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src
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gallium
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state_trackers
/
nine
/
nine_ff.c
Commit message (
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Author
Age
Files
Lines
*
st/nine: Properly declare sampler states for ff
Axel Davy
2016-10-10
1
-1
/
+6
*
st/nine: Handle user clipping planes properly for ff
Axel Davy
2016-10-10
1
-4
/
+17
*
st/nine: Fix specular w coordinate
Axel Davy
2016-10-10
1
-4
/
+2
*
st/nine: Disable parts of lighting calculation if no normal provided
Axel Davy
2016-10-10
1
-26
/
+35
*
st/nine: Fix condition for specular lightning
Axel Davy
2016-10-10
1
-12
/
+11
*
st/nine: Do always accumulate diffuse
Axel Davy
2016-10-10
1
-3
/
+2
*
st/nine: Initialize ps ff registers
Axel Davy
2016-10-10
1
-0
/
+5
*
st/nine: Do not pollute rTmp in ff ps
Axel Davy
2016-10-10
1
-2
/
+4
*
st/nine: Allocate temporaries on demand for ps ff
Axel Davy
2016-10-10
1
-14
/
+10
*
st/nine: Fix ff computation for inverse
Axel Davy
2016-10-10
1
-20
/
+6
*
st/nine: Used normed Vtx for reflectionvector
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Implement SPHEREMAP
Axel Davy
2016-10-10
1
-3
/
+29
*
st/nine: Enable passthrough only if positiont is used
Axel Davy
2016-10-10
1
-0
/
+2
*
st/nine: Fix wrong mask in ff vs
Axel Davy
2016-10-10
1
-1
/
+1
*
st/nine: Fix tweening factor computation
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Disable ff vertex blending if required inputs are missing
Axel Davy
2016-10-10
1
-2
/
+12
*
st/nine: Use materials if source is not given.
Axel Davy
2016-10-10
1
-4
/
+5
*
st/nine: Fix ff SPECULARENABLE
Axel Davy
2016-10-10
1
-10
/
+3
*
st/nine: Undefined specular should be full of zeros
Axel Davy
2016-10-10
1
-6
/
+6
*
st/nine: Implement normal transformation with vertex blending
Axel Davy
2016-10-10
1
-5
/
+21
*
st/nine: Increase MaxVertexBlendMatrixIndex
Axel Davy
2016-10-10
1
-4
/
+4
*
st/nine: Compact ff vs constants a bit
Axel Davy
2016-10-10
1
-9
/
+9
*
st/nine: Fix vertex blending aVtx computation
Axel Davy
2016-10-10
1
-17
/
+10
*
st/nine: Reorganize ff vtx processing
Axel Davy
2016-10-10
1
-52
/
+72
*
st/nine: Small simplification for position_t and fog
Axel Davy
2016-10-10
1
-6
/
+3
*
st/nine: Cleaning code for vs temporaries
Axel Davy
2016-10-10
1
-98
/
+135
*
st/nine: No need for the local flag for temporaries in ff
Axel Davy
2016-10-10
1
-2
/
+2
*
st/nine: Handle D3DRS_NORMALIZENORMALS
Axel Davy
2016-10-10
1
-2
/
+5
*
st/nine: Implement BumpEnvMap for ff
Axel Davy
2016-05-18
1
-24
/
+54
*
st/nine: Fix ff pointscale computation
Axel Davy
2016-05-18
1
-9
/
+18
*
Treewide: Remove Elements() macro
Jan Vesely
2016-05-17
1
-3
/
+3
*
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Marek Olšák
2016-04-22
1
-2
/
+2
*
st/nine: Drop path for ureg_NRM and ureg_CLAMP
Axel Davy
2016-02-12
1
-24
/
+4
*
st/nine: Remove usage of SQRT in ff code
Axel Davy
2016-02-12
1
-1
/
+3
*
st/nine: Fix shade mode flat
Patrick Rudolph
2016-02-04
1
-6
/
+6
*
st/nine: Use ff vertex shader when position_t is used
Axel Davy
2016-02-04
1
-2
/
+2
*
st/nine: Fix fixed-function blendweights
Patrick Rudolph
2016-02-04
1
-4
/
+13
*
st/nine: Always normalize hitDir
Patrick Rudolph
2016-02-04
1
-2
/
+3
*
st/nine: Replace r[0] with tmp
Patrick Rudolph
2016-02-04
1
-14
/
+14
*
st/nine: Fix ff calculation of midVec
Patrick Rudolph
2016-02-04
1
-2
/
+2
*
st/nine: Implement D3DRS_SPECULARENABLE
Patrick Rudolph
2016-02-04
1
-2
/
+11
*
st/nine: Fix D3DRS_LOCALVIEWER being ignored
Patrick Rudolph
2016-02-04
1
-0
/
+2
*
nine: allow fragment shader POSITION and FACE to be system values
Marek Olšák
2016-01-08
1
-1
/
+9
*
u_upload_mgr: pass alignment to u_upload_data manually
Marek Olšák
2016-01-02
1
-0
/
+2
*
st/nine: Silent warning in nine_ff
Axel Davy
2015-08-21
1
-0
/
+2
*
st/nine: Implement special DOTPRODUCT3 behaviour
Axel Davy
2015-08-21
1
-0
/
+4
*
st/nine: Implement ff vertex data passthrough
Axel Davy
2015-08-21
1
-7
/
+61
*
st/nine: Complete ff texture transform implementation
Axel Davy
2015-08-21
1
-69
/
+92
*
st/nine: Fix nine_ff_ps_key padding
Axel Davy
2015-08-21
1
-1
/
+3
*
st/nine: Fix fixed function fog support
Axel Davy
2015-08-21
1
-34
/
+19
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