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src
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mesa
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drivers
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dri
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r300
/
compiler
/
radeon_emulate_loops.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
r300c/compiler: remove the compiler too
Marek Olšák
2011-10-28
1
-522
/
+0
*
Revert "r300/compiler: Remove obsolete compiler passes"
Tom Stellard
2011-04-02
1
-0
/
+34
*
r300/compiler: Remove obsolete compiler passes
Tom Stellard
2011-03-31
1
-34
/
+0
*
r300/compiler: Move declaration before code.
Vinson Lee
2010-09-29
1
-2
/
+3
*
r300/compiler: Don't use rc_error() unless the error is unrecoverable
Tom Stellard
2010-09-28
1
-3
/
+3
*
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
1
-2
/
+2
*
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
1
-1
/
+1
*
r300/compiler: add new compiler parameter max_alu_insts
Marek Olšák
2010-09-04
1
-15
/
+12
*
r300/compiler: put emulate_loop_state in radeon_compiler
Marek Olšák
2010-09-04
1
-3
/
+4
*
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
1
-3
/
+5
*
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
1
-16
/
+9
*
r300/compiler: Always unroll loops when doing loop emulation.
Tom Stellard
2010-08-03
1
-7
/
+10
*
r300/compiler: r500 hw support for break and continue in loops.
Tom Stellard
2010-08-03
1
-87
/
+150
*
r300/compiler: Don't unroll loops with continue or break.
Tom Stellard
2010-08-03
1
-1
/
+12
*
r300/compiler: Fix loop unrolling
Tom Stellard
2010-07-03
1
-1
/
+15
*
r300/compiler: Correctly calculate the max number of iterations for loops.
Tom Stellard
2010-07-03
1
-17
/
+8
*
r300/compiler: Handle loops in deadcode analysis.
Tom Stellard
2010-07-03
1
-44
/
+16
*
r300/compiler: Handle more complex conditionals in loops.
Tom Stellard
2010-06-11
1
-71
/
+84
*
r300/compiler: Fix warning.
Tom Stellard
2010-06-11
1
-1
/
+1
*
r300/compiler: Handle SGT and SLE at the beginning of loops.
Tom Stellard
2010-06-11
1
-3
/
+11
*
r300/compiler: Verify assumptions about opcode types.
Tom Stellard
2010-06-11
1
-4
/
+33
*
r300/compiler: Unroll loops that decrement the counter.
Tom Stellard
2010-06-11
1
-49
/
+83
*
r300/compiler: Unroll loops that have a constant number of iterations.
Tom Stellard
2010-06-11
1
-2
/
+209
*
r300/compiler: Implement simple loop emulation
Tom Stellard
2010-06-11
1
-0
/
+183