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path: root/src/compiler/glsl_types.cpp
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* glsl: add subpass image type (v2)Dave Airlie2016-09-161-0/+12
* glsl/types: disallow implicit conversions before GLSL 1.20Andres Gomez2016-08-051-4/+4
* MESA_shader_integer_functions: Allow implicit int->uint conversionsIan Romanick2016-07-191-5/+8
* glsl/types: Use _mesa_hash_data for hashing function typesJason Ekstrand2016-07-141-14/+2
* glsl/types: Fix function type comparison functionJason Ekstrand2016-07-141-1/+1
* glsl: Document and enforce restriction on type valuesIan Romanick2016-07-051-0/+7
* compiler: use 64bit check for sizing instead of double check.Dave Airlie2016-06-091-5/+5
* glsl: handle same struct redeclaration (v2)Dave Airlie2016-05-201-2/+2
* glsl: Rename "vertex_input_slots" -> "is_vertex_input"Matt Turner2016-04-131-4/+4
* glsl: add helper for counting varyingsTimothy Arceri2016-03-311-0/+32
* glsl: add field to track if xfb_buffer is an explicit or implicit valueTimothy Arceri2016-03-311-0/+7
* glsl: add xfb_* qualifiers to glsl_struct_fieldTimothy Arceri2016-03-311-0/+10
* glsl: add offset to glsl interface typeTimothy Arceri2016-03-051-0/+5
* glsl/types: Add a helper for getting image typesJason Ekstrand2016-02-131-0/+87
* glsl/types: Add support for function typesJason Ekstrand2016-02-131-0/+105
* glsl/types: Rename sampler_type to sampled_typeJason Ekstrand2016-02-131-6/+6
* glsl: always initialize image_* fields, copy them on interface initIlia Mirkin2016-01-291-0/+5
* glsl: disallow implicit conversions in ESSL shadersIlia Mirkin2016-01-281-0/+7
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-261-0/+1758