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path: root/progs/glsl/vert-or-frag-only.c
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* demos/glsl: remove glutInitWindowPosition() callsBrian Paul2009-08-171-1/+0
* progs/glsl: finish conversion to GLEWBrian Paul2009-07-171-15/+10
* progs/glsl: compile with scons and glewKeith Whitwell2009-06-291-0/+2
* demos: add test of vertex-only and fragment-only shader programsBrian Paul2008-12-171-0/+191