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* Added -perf option to measure frame rate. This is useful for measuringKarl Schultz2002-04-051-8/+37
* added an error checkBrian Paul2002-04-021-3/+10
* exercise GL_EXT_shadow_funcsBrian Paul2002-03-231-1/+32
* fix some minor warningsBrian Paul2002-03-083-7/+9
* undo some debug changes mistakenly checked in earlierBrian Paul2002-02-171-2/+1
* updated to use GL_ARB_depth_texture, GL_ARB_shadow, GL_ARB_shadow_ambientBrian Paul2002-02-161-6/+43
* include string.h to silence warningBrian Paul2002-02-151-0/+1
* now supports > 2 texture unitsBrian Paul2002-02-131-182/+123
* silence compiler warningsBrian Paul2002-02-126-4/+9
* removed GLUT referenceBrian Paul2002-01-301-5/+5
* added fog and raster Z position controlsBrian Paul2002-01-261-3/+40
* Committing in .Jouk Jansen2002-01-162-2/+71
* get tests working on windows (Robert Bergkvist)Karl Schultz2002-01-164-3/+61
* Samples working for Windows (Robert Bergkvist)Karl Schultz2002-01-163-0/+50
* Demo updates for Windows (Robert Bergkvist)Karl Schultz2002-01-166-17/+70
* Removed missing files and added new ones (Robert Bergkvist)Karl Schultz2002-01-161-27/+24
* test multitexture and vertex arraysBrian Paul2002-01-041-0/+238
* added some assertions to exercise glIsTexture()Brian Paul2002-01-041-1/+5
* - Clean up state bitmask.Gareth Hughes2002-01-041-39/+52
* Add missing items from .cvsignore files, tests/MakefileGareth Hughes2001-12-281-1/+7
* warp a quadmesh with a gravitational source via vertex programBrian Paul2001-12-151-0/+236
* rotating, lit torus via vertex programBrian Paul2001-12-151-0/+174
* vertex program test programBrian Paul2001-12-143-0/+441
* fix some warningsBrian Paul2001-11-261-2/+3
* minor updateBrian Paul2001-11-211-2/+4
* test for glXGetProcAddress()Brian Paul2001-11-182-0/+1223
* added missing GL_MAX_TEXTURE_LOD_BIAS_EXT queryBrian Paul2001-11-061-1/+8
* Copy the readtex.[ch] files from ../utilKarl Schultz2001-10-261-10/+8
* Allow to compile in Windows.Karl Schultz2001-10-042-2/+9
* Build a few demos that now work with Windows.Karl Schultz2001-10-041-5/+19
* Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz2001-09-251-2/+2
* use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz2001-09-241-3/+3
* clean up makefiles some more for WindowsKarl Schultz2001-09-181-7/+7
* remove carriage return charsKarl Schultz2001-09-181-86/+86
* Win32 updates (Karl Schultz)Brian Paul2001-09-141-0/+86
* WindML updates (Stephane Raimbault)Brian Paul2001-09-1016-211/+314
* simple multi-window GLUT test progBrian Paul2001-08-211-0/+169
* Get rid of unfinished demo.Gareth Hughes2001-08-212-223/+2
* WindML driver (Stephane Raimbault)Brian Paul2001-08-2018-0/+5065
* replace PI with piBrian Paul2001-08-131-2/+2
* minor tweaksBrian Paul2001-07-131-3/+7
* also print GL_MAX_TEXTURE_SIZEBrian Paul2001-06-201-2/+8
* moved glTexEnvi calls to better logical locationsBrian Paul2001-06-131-9/+8
* fixed some GL_POINTS probsKeith Whitwell2001-06-041-26/+42
* added multitexture supportBrian Paul2001-05-211-27/+76
* fix a couple of small bugsKeith Whitwell2001-05-111-4/+9
* made render path selection more flexibleKeith Whitwell2001-05-111-181/+233
* fixed FP underflow problem in kfact computationBrian Paul2001-05-091-8/+5
* check for tiny values in dir[] vector in calcposobjs(), prevents FP underflow...Brian Paul2001-05-096-0/+42
* make sure rotation plugged into sin/cos lookup tables is always positive, fix...Brian Paul2001-05-091-0/+3