Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: remove PIPE_USAGE_STATIC | Marek Olšák | 2014-02-06 | 1 | -2/+2 |
| | | | | Reviewed-by: Brian Paul <brianp@vmware.com> | ||||
* | s/Tungsten Graphics/VMware/ | José Fonseca | 2014-01-17 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the old copyright name is creating unnecessary confusion, hence this change. This was the sed script I used: $ cat tg2vmw.sed # Run as: # # git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed # # Rename copyrights s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g /Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./ s/TUNGSTEN GRAPHICS/VMWARE/g # Rename emails s/alanh@tungstengraphics.com/alanh@vmware.com/ s/jens@tungstengraphics.com/jowen@vmware.com/g s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/ s/jrfonseca\?@tungstengraphics.com/jfonseca@vmware.com/g s/keithw\?@tungstengraphics.com/keithw@vmware.com/g s/michel@tungstengraphics.com/daenzer@vmware.com/g s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/ s/zack@tungstengraphics.com/zackr@vmware.com/ # Remove dead links s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g # C string src/gallium/state_trackers/vega/api_misc.c s/"Tungsten Graphics, Inc"/"VMware, Inc"/ Reviewed-by: Brian Paul <brianp@vmware.com> | ||||
* | vl: Initialize pipe_vertex_buffer.user_buffer fields. | Vinson Lee | 2012-05-14 | 1 | -0/+4 |
| | | | | | | | Fix uninitialized scalar variable defects reported by Coverity. Signed-off-by: Vinson Lee <vlee@freedesktop.org> Reviewed-by: José Fonseca <jfonseca@vmware.com> | ||||
* | vl: rename VL_MAX_PLANES to VL_NUM_COMPONENTS | Christian König | 2012-02-06 | 1 | -7/+7 |
| | | | | Signed-off-by: Christian König <deathsimple@vodafone.de> | ||||
* | gallium: remove deprecated PIPE_TRANSFER_DISCARD | Marek Olšák | 2012-01-05 | 1 | -4/+4 |
| | | | | PIPE_TRANSFER_DISCARD_RANGE is defined the same. | ||||
* | vl: Fix include style | Kai Wasserbäch | 2011-08-29 | 1 | -1/+1 |
| | | | | | | | | | | | As explained in the thread starting at [0], the internal include style should be »#include "path/to/header.h"« for non-system includes. [0] <http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e> Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org> Signed-off-by: Brian Paul <brianp@vmware.com> | ||||
* | g3dvl: Use a single texture for luma and chroma data | Christian König | 2011-08-26 | 1 | -47/+2 |
| | | | | | Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com> | ||||
* | g3dvl: Rework the decoder interface part 3/5 | Christian König | 2011-08-26 | 1 | -6/+6 |
| | | | | | | | | Revert back to a macroblock based interface. The structure used tries to keep as close to the spec as possible. Signed-off-by: Christian König <deathsimple@vodafone.de> Reviewed-by: Younes Manton <younes.m@gmail.com> | ||||
* | [g3dvl] use a vertex element instead of the instance id | Christian König | 2011-06-04 | 1 | -1/+55 |
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* | [g3dvl] cleanup error handling | Christian König | 2011-04-23 | 1 | -1/+15 |
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* | [g3dvl] make ycbcr stream and block data a public interface | Christian König | 2011-04-23 | 1 | -37/+6 |
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* | [g3dvl] start implementing zscan and quantification | Christian König | 2011-04-23 | 1 | -4/+5 |
| | | | | Not 100% complete, but at least a good start. | ||||
* | [g3dvl] make motion vector buffers a public interface | Christian König | 2011-04-20 | 1 | -33/+10 |
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* | [g3dvl] revert commit 310eea52ca1e997295c84163066cc5d0fd4f8cf6 | Christian König | 2011-04-19 | 1 | -69/+41 |
| | | | | Using a seperate vertex buffer for mc and ycbcr handling is still better. | ||||
* | [g3dvl] give each color component their own vertex buffer | Christian König | 2011-04-17 | 1 | -49/+70 |
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* | [g3dvl] no need for seperate mv vertex states any more | Christian König | 2011-04-17 | 1 | -1/+1 |
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* | [g3dvl] give mv their own vertex buffer back | Christian König | 2011-04-17 | 1 | -69/+161 |
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* | [g3dvl] move top/bottom field selection into mc code | Christian König | 2011-04-17 | 1 | -16/+10 |
| | | | | Removes the workaround and get interlaced videos to work 100% correctly. | ||||
* | [g3dvl] give mc and ycbcr stage its own vertex element state | Christian König | 2011-04-15 | 1 | -3/+23 |
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* | [g3dvl] give mv and ycbcr stage its own vertex shader | Christian König | 2011-04-15 | 1 | -3/+3 |
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* | [g3dvl] use blending for mc of ref frames | Christian König | 2011-04-14 | 1 | -21/+23 |
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* | [g3dvl] make mv weights a public interface | Christian König | 2011-04-09 | 1 | -55/+20 |
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* | [g3dvl] give each mv an individual weight | Christian König | 2011-04-09 | 1 | -12/+15 |
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* | [g3dvl] fix vertex buffer size calculation | Christian König | 2011-04-03 | 1 | -0/+1 |
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* | [g3dvl] splitt vertex element state into y, cb, cr | Christian König | 2011-04-02 | 1 | -37/+42 |
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* | [g3dvl] handle different mc types more similary | Christian König | 2011-03-20 | 1 | -14/+14 |
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* | [g3dvl] simplify motion vector calculation | Christian König | 2011-03-20 | 1 | -45/+25 |
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* | [g3dvl] rename motion vector fields | Christian König | 2011-03-20 | 1 | -34/+30 |
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* | [g3dvl] cleanup and documentation | Christian König | 2011-03-16 | 1 | -4/+0 |
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* | [g3dvl] start to cleanup the mess | Christian König | 2011-03-08 | 1 | -1/+8 |
| | | | | Move the vertex buffer out of the mc code | ||||
* | [g3dvl] use a single vertex buffer for both idct and mc | Christian König | 2011-03-08 | 1 | -25/+192 |
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* | [g3dvl] use instanced drawing to reduce the vertex buffer payload | Christian König | 2011-03-05 | 1 | -1/+1 |
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* | Merge remote branch 'origin/master' into pipe-video | Christian König | 2011-02-24 | 1 | -3/+3 |
| | | | | | | | | | | | | Conflicts: configure.ac src/gallium/auxiliary/Makefile src/gallium/auxiliary/SConscript src/gallium/drivers/r600/r600_asm.c src/gallium/drivers/r600/r600_asm.h src/gallium/drivers/r600/r600_shader.c src/gallium/drivers/r600/r600_state_inlines.h src/gallium/drivers/r600/r600_texture.c | ||||
* | [g3dvl] move to integer verticies | Christian König | 2011-01-10 | 1 | -4/+4 |
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* | [g3dvl] fix merge conflicts | Christian König | 2010-12-22 | 1 | -2/+2 |
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* | [g3dvl] remove shadow buffering of vertex buffers | Christian König | 2010-12-08 | 1 | -31/+46 |
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* | [g3dvl] split idct code into state and buffers | Christian König | 2010-12-08 | 1 | -21/+36 |
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* | [g3dvl] move vertex buffer handling into vl_vertex_buffer.c | Christian König | 2010-12-07 | 1 | -1/+37 |
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* | [g3dvl] move vertex handling into vl_vb object | Christian König | 2010-12-05 | 1 | -9/+10 |
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* | use a shadow buffer for vertex data to optimize memory access | Christian König | 2010-12-03 | 1 | -0/+116 |