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glcpp
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glcpp-parse.y
Commit message (
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Author
Age
Files
Lines
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-2557
/
+0
*
glsl: add GL_ARB_shader_draw_parameters define
Ilia Mirkin
2015-12-30
1
-0
/
+3
*
glsl: Extension tracking for EXT_shader_samples_indentical
Ian Romanick
2015-11-19
1
-0
/
+3
*
glsl: add GL_EXT_blend_func_extended preprocessor define
Ryan Houdek
2015-11-19
1
-0
/
+2
*
mesa: add ARB_enhanced_layouts
Timothy Arceri
2015-11-12
1
-0
/
+1
*
glsl: add ARB_shader_clock infrastructure
Emil Velikov
2015-10-30
1
-0
/
+3
*
glsl: add ARB_shader_texture_image_samples infrastructure
Ilia Mirkin
2015-09-10
1
-0
/
+3
*
glsl: add support for OES_texture_storage_multisample_2d_array
Tapani Pälli
2015-08-27
1
-0
/
+2
*
main: add extension GL_ARB_shader_image_size
Martin Peres
2015-08-20
1
-0
/
+3
*
glsl/glcpp: fix SIGSEGV when checking error condition for macro redefinition
Samuel Iglesias Gonsalvez
2015-07-24
1
-2
/
+2
*
glsl: Add extension plumbing and define for ARB_shader_subroutine
Chris Forbes
2015-07-23
1
-0
/
+3
*
glsl: add tessellation shader defines and built-in variables.
Fabian Bieler
2015-07-23
1
-0
/
+3
*
mesa: define ARB_shader_storage_buffer_object extension
Samuel Iglesias Gonsalvez
2015-07-14
1
-0
/
+3
*
glsl: add ARB_vertex_attrib_64bit support. (v2)
Dave Airlie
2015-05-08
1
-0
/
+3
*
Fix a few typos
Zoë Blade
2015-04-27
1
-1
/
+1
*
glsl: add ARB_gpu_shader_fp64 to the glsl extensions. (v2)
Dave Airlie
2015-02-19
1
-0
/
+3
*
mesa: Add ARB_shader_precision infrastructure
Micah Fedke
2015-01-19
1
-0
/
+3
*
mesa/glsl/glapi: enable GL_EXT_draw_buffers extension
Tapani Pälli
2015-01-14
1
-0
/
+1
*
glcpp: Fix `can not` to `cannot` in error message
Chris Forbes
2014-12-07
1
-1
/
+1
*
glcpp: Disallow undefining GL_* builtin macros.
Chris Forbes
2014-12-07
1
-1
/
+2
*
glsl: add ARB_derivative control support
Ilia Mirkin
2014-08-14
1
-0
/
+3
*
glsl/glcpp: Fix handling of commas that result from macro expansion
Carl Worth
2014-08-07
1
-12
/
+1
*
glsl/glcpp: Fix for macros that expand to include "defined" operators
Carl Worth
2014-08-07
1
-45
/
+199
*
glsl/glcpp: Add explicit error for "#define without macro name"
Carl Worth
2014-08-07
1
-0
/
+3
*
define GL_OES_standard_derivatives if extension is supported
Kevin Rogovin
2014-08-02
1
-0
/
+2
*
glsl/glcpp: rename ERROR to ERROR_TOKEN to fix MSVC build
Brian Paul
2014-07-30
1
-3
/
+3
*
glsl/glcpp: Add (non)-support for ++ and -- operators
Carl Worth
2014-07-29
1
-1
/
+9
*
glsl/glcpp: Emit error for duplicate parameter name in function-like macro
Carl Worth
2014-07-29
1
-0
/
+29
*
glsl/glcpp: Add an explanatory comment for "loc != NULL" check
Carl Worth
2014-07-29
1
-0
/
+4
*
glsl/glcpp: Drop the HASH_ prefix from token names like HASH_IF
Carl Worth
2014-07-29
1
-25
/
+26
*
glsl/glcpp: Correctly parse directives with intervening comments
Carl Worth
2014-07-29
1
-51
/
+64
*
glsl/glcpp: Rename HASH token to HASH_TOKEN
Carl Worth
2014-07-29
1
-4
/
+7
*
glsl/glcpp: Add a -d/--debug option to the standalone glcpp program
Carl Worth
2014-07-29
1
-0
/
+2
*
glsl/glcpp: Minor tweak to wording of error message
Carl Worth
2014-07-29
1
-1
/
+1
*
glsl/glcpp: Stop using a lexer start condition (<SKIP>) for token skipping.
Carl Worth
2014-07-29
1
-0
/
+1
*
glsl/glcpp: Drop extra, final newline from most output
Carl Worth
2014-07-29
1
-0
/
+1
*
glsl/glcpp: move macro declaration before code to fix MSVC build
Brian Paul
2014-07-10
1
-1
/
+2
*
glsl/glcpp: Promote "extra token at end of directive" from warning to error
Carl Worth
2014-07-09
1
-1
/
+1
*
glsl/glcpp: Once again report undefined macro name in error message.
Carl Worth
2014-07-09
1
-35
/
+83
*
glsl/glcpp: Add short-circuiting for || and && in #if/#elif for OpenGL ES.
Carl Worth
2014-07-09
1
-30
/
+76
*
glsl/glcpp: Fix glcpp to catch garbage after #if 1 ... #else
Carl Worth
2014-07-09
1
-3
/
+3
*
glsl/glcpp: Fix preprocessor error condition for macro redefinition
Anuj Phogat
2014-07-09
1
-8
/
+10
*
glsl/glcpp: Do not allow undefining the built-in macros
Anuj Phogat
2014-07-09
1
-0
/
+6
*
glsl: add support for AMD_vertex_shader_viewport_index
Ilia Mirkin
2014-07-02
1
-0
/
+3
*
Partially revert "glsl: Add builtin define for ARB_fragment_layer_viewport"
Chris Forbes
2014-06-22
1
-0
/
+6
*
glsl: Add builtin define for ARB_fragment_layer_viewport
Chris Forbes
2014-06-22
1
-6
/
+3
*
glsl: parser changes for GL_ARB_explicit_uniform_location
Tapani Pälli
2014-06-16
1
-0
/
+3
*
mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES
Ian Romanick
2014-05-02
1
-0
/
+1
*
mesa/sso: Enable GL_ARB_separate_shader_objects by default
Ian Romanick
2014-05-02
1
-3
/
+1
*
glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts
Ian Romanick
2014-02-21
1
-0
/
+3
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