Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r300c/compiler: remove the compiler too | Marek Olšák | 2011-10-28 | 1 | -32/+0 |
* | r300/compiler: refactor fragment shader compilation | Marek Olšák | 2010-09-04 | 1 | -2/+2 |
* | r300/compiler: refactor vertex shader compilation | Marek Olšák | 2010-09-04 | 1 | -1/+1 |
* | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák | 2010-09-04 | 1 | -4/+3 |
* | r300/compiler: put emulate_loop_state in radeon_compiler | Marek Olšák | 2010-09-04 | 1 | -3/+2 |
* | r300/compiler: Implement hardware assisted loops for vertex shaders. | Tom Stellard | 2010-08-10 | 1 | -1/+2 |
* | r300/compiler: Always unroll loops when doing loop emulation. | Tom Stellard | 2010-08-03 | 1 | -1/+1 |
* | r300/compiler: r500 hw support for break and continue in loops. | Tom Stellard | 2010-08-03 | 1 | -4/+5 |
* | r300/compiler: Handle loops in deadcode analysis. | Tom Stellard | 2010-07-03 | 1 | -1/+21 |
* | r300/compiler: Implement simple loop emulation | Tom Stellard | 2010-06-11 | 1 | -0/+12 |