915: enable GL_APPLE_texture_2D_limited_npot in mesa 11.1
Mauro Rossi
2016-11-01
1
-0
/
+1
*
android: advertise GL_ARB_texture_non_power_of_two in mesa 11.1
Mauro Rossi
2016-11-01
1
-1
/
+1
*
docs: add sha256 checksums for 13.0.0
Emil Velikov
2016-11-01
1
-1
/
+2
*
docs: Update 13.0.0 release notes
Emil Velikov
2016-11-01
1
-3
/
+228
*
Update version to 13.0.0(final)
Emil Velikov
2016-11-01
1
-1
/
+1
*
util: Include string.h in bitscan.h.
Vinson Lee
2016-11-01
1
-0
/
+1
*
st/omx/dec: disable tunnel for size different case
Leo Liu
2016-11-01
3
-1
/
+11
*
st/omx/dec: result buffers size should match codec decoder size
Leo Liu
2016-11-01
3
-19
/
+18
*
i965/fs/generator: Don't use the address immediate for MOV_INDIRECT
Jason Ekstrand
2016-11-01
1
-28
/
+27
*
radeonsi: fix behavior of GLSL findLSB(0)
Marek Olšák
2016-11-01
1
-4
/
+13
*
radeonsi: set VGT_GS_ONCHIP_CNTL on CIK and later
Marek Olšák
2016-11-01
1
-0
/
+8
*
glsl: Improve accuracy of alpha scaling in advanced blend lowering.
Kenneth Graunke
2016-11-01
1
-2
/
+8
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-11-01
4
-14
/
+14
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-11-01
4
-14
/
+14
*
intel/blorp: Fix a couple asserts around image copy rectangles
Jason Ekstrand
2016-11-01
1
-2
/
+6
*
nvc0/ir: fix emission of IMAD with NEG modifiers
Samuel Pitoiset
2016-11-01
2
-2
/
+2
*
Update version to 13.0.0-rc3
Emil Velikov
2016-10-31
1
-1
/
+1
*
glsl: update default precision qualifier when it is set in the shader
Samuel Iglesias Gonsálvez
2016-10-27
1
-1
/
+4
*
mesa/program: Add _mesa_symbol_table_replace_symbol()
Samuel Iglesias Gonsálvez
2016-10-27
2
-0
/
+18
*
glsl/mesa: remove unused namespace support from the symbol table
Timothy Arceri
2016-10-27
6
-265
/
+128
*
glsl: Size TCS->TES unsized arrays to gl_MaxPatchVertices for queries.
Kenneth Graunke
2016-10-27
4
-3
/
+49
[next]