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path: root/src/mesa/drivers/dri/nouveau/nv04_state_raster.c
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* nouveau: only enable stencil func if the visual has stencil bitsIlia Mirkin2014-09-121-1/+1
* nouveau: only enable the depth test if there actually is a depth bufferIlia Mirkin2014-09-121-2/+3
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-1/+1
* nouveau: Use accessor for stencil reference valuesChris Forbes2013-05-151-1/+2
* nouveau: rework and simplify nv04/nv05 driver a bitBen Skeggs2012-04-141-188/+82
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-141-20/+20
* mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlinesBrian Paul2011-03-111-2/+2
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-4/+4
* dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný2010-11-151-3/+4
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-4/+4
* dri/nv04: GL_EXT_secondary_colorAndrew Randrianasulu2010-03-071-0/+8
* dri/nouveau: Add GL_EXT_stencil_wrap for nv04.Andrew Randrianasulu2010-03-041-0/+4
* dri/nouveau: Combine the dummy texture more deterministically on nv0x.Francisco Jerez2010-03-011-1/+4
* dri/nouveau: Fix up the ADD texture environment on nv0x.Francisco Jerez2010-03-011-2/+0
* dri/nouveau: Add two stencil operation cases in nv04_state_raster.c.Andrew Randrianasulu2010-03-011-0/+4
* Import a classic DRI driver for nv0x-nv2x.Francisco Jerez2010-02-041-0/+314