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*
i965: Use the spill destination for the message header on GEN >= 7
Jason Ekstrand
2014-10-27
1
-6
/
+13
*
i965/fs: Don't [un]spill multiple registers at a time in SIMD8 mode
Jason Ekstrand
2014-10-27
1
-2
/
+4
*
i965/fs: Use instruction execution sizes when generating scratch reads/writes
Jason Ekstrand
2014-10-27
1
-4
/
+4
*
egl/drm: do not crash when swapping buffers without any rendering
Lionel Landwerlin
2014-10-27
1
-0
/
+8
*
nv50: handle inverted render conditions
Tobias Klausmann
2014-10-26
6
-11
/
+53
*
freedreno/ir3: consider instruction neighbors in cp
Rob Clark
2014-10-25
2
-11
/
+178
*
freedreno/ir3: always mov tex coords
Rob Clark
2014-10-25
1
-54
/
+30
*
freedreno: rename a couple debug flags
Rob Clark
2014-10-25
3
-7
/
+7
*
freedreno/ir3: skip virtual outputs in standalone compiler
Rob Clark
2014-10-25
1
-0
/
+3
*
glx: Fix make check.
Mathias Fröhlich
2014-10-25
1
-1
/
+1
*
mesa: Add ARB_clip_control.xml to automake.
Mathias Fröhlich
2014-10-25
1
-0
/
+1
*
freedreno/ir3: standalone compiler updates for ir3test
Rob Clark
2014-10-25
4
-18
/
+51
*
ilo: improve blob decoding
Chia-I Wu
2014-10-25
1
-8
/
+31
*
i965: Skip recalculating URB allocations if the entry size didn't change.
Eric Anholt
2014-10-24
4
-5
/
+19
*
glsl: Standardize names and fix typos
Andres Gomez
2014-10-24
2
-7
/
+7
*
i965: Silence unused parameter warning in brw_dump_ir
Ian Romanick
2014-10-24
5
-7
/
+5
*
i965: Remove brwIsProgramNative
Ian Romanick
2014-10-24
1
-9
/
+0
*
mesa: Silence unused parameter warning in _mesa_init_shader_program
Ian Romanick
2014-10-24
3
-7
/
+6
*
mesa: Remove context parameter from dd_function_table::NewShaderProgram
Ian Romanick
2014-10-24
4
-5
/
+4
*
mesa: Make _mesa_init_shader_program static
Ian Romanick
2014-10-24
2
-6
/
+3
*
mesa: Remove context parameter from _mesa_init_shader_program
Ian Romanick
2014-10-24
2
-3
/
+3
*
glsl_to_tgsi: Remove st_new_shader
Ian Romanick
2014-10-24
3
-19
/
+0
*
glsl_to_tgsi: Remove st_new_shader_program
Ian Romanick
2014-10-24
3
-16
/
+0
*
i965: Remove brw_new_shader_program
Ian Romanick
2014-10-24
3
-13
/
+0
*
mesa: Silence unused parameter warning in _mesa_clear_shader_program_data
Ian Romanick
2014-10-24
6
-11
/
+7
*
linker: Rely on _mesa_clear_shader_program_data to clear link information
Ian Romanick
2014-10-24
4
-14
/
+34
*
mesa: Add some missing clean-up to _mesa_clear_shader_program_data
Ian Romanick
2014-10-24
1
-1
/
+14
*
mesa: Remove prototypes for nonexistent functions
Ian Romanick
2014-10-24
1
-9
/
+0
*
ff_fragment_shader: Silence unused parameter warning in smear
Ian Romanick
2014-10-24
1
-6
/
+6
*
meta: Only use _mesa_ClipControl if the extension is supported
Ian Romanick
2014-10-24
1
-4
/
+7
*
docs: add news item and link release notes
Emil Velikov
2014-10-25
2
-0
/
+7
*
docs: Add sha256 sums for the 10.3.2 release
Emil Velikov
2014-10-25
1
-1
/
+3
*
Add release notes for the 10.3.2 release
Emil Velikov
2014-10-25
1
-0
/
+113
*
i965/fs: Compute q-values for register allocation manually
Jason Ekstrand
2014-10-24
1
-2
/
+56
*
i965/fs: Don't interfere with too many base registers
Jason Ekstrand
2014-10-24
1
-2
/
+2
*
i965/fs: Properly precolor payload registers on GEN5 in SIMD16
Jason Ekstrand
2014-10-24
1
-1
/
+10
*
i965/fs: Add another use of MAX_VGRF_SIZE
Jason Ekstrand
2014-10-24
1
-1
/
+1
*
util: Use reg_belongs_to_class instead of BITSET_TEST
Jason Ekstrand
2014-10-24
1
-1
/
+1
*
llvmpipe: Ensure the packed input of the lp_test_format is aligned.
José Fonseca
2014-10-24
1
-2
/
+10
*
llvmpipe: Flush stdout on lp_test_* unit tests.
José Fonseca
2014-10-24
2
-0
/
+3
*
gallium: Enable ARB_clip_control for gallium drivers.
Mathias Fröhlich
2014-10-24
4
-2
/
+16
*
gallium: introduce PIPE_CAP_CLIP_HALFZ.
Mathias Fröhlich
2014-10-24
15
-0
/
+20
*
mesa: Handle clip control in meta operations.
Mathias Fröhlich
2014-10-24
2
-0
/
+9
*
mesa: Implement ARB_clip_control.
Mathias Fröhlich
2014-10-24
13
-7
/
+159
*
mesa: Refactor viewport transform computation.
Mathias Fröhlich
2014-10-24
7
-61
/
+73
*
vc4: Reuse uniform_data/contents indices when making uniforms.
Eric Anholt
2014-10-24
1
-0
/
+7
*
vc4: When asked to discard-map a whole resource, discard it.
Eric Anholt
2014-10-24
1
-14
/
+28
*
vc4: Refactor flushing before mapping a BO.
Eric Anholt
2014-10-24
3
-12
/
+13
*
vc4: Allow dead code elimination of unused varyings.
Eric Anholt
2014-10-24
5
-5
/
+31
*
vc4: Add debug output to match shaderdb info to program dumps.
Eric Anholt
2014-10-24
4
-7
/
+29
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