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path: root/src/gallium/state_trackers/nine/nine_pipe.c
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* st/nine: Set CLAMP_TO_EDGE on cubetexturesPatrick Rudolph2016-10-101-3/+11
* st/nine: Disable seamless cubemap for d3dAxel Davy2016-10-101-1/+1
* st/nine: Use offset_units_unscaledAxel Davy2016-06-251-9/+9
* st/nine: Fix usage of rasterizer multisample bit.Axel Davy2016-05-181-1/+1
* st/nine: ATOC has effect only with ALPHATESTENABLEAxel Davy2016-05-181-1/+1
* st/nine: Add support for X8L8V8U8Axel Davy2016-05-181-2/+2
* st/nine: Use linear filtering for shadow mappingAxel Davy2016-02-041-2/+3
* st/nine: Support D3DFMT_R8G8B8Patrick Rudolph2016-02-041-3/+3
* st/nine: Use CSO cache for sampler viewsAxel Davy2015-08-211-2/+2
* st/nine: Remove NINED3DRS_ZBIASSCALEAxel Davy2015-08-211-1/+11
* st/nine: Rework blend statesAxel Davy2015-08-211-2/+2
* st/nine: Rework rasterizer statesAxel Davy2015-08-211-4/+3
* st/nine: Reorder DSA state settingsAxel Davy2015-08-211-2/+3
* st/nine: Account POINTSIZE_MIN and POINTSIZE_MAX for point sizePatrick Rudolph2015-08-211-1/+7
* st/nine: Always set point_quad_rasterization to 1Axel Davy2015-08-211-1/+1
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-1/+1
* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-061-1/+1
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-061-1/+1
* st/nine: Refactor nine_d3d9_to_pipe_format_mapAxel Davy2015-02-061-79/+44
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+410