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progs
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demos
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shadowtex.c
Commit message (
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Author
Age
Files
Lines
*
disable GL_TEXTURE_1D at end of frame to fix failed assertion
Brian Paul
2008-04-29
1
-0
/
+1
*
Add support for shadow mapping with vertex and fragment programs
Ian Romanick
2007-06-07
1
-4
/
+216
*
Refactor shadow map modelview and projection code
Ian Romanick
2007-06-07
1
-22
/
+50
*
Remove '#if defined' tests for ARB extensions.
Ian Romanick
2007-06-07
1
-18
/
+1
*
Fix FBO completeness bug in shadowtex.
Ian Romanick
2007-04-21
1
-2
/
+15
*
re-enable animation
Brian Paul
2006-04-06
1
-1
/
+1
*
Added render to depth texture support with GL_EXT_framebuffer_object.
Brian Paul
2006-04-06
1
-99
/
+227
*
set the texture border color for the depth texture
Brian Paul
2006-04-05
1
-1
/
+5
*
use 'p' key to toggle use of GL_EXT_packed_depth_stencil
Brian Paul
2006-03-15
1
-8
/
+42
*
better animate rate (Marcelo Magallon)
Brian Paul
2005-01-09
1
-2
/
+8
*
fix minor warnings
Brian Paul
2003-04-21
1
-3
/
+1
*
Pedantic compiler fixes (Sven Panne)
Brian Paul
2002-07-12
1
-3
/
+3
*
exercise GL_EXT_shadow_funcs
Brian Paul
2002-03-23
1
-1
/
+32
*
updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambient
Brian Paul
2002-02-16
1
-6
/
+43
*
Now there's four possible display modes:
Brian Paul
2001-02-28
1
-17
/
+126
*
added filtering option, compute shadow tex size from window size
Brian Paul
2001-02-26
1
-13
/
+36
*
added extension #ifdef/#endifs
Brian Paul
2001-02-20
1
-2
/
+5
*
demo of GL_SGIX_shadow
Brian Paul
2001-02-20
1
-0
/
+393