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src
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gallium
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drivers
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nv50
Commit message (
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Author
Age
Files
Lines
*
gallium: initialize simple screen in drivers
Zack Rusin
2009-01-31
1
-0
/
+3
*
gallium: make p_winsys internal
Zack Rusin
2009-01-30
7
-16
/
+16
*
gallium: give the screen priority when it comes to buffer allocations
Zack Rusin
2009-01-29
6
-15
/
+15
*
gallium: it's a reference value, not a reference number
Zack Rusin
2009-01-27
1
-1
/
+1
*
gallium: standardize api on the prefix "nr"
Zack Rusin
2009-01-27
2
-4
/
+4
*
gallium: standardize naming of masks
Zack Rusin
2009-01-27
1
-4
/
+4
*
gallium: standardize on stride instead of pitch in the interface
Zack Rusin
2009-01-27
1
-1
/
+1
*
gallium: Remove the standalone surfaces.
José Fonseca
2009-01-20
1
-7
/
+8
*
nv50: fix progs/tests/manytex
Ben Skeggs
2009-01-13
1
-0
/
+2
*
nv50: get glxgears showing all 3 gears instead of 1!!
Ben Skeggs
2009-01-13
1
-0
/
+2
*
nv50: change some magic reg, makes more things work
Ben Skeggs
2009-01-13
1
-1
/
+1
*
nv50: add DXTn formats
Ben Skeggs
2009-01-13
3
-1
/
+36
*
nv50: shadow mapping
Ben Skeggs
2009-01-13
2
-1
/
+6
*
nv50: aniso
Ben Skeggs
2009-01-13
2
-1
/
+22
*
nv50: occlusion queries
Ben Skeggs
2009-01-13
2
-13
/
+73
*
nv50: implement KIL enough for progs/fp/kil to work
Ben Skeggs
2009-01-13
1
-0
/
+28
*
nv50: make rtt work again
Ben Skeggs
2009-01-12
1
-1
/
+33
*
nv50: fix handling of depth textures
Ben Skeggs
2009-01-12
2
-7
/
+29
*
nv50: another typo..
Ben Skeggs
2009-01-12
1
-1
/
+1
*
nv50: fix assertion failure
Ben Skeggs
2009-01-12
1
-2
/
+9
*
nv50: remove previous hack to manage tiled surfaces
Ben Skeggs
2009-01-12
2
-33
/
+1
*
nv50: fix a typo and a thinko
Ben Skeggs
2009-01-12
1
-3
/
+4
*
nv50: enable npot textures
Ben Skeggs
2009-01-12
1
-1
/
+1
*
nv50: disable shader debug
Ben Skeggs
2009-01-12
1
-1
/
+7
*
nv50: any cpu access to a texture is done on its backing images
Ben Skeggs
2009-01-12
3
-7
/
+72
*
nv50: create buffers for each image that makes up a texture
Ben Skeggs
2009-01-12
2
-13
/
+38
*
gallium: Replace uint64 by standard uint64_t.
José Fonseca
2009-01-08
1
-1
/
+1
*
nv50: fill image unit index in TEX varients
Ben Skeggs
2009-01-06
1
-2
/
+8
*
nv50: fix crash in nv50_program_destroy
Ben Skeggs
2009-01-06
1
-2
/
+2
*
nv50: working towards 3D textures
Ben Skeggs
2009-01-06
2
-7
/
+40
*
nv50: slightly better miptree allocation
Ben Skeggs
2009-01-06
1
-5
/
+6
*
nv50: add TXP to TEX case.. not correct, but anyway..
Ben Skeggs
2009-01-06
1
-0
/
+1
*
nv50: indentation for TEX is a little overenthusiastic
Ben Skeggs
2009-01-06
1
-18
/
+23
*
nv50: ensure we actually get contiguous regs for TEX insn.
Ben Skeggs
2009-01-06
1
-17
/
+42
*
nouveau: return a value for PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS
Ben Skeggs
2008-12-16
1
-0
/
+2
*
nv50: use 3D engine clears, 2D engine doesn't understand zeta formats
Ben Skeggs
2008-09-18
1
-1
/
+56
*
nv50: hack surface alloc a bit for now
Ben Skeggs
2008-09-18
1
-0
/
+2
*
nouveau: gallium directory structure changed again..
Ben Skeggs
2008-09-11
8
-19
/
+14
*
nouveau: pf_sprint_name -> pf_name
Ben Skeggs
2008-08-11
2
-13
/
+6
*
nv40/nv50: enable mirror wrap modes
Ben Skeggs
2008-08-07
1
-0
/
+3
*
nouveau: fix build
Ben Skeggs
2008-08-07
3
-4
/
+4
*
nv all: Copy shader tokens on create, free on delete.
Younes Manton
2008-07-23
1
-6
/
+12
*
nouveau: is_format_supported() interface changes
Ben Skeggs
2008-07-23
1
-8
/
+5
*
nv50: add NV86 and NV94 to list of "supported" chips
Ben Skeggs
2008-07-21
1
-2
/
+2
*
nv50: obey do_flip in surface_copy()
Ben Skeggs
2008-07-11
1
-3
/
+11
*
nv50: quick hack to get textures untiled on map, and tiled on unmap
Ben Skeggs
2008-07-11
3
-11
/
+54
*
nv50: demagic tex filter / wrap mode
Ben Skeggs
2008-07-11
1
-2
/
+63
*
nv50: add some texture formats
Ben Skeggs
2008-07-11
4
-13
/
+90
*
nv50: split tic construction out into own file
Ben Skeggs
2008-07-11
5
-25
/
+187
*
nv50: add license headers to .c files
Ben Skeggs
2008-07-11
11
-26
/
+240
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