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* progs/glsl: change uniform_info::type field to use GLSL vector typesBrian Paul2009-08-121-1/+1
* demos: call SetUniformValues()Brian Paul2009-08-121-1/+1
* demos: asst. updates, clean-upsBrian Paul2009-04-281-23/+20
* progs/tests: compile with SCons and glewKeith Whitwell2009-03-101-0/+2
* demos: updated tests/floattex.c (doesn't work just yet).Brian Paul2008-12-151-45/+115
* added floattex.c to test floating point texturesBrian Paul2004-04-221-0/+169