| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: add ARB_vertex_attrib_64bit support. (v2) | Dave Airlie | 2015-05-08 | 1 | -0/+2 |
* | glsl/es3.1: Allow interger mix built-ins in GLSL ES 3.10 | Ian Romanick | 2015-05-04 | 1 | -1/+11 |
* | glsl/es3.1: Allow separate shader objects in GLSL ES 3.10 | Ian Romanick | 2015-05-04 | 1 | -2/+2 |
* | glsl/es3.1: Allow explicit uniform locations in GLSL ES 3.10 | Ian Romanick | 2015-05-04 | 1 | -4/+13 |
* | glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context | Ian Romanick | 2015-05-04 | 1 | -1/+1 |
* | glsl: Add glsl_parser_state::has_atomic_counters helper | Ian Romanick | 2015-05-04 | 1 | -0/+5 |
* | glsl: Keep track of the early_fragment_tests flag in gl_shader. | Francisco Jerez | 2015-05-04 | 1 | -1/+1 |
* | glsl: check for forced_language_version in is_version() | Brian Paul | 2015-04-08 | 1 | -1/+3 |
* | glsl: allow ForceGLSLVersion to override #version directives | Brian Paul | 2015-03-30 | 1 | -0/+1 |
* | glsl: Create a _mesa_shader_stage_to_abbrev() function. | Kenneth Graunke | 2015-02-19 | 1 | -0/+3 |
* | glsl: Add double builtin type generation | Dave Airlie | 2015-02-19 | 1 | -0/+5 |
* | glsl: add ARB_gpu_shader_fp64 to the glsl extensions. (v2) | Dave Airlie | 2015-02-19 | 1 | -0/+2 |
* | mesa: Add ARB_shader_precision infrastructure | Micah Fedke | 2015-01-19 | 1 | -0/+2 |
* | mesa/glsl/glapi: enable GL_EXT_draw_buffers extension | Tapani Pälli | 2015-01-14 | 1 | -0/+2 |
* | glsl: Add gl_MaxViewports to available builtin constants | Maxence Le Doré | 2014-12-15 | 1 | -0/+3 |
* | main, glsl: Bump max known desktop glsl version to 4.50 | Jordan Justen | 2014-12-01 | 1 | -1/+1 |
* | glsl: implement switch flow control using a loop | Tapani Pälli | 2014-10-20 | 1 | -1/+3 |
* | glsl: add ARB_derivative control support | Ilia Mirkin | 2014-08-14 | 1 | -0/+2 |
* | glsl: add a mechanism to allow #extension directives in the middle of shaders | Marek Olšák | 2014-07-18 | 1 | -0/+2 |
* | glsl: handle a switch where default is in the middle of cases | Tapani Pälli | 2014-07-17 | 1 | -0/+3 |
* | glsl: add support for AMD_vertex_shader_viewport_index | Ilia Mirkin | 2014-07-02 | 1 | -0/+2 |
* | glsl: Add parsing support for multi-stream output in geometry shaders. | Samuel Iglesias Gonsalvez | 2014-06-30 | 1 | -0/+18 |
* | glsl: Silence many unused parameter warnings | Ian Romanick | 2014-06-23 | 1 | -1/+1 |
* | glsl: Add extension plumbing for ARB_fragment_layer_viewport | Chris Forbes | 2014-06-22 | 1 | -0/+2 |
* | glsl: parser changes for GL_ARB_explicit_uniform_location | Tapani Pälli | 2014-06-16 | 1 | -0/+15 |
* | glsl: add enable bit for ARB_explicit_uniform_location | Tapani Pälli | 2014-06-16 | 1 | -0/+2 |
* | glsl: Correct more typos | Chris Forbes | 2014-06-15 | 1 | -1/+1 |
* | mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES | Ian Romanick | 2014-05-02 | 1 | -3/+5 |
* | glsl: Sort the list of extensions | Ian Romanick | 2014-05-02 | 1 | -42/+53 |
* | glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord | Anuj Phogat | 2014-05-01 | 1 | -0/+1 |
* | glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord | Anuj Phogat | 2014-05-01 | 1 | -0/+12 |
* | glsl: remove UBO fields from _mesa_glsl_parse_state | Chia-I Wu | 2014-04-01 | 1 | -4/+0 |
* | glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts | Ian Romanick | 2014-02-21 | 1 | -0/+17 |
* | mesa/sso: Add extension tracking for ARB_separate_shader_objects | Ian Romanick | 2014-02-21 | 1 | -0/+7 |
* | glsl: convert GS input primitive to use ast_type_qualifier | Jordan Justen | 2014-02-20 | 1 | -5/+2 |
* | glsl: Add built-in constants for ARB_shader_image_load_store. | Francisco Jerez | 2014-02-12 | 1 | -0/+9 |
* | glsl/parser: Handle the early_fragment_tests input layout qualifier. | Francisco Jerez | 2014-02-12 | 1 | -0/+2 |
* | glsl: Add ARB_shader_image_load_store extension enables. | Francisco Jerez | 2014-02-12 | 1 | -0/+2 |
* | glsl/cs: Handle compute shader local_size_{x,y,z} declaration. | Paul Berry | 2014-02-05 | 1 | -0/+15 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant. | Paul Berry | 2014-02-05 | 1 | -0/+1 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant. | Paul Berry | 2014-02-05 | 1 | -0/+3 |
* | mesa/cs: Add extension enable flags for ARB_compute_shader. | Paul Berry | 2014-02-05 | 1 | -0/+2 |
* | glsl: Add ARB_arrays_of_arrays support to yacc definition and ast | Timothy Arceri | 2014-01-23 | 1 | -0/+2 |
* | glsl: Add extension infrastructure for ARB_viewport_array | Ian Romanick | 2014-01-20 | 1 | -0/+2 |
* | mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used. | Paul Berry | 2014-01-08 | 1 | -3/+0 |
* | glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum. | Paul Berry | 2014-01-08 | 1 | -1/+1 |
* | glsl: make _mesa_shader_stage_to_string() available to non-C++ code. | Paul Berry | 2014-01-08 | 1 | -8/+7 |
* | mesa: Clean up nomenclature for pipeline stages. | Paul Berry | 2014-01-08 | 1 | -5/+5 |
* | glsl: Add extension tracking for AMD_shader_trinary_minmax | Maxence Le Doré | 2014-01-06 | 1 | -0/+2 |
* | Rename overloads of _mesa_glsl_shader_target_name(). | Paul Berry | 2013-12-30 | 1 | -3/+4 |