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path: root/src/gallium/drivers/r300/r300_texture.h
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* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-0/+1
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-091-2/+5
* r300g: rework resource_copy_region, not changing pipe_resourceMarek Olšák2012-01-011-4/+8
* r300g: don't return NULL in resource_from_handle if the resource is too smallMarek Olšák2011-10-201-3/+3
* r300g: remove unused r300_resource::tex_offsetMarek Olšák2011-10-081-1/+0
* gallium/util: add functions for manipulating swizzlesMarek Olšák2011-08-021-4/+0
* r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák2011-04-051-0/+4
* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-101-2/+3
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-101-2/+6
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-7/+5
* r300g: fix texture swizzling with compressed textures on r400-r500Marek Olšák2010-12-011-2/+4
* r300g: fix blitting between 2D NPOT mipmapsMarek Olšák2010-08-281-0/+6
* r300g: Include missing header in r300_texture.h.Vinson Lee2010-08-271-0/+1
* r300g: implement D24X8 texture sampling for r3xx-r4xxMarek Olšák2010-07-251-1/+2
* r300g: cleanup texture creation codeMarek Olšák2010-07-251-6/+0
* r300g: cleanup includesMarek Olšák2010-06-201-1/+4
* r300g: make texture transfers more pipelinedMarek Olšák2010-06-021-0/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-081-0/+3
* r300g: compose swizzles from texture formats and sampler viewsMarek Olšák2010-04-291-1/+1
* r300g: remove use of c++ keywordsMarek Olšák2010-04-181-1/+1
* r300g: cleanup handling of sampler viewsMarek Olšák2010-04-111-2/+5
* Squashed commit of the following:Keith Whitwell2010-04-101-22/+20
* r300g: rebuild screen/winsys interfaceDave Airlie2010-03-151-2/+2
* r300g: remove dead r300_get_texture_buffer functionKeith Whitwell2010-03-041-4/+2
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-221-2/+2
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-221-2/+2
* r300g: precompute framebuffer register valuesMarek Olšák2010-02-211-0/+4
* r300g: make r300_translate_texformat privateMarek Olšák2010-02-211-234/+1
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
* r300g: add support for all missing non-FP sampler formatsMarek Olšák2010-02-181-73/+220
* r300g: accelerate blitting for all formats by faking the texture formatMarek Olšák2010-02-141-0/+4
* r300g: fix texture formats: A4R4G4B4_UNORM, A1R5G5B5_UNORM, R5G6B5_UNORMMarek Olšák2010-02-141-0/+8
* r300g: Use util_format_name().José Fonseca2010-02-141-1/+2
* r300g: add L8_SRGB and A8L8_SRGB texture formatsMarek Olšák2010-02-061-0/+6
* r300g: Texture format cleanups, per docs.Corbin Simpson2010-02-021-3/+10
* r300g: Add A8_UNORM texture format.Corbin Simpson2010-01-261-0/+1
* r300g: output texture debug messages if only RADEON_DEBUG=tex is setMarek Olšák2010-01-171-2/+4
* r300g: Keep texture formats organized.Corbin Simpson2009-10-281-6/+5
* r300g: add some texture formatsMaciej Cencora2009-10-281-0/+7
* r300g: added support for 3D texturesMarek Olšák2009-10-251-0/+3
* r300g: Enable more stuff in r300_screen, cleanup comments.Corbin Simpson2009-10-221-0/+1
* r300g: Cleanup header includes.Corbin Simpson2009-10-211-3/+0
* r300g: Clean up texture formats.Corbin Simpson2009-10-121-5/+8
* r300g: add video surface create and destroy functionsCooper Yuan2009-10-101-1/+13
* r300g: xRGB and RGBx formats.Corbin Simpson2009-10-041-0/+4
* r300g: add z16 unorm texture formatDave Airlie2009-09-261-0/+2
* r300g: add texture format for xvmcCooper Yuan2009-09-251-0/+3
* r300g: There is no such thing as "texture stride"Nicolai Hähnle2009-09-121-0/+4
* r300g: YCbCr and sRGB textures.Corbin Simpson2009-06-271-0/+10
* r300g: Fix EXT_packed_depth_stencil functionality.Corbin Simpson2009-06-271-0/+4