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path: root/src/gallium/drivers/r600/sb/sb_bc_parser.cpp
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* Treewide: Remove Elements() macroJan Vesely2016-05-171-1/+1
* r600g,sb: Don't use standard macro nameJan Vesely2016-05-171-0/+1
* gallium/r600: removing double semi-colonsJakob Sinclair2016-04-261-1/+1
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-221-7/+7
* r600/sb: add LS/HS hw shader types.Dave Airlie2015-12-071-2/+4
* r600g/sb: SB support for UBO indexingGlenn Kennard2015-10-131-1/+20
* r600g/sb: Support gs5 sampler indexing (v2)Glenn Kennard2015-10-131-2/+38
* r600g/sb: add support for multiple streams to SB backendDave Airlie2015-09-021-3/+15
* r600g/sb: Don't crash on empty if jump targetGlenn Kennard2015-08-281-1/+4
* r600g/sb: Don't read junk after EOPGlenn Kennard2015-08-281-1/+3
* r600g/sb: Enable SB for geometry shadersGlenn Kennard2015-04-081-0/+25
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-051-2/+0
* r600g/sb: fix issues with loops created for switchVadim Girlin2014-12-161-0/+2
* r600g: Implement GL_ARB_sample_shadingGlenn Kennard2014-10-121-9/+12
* r600g: Fix missing SET_TEXTURE_OFFSETSGlenn Kennard2014-08-191-3/+10
* r600g/sb: add MEM_RING supportDave Airlie2014-02-051-3/+3
* r600g: initial support for geometry shaders on evergreen (v2)Vadim Girlin2014-02-051-2/+9
* r600g/sb: fix handling of PS in source bytecode on caymanVadim Girlin2013-07-171-0/+5
* r600g/sb: improve math optimizations v2Vadim Girlin2013-07-111-0/+2
* r600g/sb: fix handling of preloaded inputs for compute shadersVadim Girlin2013-05-251-0/+4
* r600g/sb: relax register allocation for compute shadersVadim Girlin2013-05-241-1/+13
* r600g/sb: fix gpr array handling for compute shadersVadim Girlin2013-05-241-1/+1
* r600g/sb: get rid of standard c++ streamsVadim Girlin2013-05-141-7/+5
* r600g/sb: separate bytecode decoding and parsingVadim Girlin2013-05-141-109/+115
* r600g/sb: fix memory leaksVadim Girlin2013-05-071-1/+2
* r600g/sb: use hex instead of binary constantsVadim Girlin2013-05-031-5/+5
* r600g/sb: collect shader statisticsVadim Girlin2013-04-301-2/+12
* r600g/sb: initial commit of the optimizing shader backendVadim Girlin2013-04-301-0/+763