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path: root/src/glsl/builtin_types.cpp
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* glsl: move to compiler/Emil Velikov2016-01-261-394/+0
* nir: move glsl_types.{cpp,h} to compilerEmil Velikov2016-01-261-1/+1
* compiler: introduce a libcompiler static libraryEmil Velikov2016-01-261-1/+1
* glsl: move builtin vector types to glsl_types.cppRob Clark2015-10-161-3/+1
* mesa: Fix warning about static being in the wrong placeIan Romanick2015-09-021-1/+1
* glsl: add support for OES_texture_storage_multisample_2d_arrayTapani Pälli2015-08-271-1/+2
* glsl: Accept atomic_uint type in GLSL ES 3.1.Francisco Jerez2015-08-201-1/+1
* glsl: Accept supported image types in GLSL ES 3.1.Francisco Jerez2015-08-201-12/+12
* glsl: add missing MS sampler builtin types for GLSL ES 3.10Tapani Pälli2015-08-171-3/+3
* glsl: Add constuctors for the common cases of glsl_struct_fieldIan Romanick2015-08-031-37/+37
* glsl: Add glsl_parser_state::has_atomic_counters helperIan Romanick2015-05-041-1/+1
* glsl: Add double builtin type generationDave Airlie2015-02-191-0/+30
* glsl: Track matrix layout of structure fields using two bitsIan Romanick2014-08-041-37/+37
* util: Gather some common macrosJason Ekstrand2014-08-041-3/+4
* glsl: make static constant variables "static const"Chia-I Wu2014-05-021-1/+1
* glsl: Add built-in types defined by ARB_shader_image_load_store.Francisco Jerez2014-02-121-0/+70
* glsl: Add new atomic_uint built-in GLSL type.Francisco Jerez2013-10-291-0/+6
* glsl: Keep track of location for interface block fields.Paul Berry2013-10-081-37/+37
* glsl: Use the C99 variadic macro syntax.José Fonseca2013-06-271-2/+2
* glsl: Streamline the built-in type handling code.Kenneth Graunke2013-06-261-0/+288