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path: root/progs/glsl/multitex.frag.txt
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* remove .txt suffix from shader source filesBrian Paul2008-08-161-15/+0
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* don't need to use LOD version of texture2D() funcsBrian Paul2008-08-151-2/+2
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* new multi-texture GLSL testBrian Paul2008-05-201-0/+15