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path: root/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
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* r300c/compiler: remove the compiler tooMarek Olšák2011-10-281-528/+0
* r300/compiler: implement TXD and TXL opcodesMarek Olšák2011-05-071-0/+2
* r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák2011-04-051-3/+51
* r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák2011-04-041-8/+20
* r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák2011-04-041-0/+3
* r300/compiler: fix the saturate modifier when applied to TEX instructionsMarek Olšák2011-03-121-1/+5
* r300/compiler: remove unused variablesMarek Olšák2011-03-081-1/+1
* r300/compiler: fix equal and notequal shadow compare functionsMarek Olšák2011-03-081-18/+16
* r300/compiler: saturate Z before the shadow comparisonMarek Olšák2011-03-081-37/+44
* r300/compiler: move util functions to radeon_compiler_utilMarek Olšák2010-11-261-0/+2
* r300g: add support for 3D NPOT textures without mipmappingMarek Olšák2010-09-281-1/+31
* r300/compiler: fix shadow sampling with swizzled coordsMarek Olšák2010-09-281-4/+5
* r300/compiler: fix projective mapping of 2D NPOT texturesMarek Olšák2010-09-281-0/+39
* r300g: code cleanupsMarek Olšák2010-09-281-138/+127
* r300/compiler: fix allocation of temporaries in radeonTransformTEXMarek Olšák2010-08-161-2/+6
* r300/compiler: move hardware caps to the radeon_compiler base structMarek Olšák2010-05-261-3/+3
* r300/compiler: silence a warningMarek Olšák2010-05-151-1/+1
* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-081-1/+2
* r300/compiler: fake equal/notequal for shadow samplersMarek Olšák2010-05-081-0/+7
* r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák2010-05-081-23/+36
* r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák2010-05-081-16/+28
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-081-5/+1
* r300/compiler: Remove unnecessary header.Vinson Lee2010-04-171-2/+0
* r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT texturesMarek Olšák2010-04-171-1/+17
* r300/compiler: replace mirrored-repeat emulation with a faster versionMarek Olšák2010-04-171-62/+65
* r300/compiler: make ARB_shadow_ambient optionalMarek Olšák2010-04-161-6/+13
* r300/compiler: restore r500-specific bits of TEX transformationsMarek Olšák2010-04-161-23/+40
* r300/compiler: Save Q for mirror and repeat.Corbin Simpson2010-04-161-22/+20
* r300/compiler: Split off texture fixes to their own file.Corbin Simpson2010-04-161-0/+321