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path: root/src/gallium/drivers/swr/swr_state.cpp
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* swr: [rasterizer jitter] canonicalize blend compile stateTim Rowley2016-10-031-0/+2
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+1
* swr: [rasterizer core] only use Viewport/Scissors during SwrDraw* operationsTim Rowley2016-08-171-4/+5
* swr: [rasterizer core] viewport array supportTim Rowley2016-08-101-7/+7
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-1/+1
* swr: [rasterizer] attribute swizzling and linkageTim Rowley2016-07-201-8/+5
* swr: push/pop DEBUG macro around llvm includesTim Rowley2016-06-231-1/+6
* gallium: make constant_buffer constRob Clark2016-06-201-1/+1
* swr: Update screen->context pointer with multiple contexts.Bruce Cherniak2016-06-171-0/+4
* swr: implement clipPlanes/clipVertex/clipDistance/cullDistanceTim Rowley2016-06-091-1/+24
* swr: fix provoking vertexTim Rowley2016-06-071-1/+4
* swr: [rasterizer] Correctly select optimized primitive assembly.Bruce Cherniak2016-05-251-4/+0
* swr: remove duplicated constant update codeTim Rowley2016-04-281-44/+47
* swr: s/Elements/ARRAY_SIZE/Tim Rowley2016-04-271-3/+3
* swr: [rasterizer core] implement legacy depth bias enableTim Rowley2016-04-271-1/+1
* swr: fix memory leaks from vs/fs compilationTim Rowley2016-04-221-4/+2
* swr: fix resource backed constant buffersTim Rowley2016-04-201-6/+6
* swr: support samplers in vertex shadersTim Rowley2016-04-121-53/+100
* gallium/swr: Cleaned up some context-resource managementGeorge Kyriazis2016-03-171-5/+5
* gallium/swr: Resource managementBruce Cherniak2016-03-141-8/+75
* gallium/swr: remove use of BYTE from swr driverTim Rowley2016-03-101-4/+4
* gallium/swr: add OpenSWR driverTim Rowley2016-03-021-0/+1370