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path: root/src/gallium/drivers/ilo/ilo_gpe_gen7.c
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* ilo: remove layer offsettingChia-I Wu2014-08-191-42/+3
* ilo: migrate to ilo_layoutChia-I Wu2014-08-191-12/+15
* ilo: allow for device-dependent format translationChia-I Wu2014-07-241-3/+3
* ilo: remove GPE state size estimationChia-I Wu2014-04-141-50/+0
* ilo: remove GPE command size estimationChia-I Wu2014-04-141-93/+0
* ilo: use only defines from genhw headersChia-I Wu2014-04-141-36/+38
* ilo: scripted conversion to genhw headersChia-I Wu2014-04-141-78/+78
* ilo: add genhw headersChia-I Wu2014-04-141-2/+1
* ilo: add some MI commands to GPEChia-I Wu2014-03-101-0/+4
* ilo: allow ilo_view_surface to skip layer offsettingChia-I Wu2014-01-081-41/+33
* ilo: preliminary GEN 7.5 supportChia-I Wu2013-09-081-12/+41
* ilo: fix fragment shaders that use PCB on GEN7+Chia-I Wu2013-08-151-1/+1
* ilo: get rid of GPE tables completelyChia-I Wu2013-08-081-26/+8
* ilo: clean up GPE header inclusionsChia-I Wu2013-08-081-1/+0
* ilo: Call GPE emit functions directly.Courtney Goeltzenleuchter2013-08-081-87/+0
* ilo: move emit functions so that they can be inlined.Courtney Goeltzenleuchter2013-08-081-1044/+0
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-261-1/+4
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-251-70/+17
* ilo: map SO registers at shader compile timeChia-I Wu2013-06-251-29/+7
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-251-73/+113
* ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu2013-06-251-2/+2
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-251-28/+55
* ilo: use ilo_shader_cso for GSChia-I Wu2013-06-251-18/+47
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-251-0/+1
* ilo: fix textureSize() for single-layered array texturesChia-I Wu2013-06-081-2/+18
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-071-6/+8
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-071-66/+0
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-071-20/+0
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-071-34/+1
* ilo: add ilo_view_surface for SURFACE_STATEChia-I Wu2013-06-071-62/+73
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-071-11/+1
* ilo: introduce sampler CSOChia-I Wu2013-06-071-19/+1
* ilo: introduce viewport CSOChia-I Wu2013-06-071-9/+17
* ilo: add support for texture buffer objectsChia-I Wu2013-05-271-8/+26
* ilo: correctly set view extent in SURFACE_STATEChia-I Wu2013-05-221-44/+56
* ilo: add support for stencil resources on GEN7+Chia-I Wu2013-05-161-0/+3
* ilo: simplify ilo_texture_get_slice_offset()Chia-I Wu2013-05-151-1/+1
* ilo: rework ilo_textureChia-I Wu2013-05-141-16/+8
* ilo: rename ilo_resource to ilo_textureChia-I Wu2013-05-141-34/+34
* ilo: implement GEN7 SO GPE functionsChia-I Wu2013-05-011-33/+141
* ilo: use UMS layout for render targetsChia-I Wu2013-05-011-0/+13
* ilo: support and prefer compact array spacingChia-I Wu2013-05-011-2/+6
* ilo: move device limits to ilo_dev_info or to GPEsChia-I Wu2013-05-011-20/+32
* ilo: use ilo_dev_info in GPE and 3D pipelineChia-I Wu2013-05-011-134/+134
* ilo: add GEN7 GPEChia-I Wu2013-04-261-0/+1862