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path: root/src/gallium/drivers/r300/r300_context.h
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* r300g: add texture compare modesMarek Olšák2009-12-191-0/+2
* r300g: add acceleration of the clear, surface_copy, and surface_fill functionsMarek Olšák2009-12-151-0/+4
* r300g: don't render if everything is culled by scissoringMarek Olšák2009-12-061-0/+3
* r300g: remove redundant code and clean upMarek Olšák2009-12-061-4/+7
* r300g: Need to emit a hardware scissor rectangle even if scissor is disabled.Michel Dänzer2009-12-051-0/+2
* r300g, radeong: De-specialize r300_winsys into radeon_winsys.Corbin Simpson2009-12-021-1/+1
* r300g: clean up vs/fs tabsMarek Olšák2009-11-211-5/+0
* r300g: add texture lod clampingMarek Olšák2009-11-201-0/+4
* r300g: Unify context names for counts.Corbin Simpson2009-11-081-2/+2
* r300g: Don't pass hw_prim around in the context.Corbin Simpson2009-11-071-1/+0
* r300g: VBOs WIPMaciej Cencora2009-11-071-12/+15
* r300g: add polygon modeMarek Olšák2009-11-041-0/+1
* r300g: add color channel maskingMarek Olšák2009-11-041-0/+1
* r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.Corbin Simpson2009-11-011-1/+1
* r300g: split constant buffer and shader emittionMaciej Cencora2009-11-011-7/+9
* r300g: add precalculating of pixel pitch, add a new NPOT flagMarek Olšák2009-10-311-0/+8
* r300g: added support for 3D texturesMarek Olšák2009-10-251-0/+3
* r300g: Move render functions to r300_render.Corbin Simpson2009-10-221-0/+3
* r300g: Remove unused debug flag.Corbin Simpson2009-10-211-3/+2
* r300g: Cleanup header includes.Corbin Simpson2009-10-211-13/+0
* r300g: Fix u_hash_table rename.Corbin Simpson2009-10-171-1/+1
* r300g: Use a hash table to look up vertex info.Corbin Simpson2009-10-161-2/+8
* r300g: Move ZTOP to its own state atom.Corbin Simpson2009-10-141-1/+7
* r300g: add QUERY to KITCHEN_SINKDave Airlie2009-10-141-1/+1
* r300g: port over last parts of oq support.Dave Airlie2009-10-141-0/+2
* r300g: convert query to a state for emitting.Dave Airlie2009-10-141-0/+2
* r300g: fixup arb occulsion query support.Dave Airlie2009-10-141-1/+3
* r300g: More debug flags.Corbin Simpson2009-10-121-0/+2
* r300g: Surface debug.Corbin Simpson2009-10-121-0/+1
* r300g: There is no such thing as "texture stride"Nicolai Hähnle2009-09-121-2/+9
* r300g: Fix a number of warningsNicolai Hähnle2009-09-061-4/+1
* r300g: Debug flags infrastructureNicolai Hähnle2009-09-061-0/+39
* r300g: Massively cleanup OQ.Corbin Simpson2009-08-181-0/+32
* r300g: Remove r300_constant_buffer::user_count.Corbin Simpson2009-08-071-2/+0
* r300g: Use radeon compiler for fragment programsNicolai Hähnle2009-07-301-59/+1
* r300g: Use r300compiler for vertex shadersNicolai Hähnle2009-07-301-27/+2
* r300g: Small compile warning fixes.Nicolai Hähnle2009-07-131-1/+2
* r300g, radeon: Whitespace fixes.Nicolai Hähnle2009-07-131-1/+1
* r300-gallium: organize fragment/vertex shadersJoakim Sindholt2009-06-261-6/+6
* r300-gallium: Emit UCP.Corbin Simpson2009-06-051-17/+20
* r300-gallium: Another constantbuf shader recompile test.Corbin Simpson2009-05-201-0/+8
* r300-gallium: Raise constantbuf limits.Corbin Simpson2009-05-201-3/+3
* r300-gallium: Always do VTE, never software viewport.Corbin Simpson2009-05-181-0/+10
* r300-gallium: Finish space accounting.Corbin Simpson2009-05-081-1/+6
* r300-gallium: Don't bother with conditional double define.Corbin Simpson2009-05-011-7/+0
* r300-gallium: Clean up vertex format setup.Corbin Simpson2009-04-101-5/+6
* r300-gallium: Properly interface with Draw for vert shaders.Corbin Simpson2009-04-051-0/+3
* r300-gallium: Move swtcl_emit to render to reflect its true purpose.Corbin Simpson2009-04-041-1/+1
* r300-gallium: Stubs for vertex shaders.Corbin Simpson2009-03-311-0/+22
* r300-gallium: r300-fs: Moar.Corbin Simpson2009-03-251-4/+1