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* glsl: use enum glsl_interface_packing in more places. (v2)Dave Airlie2016-06-061-4/+2
| | | | | | | | | | | | | | | Although the glsl_types.h stores this in a bitfield, we should hide that from everyone else. Hide the cast in an accessor method and use the enum everywhere. This makes things a bit nicer in gdb, and improves type safety. v2: fix a few pieces of interface I missed that caused some piglit regressions. Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
* glsl: move to compiler/Emil Velikov2016-01-261-0/+296
Signed-off-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Matt Turner <mattst88@gmail.com> Acked-by: Jose Fonseca <jfonseca@vmware.com>