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path: root/src/mesa/drivers/common
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* meta: Mask Stencil.Clear against stencilMax in _mesa_meta_ClearPeter Clifton2010-11-241-1/+2
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-181-8/+6
* meta: Handle bitmaps with alpha test enabled.Francisco Jerez2010-11-101-6/+35
* meta: Don't try to disable cube maps if the driver doesn't expose the extension.Francisco Jerez2010-11-061-1/+2
* meta: Fix incorrect rendering of the bitmap alpha component.Francisco Jerez2010-11-041-3/+9
* meta: Don't leak alpha function/reference value changes.Francisco Jerez2010-11-041-0/+5
* mesa: Make metaops use program refcounts instead of names.Eric Anholt2010-10-291-17/+20
* Track separate programs for each stageIan Romanick2010-10-271-6/+24
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-134-50/+50
* mesa: Remove EXT_convolution.Eric Anholt2010-09-232-84/+0
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* mesa: Remove unnecessary FEATURE tests.Chia-I Wu2010-09-142-18/+0
* mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul2010-07-201-6/+3
* Merge branch 'shader-file-reorg'Brian Paul2010-06-232-9/+7
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-102-2/+2
| * mesa: move arbprogram.[ch] to main/Brian Paul2010-06-101-1/+1
| * mesa: refactor shader api / object codeBrian Paul2010-06-102-6/+4
* | Revert "Fix image_matches_texture_obj() MaxLevel check"Will Dyson2010-06-191-0/+3
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* meta: Convert Z value from normalized to object-space in meta codeBrian Paul2010-05-241-4/+19
* mesa: more transform feedback infrastructureBrian Paul2010-05-101-0/+7
* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-071-8/+0
* Disable scissor when begining meta operationsPierre Willenbrock2010-04-271-0/+1
* Don't set srcLevel on GL_TEXTURE_RECTANGLE_ARB targetsPierre Willenbrock2010-04-271-4/+8
* meta: Fix up restoration of state if _mesa_map_pbo_source() fails.Eric Anholt2010-03-161-1/+3
* meta: Properly refcount our saved programs and texobjs.Eric Anholt2010-03-161-2/+7
* meta: Use the DrawBuffer's stencil sizeIan Romanick2010-03-051-1/+1
* mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick2010-03-031-2/+0
* mesa: disable unreachable meta mipmap gen codeBrian Paul2010-02-241-0/+3
* mesa: restore _mesa_snprintf() - it's needed for WindowsBrian Paul2010-02-191-3/+3
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-3/+3
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-17/+17
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-191-1/+1
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-192-7/+7
* mesa: Remove unnecessary headers.Vinson Lee2010-02-122-3/+0
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-081-18/+29
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| * meta: remove F suffix from _mesa_Ortho() paramsBrian Paul2010-01-061-3/+3
| * meta: move destination vertex/projection setup out of _mesa_meta_GenerateMipmapBrian Paul2010-01-061-19/+21
| * meta: set viewport and projection matrix in _mesa_meta_GenerateMipmapBrian Paul2010-01-061-0/+9
* | mesa: fix blend enable/disable calls in meta.c codeFrancis Galiegue2010-01-031-6/+16
* | mesa: implement per-buffer color maskingBrian Paul2009-12-292-14/+40
* | mesa: per-buffer blend enabled flagsBrian Paul2009-12-291-5/+13
* | Merge branch 'mesa_7_7_branch'Brian Paul2009-12-211-3/+3
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| * mesa/meta: move BindTexture() call in _mesa_meta_GenerateMipmap()Brian Paul2009-12-141-3/+3
* | mesa: remove unused ctx->Driver.ActiveTexture() hookBrian Paul2009-12-111-1/+0
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* meta: Bind texture to unit 0 for mipmap generationIan Romanick2009-12-091-0/+4
* mesa: remove unused vertex array driver hooksBrian Paul2009-11-161-13/+0
* mesa: use _mesa_get_current_tex_object()Brian Paul2009-11-021-6/+2
* Merge branch 'texformat-rework'Brian Paul2009-10-282-8/+8
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| * mesa: remove ctx->Driver.CompressedTextureSize() hookBrian Paul2009-10-241-1/+0
| * mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-301-1/+1