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path: root/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
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* i965: Use brw_stage_state for WM data as well.Kenneth Graunke2013-09-131-20/+20
* i965/gs: add geometry shader support to brw_texture_surfaces.Paul Berry2013-08-311-0/+7
* i965/gs: generalize brw_texture_surfaces in preparation for gs.Paul Berry2013-08-311-31/+33
* i965: Modify signature to update_texture_surface functions.Paul Berry2013-08-311-11/+9
* i965: Move data from brw->vs into a base class if gs will also need it.Paul Berry2013-08-311-2/+2
* i965/gs: Update defines related to GS surface organization.Paul Berry2013-08-311-2/+2
* i965: Switch gen4-6 to using the sampler's base level for GL BASE_LEVEL.Eric Anholt2013-08-301-13/+3
* i965/fs: Make the FS binding table as small as possible.Kenneth Graunke2013-08-191-6/+5
* i965: Use SURF_INDEX_DRAW() for drawbuffer binding table indices.Kenneth Graunke2013-08-191-6/+6
* i965: Cite the 965 PRM for "the data cache is the sampler cache".Kenneth Graunke2013-07-151-3/+3
* i965: Delete intel_context entirely.Kenneth Graunke2013-07-091-7/+7
* i965: Move intel_context::gen and gt fields to brw_context.Kenneth Graunke2013-07-091-14/+7
* i965: Move intel_context::batch to brw_context.Kenneth Graunke2013-07-091-6/+6
* i965: Move intel_context::bufmgr to brw_context.Kenneth Graunke2013-07-091-1/+1
* i965: Move intel_context::vtbl to brw_context.Kenneth Graunke2013-07-091-25/+21
* i965: Pass brw_context to functions rather than intel_context.Kenneth Graunke2013-07-091-7/+5
* i965: Split surface format code into a new file (brw_surface_formats.c).Kenneth Graunke2013-06-281-702/+0
* i965: Stop recomputing the miptree's size from the texture image.Eric Anholt2013-06-261-6/+3
* i965: Drop unused argument to translate_tex_format().Eric Anholt2013-06-261-2/+0
* i965/gen7+: Create an enum for keeping track of fast color clear state.Paul Berry2013-06-121-0/+2
* intel: add layered parameter to update_renderbuffer_surfaceJordan Justen2013-06-021-1/+5
* intel: Rename intel_renderbuffer_tile_offsets.Eric Anholt2013-05-281-2/+2
* intel: Make intel_miptree_get_tile_offsets return a page offset.Eric Anholt2013-05-281-3/+3
* mesa: Track the TexImage being rendered to in the gl_renderbuffer.Eric Anholt2013-05-171-1/+1
* i965: Fill in brw_format_for_mesa_format for some non-rendering formats.Eric Anholt2013-05-151-18/+18
* i965: Use native RGB_FLOAT16 support when available.Eric Anholt2013-05-151-1/+1
* i965: Use the Mesa surface formats for float RGB surfaces.Eric Anholt2013-05-151-2/+2
* i965: Use the new XRGB UNORM formats.Eric Anholt2013-05-151-3/+3
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-111-3/+2
* i965: Sync brw_format_for_mesa_format() table with new Mesa formats.Eric Anholt2013-05-081-1/+31
* i965: Update the surface formats table from the current specs.Eric Anholt2013-05-081-0/+65
* mesa: Make a Mesa core function for sRGB render encoding handling.Eric Anholt2013-04-301-20/+7
* i965: Disable Z16 on contexts that don't require it.Eric Anholt2013-04-291-1/+14
* i965: Make the fragment shader pull constants index by dwords, not vec4s.Eric Anholt2013-04-011-5/+8
* i965: Make the constant surface interface take a normal byte size.Eric Anholt2013-04-011-9/+7
* i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.Kenneth Graunke2013-03-201-1/+2
* i965: Avoid unnecessary copy when depthstencil workaround invoked by clear.Paul Berry2013-03-191-1/+1
* i965: Specialize SURFACE_STATE creation for shader time.Kenneth Graunke2013-03-141-4/+1
* intel: Hook up the WARN_ONCE macro to GL_ARB_debug_output.Eric Anholt2013-03-051-0/+1
* i965: Support multisampling in surface_state for texturesChris Forbes2013-03-021-1/+1
* i965: add support for multisample texturesChris Forbes2013-03-021-0/+2
* i965/gen4: Work around missing sRGB RGB DXT1 support.Eric Anholt2013-02-131-2/+16
* mesa: fixup inconsistent naming of RG16 formatsMarek Olšák2013-02-061-2/+2
* i965: Fix segfaults from 45a28a927ab7f29ff325b9326d386a39ba538c18Eric Anholt2013-02-041-1/+2
* i965: Account for offsets when updating SURFACE_STATE.Abdiel Janulgue2013-02-011-1/+11
* i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.Kenneth Graunke2013-01-251-2/+16
* i965: Use swizzles to force R, G, and B to 0.0 for ALPHA textures.Carl Worth2013-01-231-3/+10
* i965: Use swizzles to force alpha to 1.0 for RED, RG, or RGB textures.Carl Worth2013-01-231-0/+12
* i965: Add support for MESA_FORMAT_RGB_FLOAT32 surfaces.Eric Anholt2013-01-181-1/+1
* intel: Make intel_region's pitch be bytes instead of pixels.Eric Anholt2013-01-181-2/+2