| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: add support for AMD_vertex_shader_viewport_index | Ilia Mirkin | 2014-07-02 | 1 | -0/+2 |
* | glsl: Add parsing support for multi-stream output in geometry shaders. | Samuel Iglesias Gonsalvez | 2014-06-30 | 1 | -0/+18 |
* | glsl: Silence many unused parameter warnings | Ian Romanick | 2014-06-23 | 1 | -1/+1 |
* | glsl: Add extension plumbing for ARB_fragment_layer_viewport | Chris Forbes | 2014-06-22 | 1 | -0/+2 |
* | glsl: parser changes for GL_ARB_explicit_uniform_location | Tapani Pälli | 2014-06-16 | 1 | -0/+15 |
* | glsl: add enable bit for ARB_explicit_uniform_location | Tapani Pälli | 2014-06-16 | 1 | -0/+2 |
* | glsl: Correct more typos | Chris Forbes | 2014-06-15 | 1 | -1/+1 |
* | mesa: Enable GL_EXT_separate_shader_objects for OpenGL ES | Ian Romanick | 2014-05-02 | 1 | -3/+5 |
* | glsl: Sort the list of extensions | Ian Romanick | 2014-05-02 | 1 | -42/+53 |
* | glsl: Link error if fs defines conflicting qualifiers for gl_FragCoord | Anuj Phogat | 2014-05-01 | 1 | -0/+1 |
* | glsl: Compile error if fs defines conflicting qualifiers for gl_FragCoord | Anuj Phogat | 2014-05-01 | 1 | -0/+12 |
* | glsl: remove UBO fields from _mesa_glsl_parse_state | Chia-I Wu | 2014-04-01 | 1 | -4/+0 |
* | glsl/sso: Add parser and AST-to-HIR support for separate shader object layouts | Ian Romanick | 2014-02-21 | 1 | -0/+17 |
* | mesa/sso: Add extension tracking for ARB_separate_shader_objects | Ian Romanick | 2014-02-21 | 1 | -0/+7 |
* | glsl: convert GS input primitive to use ast_type_qualifier | Jordan Justen | 2014-02-20 | 1 | -5/+2 |
* | glsl: Add built-in constants for ARB_shader_image_load_store. | Francisco Jerez | 2014-02-12 | 1 | -0/+9 |
* | glsl/parser: Handle the early_fragment_tests input layout qualifier. | Francisco Jerez | 2014-02-12 | 1 | -0/+2 |
* | glsl: Add ARB_shader_image_load_store extension enables. | Francisco Jerez | 2014-02-12 | 1 | -0/+2 |
* | glsl/cs: Handle compute shader local_size_{x,y,z} declaration. | Paul Berry | 2014-02-05 | 1 | -0/+15 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_COUNT constant. | Paul Berry | 2014-02-05 | 1 | -0/+1 |
* | mesa/cs: Implement MAX_COMPUTE_WORK_GROUP_SIZE constant. | Paul Berry | 2014-02-05 | 1 | -0/+3 |
* | mesa/cs: Add extension enable flags for ARB_compute_shader. | Paul Berry | 2014-02-05 | 1 | -0/+2 |
* | glsl: Add ARB_arrays_of_arrays support to yacc definition and ast | Timothy Arceri | 2014-01-23 | 1 | -0/+2 |
* | glsl: Add extension infrastructure for ARB_viewport_array | Ian Romanick | 2014-01-20 | 1 | -0/+2 |
* | mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used. | Paul Berry | 2014-01-08 | 1 | -3/+0 |
* | glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum. | Paul Berry | 2014-01-08 | 1 | -1/+1 |
* | glsl: make _mesa_shader_stage_to_string() available to non-C++ code. | Paul Berry | 2014-01-08 | 1 | -8/+7 |
* | mesa: Clean up nomenclature for pipeline stages. | Paul Berry | 2014-01-08 | 1 | -5/+5 |
* | glsl: Add extension tracking for AMD_shader_trinary_minmax | Maxence Le Doré | 2014-01-06 | 1 | -0/+2 |
* | Rename overloads of _mesa_glsl_shader_target_name(). | Paul Berry | 2013-12-30 | 1 | -3/+4 |
* | glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type. | Paul Berry | 2013-12-17 | 1 | -8/+2 |
* | glsl: Simplify the built-in function linking code. | Kenneth Graunke | 2013-12-01 | 1 | -3/+1 |
* | glsl: Implement parser support for atomic counters. | Francisco Jerez | 2013-11-07 | 1 | -0/+3 |
* | mesa: Add infrastructure for GL_ARB_sample_shading | Anuj Phogat | 2013-11-01 | 1 | -0/+2 |
* | glsl: Move layout(location) checks to AST-to-HIR conversion | Ian Romanick | 2013-10-30 | 1 | -3/+20 |
* | glsl: Add built-in functions and constants required for ARB_shader_atomic_cou... | Francisco Jerez | 2013-10-29 | 1 | -0/+7 |
* | glsl: Add extension enables for ARB_shader_atomic_counters. | Francisco Jerez | 2013-10-29 | 1 | -0/+2 |
* | glsl: Add new GLSL 1.50 constants. | Paul Berry | 2013-10-15 | 1 | -0/+10 |
* | glsl: Remove glsl_parser_state MaxVaryingFloats field | Ian Romanick | 2013-10-07 | 1 | -1/+0 |
* | glsl: add plumbing for GL_ARB_texture_query_levels | Chris Forbes | 2013-10-05 | 1 | -0/+2 |
* | glsl: add texture gather changes | Maxence Le Dore | 2013-10-03 | 1 | -0/+2 |
* | glsl: Initialize all member variables of _mesa_glsl_parse_state on construction. | Francisco Jerez | 2013-10-01 | 1 | -1/+1 |
* | glsl: Create and use a has_uniform_buffer_objects() helper. | Kenneth Graunke | 2013-09-26 | 1 | -0/+5 |
* | glsl: Create and use a has_explicit_attrib_location() helper. | Kenneth Graunke | 2013-09-26 | 1 | -0/+5 |
* | glsl: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS in a bunch of places. | Kenneth Graunke | 2013-09-21 | 1 | -16/+1 |
* | mesa: Rename MESA_shader_integer_mix to EXT_shader_integer_mix | Ian Romanick | 2013-09-13 | 1 | -2/+2 |
* | glsl: Implement MESA_shader_integer_mix extension. | Matt Turner | 2013-09-09 | 1 | -0/+2 |
* | glsl: Mark _mesa_glsl_parse_state::is_version() as const. | Kenneth Graunke | 2013-09-09 | 1 | -1/+1 |
* | glsl: Disallow embedded structure definitions | Ian Romanick | 2013-08-19 | 1 | -0/+7 |
* | glsl: Implement rules for geometry shader input sizes. | Paul Berry | 2013-08-01 | 1 | -0/+9 |