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path: root/src/gallium/drivers/svga/svga_resource_buffer.h
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* svga: split the num-resources-mapped hud to textures & buffersCharmaine Lee2016-09-171-1/+1
* svga: implement an index buffer translation cacheBrian Paul2016-09-171-0/+11
* svga: rewrite svga_buffer() cast wrapperBrian Paul2016-08-261-6/+4
* svga: only count hardware buffer mappings for HUDBrian Paul2015-10-161-0/+3
* svga: update driver for version 10 GPU interfaceBrian Paul2015-09-021-0/+5
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-6/+6
* util: Move gallium's linked list to utilJason Ekstrand2015-05-081-2/+0
* svga: add new helper functions for GBS buffersBrian Paul2014-02-141-0/+76
* svga: add new memory-used HUD queryBrian Paul2013-04-031-0/+2
* svga: remove unneeded 'struct svga_screen' declarationsBrian Paul2012-08-021-1/+0
* gallium: remove pipe_context::redefine_user_bufferMarek Olšák2012-04-301-6/+0
* svga: Fix multiple uploads of the same user-buffer.Thomas Hellstrom2011-07-011-7/+6
* svga: Handle null buffers in svga_buffer_is_user_buffer().José Fonseca2011-07-011-1/+5
* gallium/svga: Upload only parts of user-buffers that we actually useThomas Hellstrom2011-07-011-0/+7
* svga: Hardcode SVGA_COMBINE_USERBUFFERS to 1.José Fonseca2011-03-161-1/+5
* svga: Use transfer information on buffer transfers.José Fonseca2011-03-161-14/+0
* Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"Thomas Hellstrom2011-03-101-6/+0
* gallium/svga: Only upload parts of vertexarrays that are actually usedThomas Hellstrom2011-03-101-0/+6
* svga: Proper redefine_user_buffer implementation.José Fonseca2011-02-161-0/+6
* svga: Remove the screen private context.José Fonseca2010-05-031-1/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-0/+246