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path: root/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp
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* i965: Silence unused parameter warningsIan Romanick2016-05-181-2/+1
* i965/vec4: Get rid of the uniform_size arrayJason Ekstrand2016-04-141-1/+0
* i965: Apply VS attribute workarounds in NIR.Kenneth Graunke2016-02-091-109/+0
* i965: Add support for gl_DrawIDARB and enable extensionKristian Høgsberg Kristensen2015-12-291-0/+5
* i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARBKristian Høgsberg Kristensen2015-12-291-1/+5
* i965/vec4: Replace src_reg(imm) constructors with brw_imm_*().Matt Turner2015-11-191-10/+10
* i965/vec4: Don't emit MOVs for unused URB slots.Matt Turner2015-10-211-1/+1
* i965: Use a const nir_shader in backend_shaderJason Ekstrand2015-10-191-1/+1
* i965/shader: Get rid of the shader, prog, and shader_prog fieldsJason Ekstrand2015-10-021-8/+3
* i965/vec4: Get rid of the uniform_vector_size arrayJason Ekstrand2015-10-021-1/+0
* i965: Remove the brw_vue_prog_key base class.Kenneth Graunke2015-09-031-4/+4
* i965: Virtualize vec4_visitor::emit_urb_slot().Kenneth Graunke2015-09-031-0/+26
* i965: Move legacy clip plane handling to vec4_vs_visitor.Kenneth Graunke2015-09-031-0/+62
* i965/vec4: Redefine make_reg_for_system_value() to allow reuse in NIR->vec4 passAlejandro Piñeiro2015-08-031-2/+3
* i965/vs: Remove 'c'/vs_compile from vec4_vs_visitor.Kenneth Graunke2015-07-091-5/+6
* i965/vec4: Move c->last_scratch into vec4_visitor.Kenneth Graunke2015-07-091-1/+1
* i965/vec4: Plumb log_data through so the backend_shader field gets set.Kenneth Graunke2015-07-091-1/+3
* i965: Remove the brw_context from the visitorsJason Ekstrand2015-06-231-2/+2
* i965/vec4_vs: Add an explicit use_legacy_snorm_formula flagJason Ekstrand2015-06-231-4/+5
* i965: Pull calls to get_shader_time_index out of the visitorJason Ekstrand2015-06-231-2/+3
* i965: Use a single index per shader for shader_time.Jason Ekstrand2015-06-231-1/+1
* i965: Use greater-equal cmod to implement maximum.Matt Turner2015-02-191-1/+1
* i965/vec4: Replace debug_flag with debug_enabled.Kenneth Graunke2015-02-191-1/+1
* i965: Separate gl_InstanceID and gl_VertexID uploading.Kenneth Graunke2014-09-121-1/+3
* i965: Expose gl_BaseVertex via a vertex attribute.Kenneth Graunke2014-09-101-2/+5
* i965: Handle SYSTEM_VALUE_VERTEX_ID_ZERO_BASEIan Romanick2014-09-101-0/+1
* i965: Use unreachable() instead of unconditional assert().Matt Turner2014-07-011-2/+1
* i965: Merge resolving of shader program sourceTopi Pohjolainen2014-03-051-2/+2
* i965/vec4: Trivial improvements to the with_writemask() function.Francisco Jerez2014-02-191-6/+6
* i965: Add GS support to INTEL_DEBUG=shader_time.Paul Berry2014-01-211-1/+2
* glsl: move variables in to ir_variable::data, part IITapani Pälli2013-12-121-1/+1
* i965/vec4: Add the ability to suppress register spilling.Paul Berry2013-10-241-1/+1
* i965/vs: Move vs-specific code out of brw_vec4_visitor.cpp.Paul Berry2013-09-051-0/+225