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src
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mesa
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drivers
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dri
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r300
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compiler
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radeon_program_tex.c
Commit message (
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Author
Age
Files
Lines
*
r300c/compiler: remove the compiler too
Marek Olšák
2011-10-28
1
-528
/
+0
*
r300/compiler: implement TXD and TXL opcodes
Marek Olšák
2011-05-07
1
-0
/
+2
*
r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shader
Marek Olšák
2011-04-05
1
-3
/
+51
*
r300/compiler: apply the texture swizzle to shadow pass and fail values too
Marek Olšák
2011-04-04
1
-8
/
+20
*
r300/compiler: propagate SaturateMode down to the result of shadow comparison
Marek Olšák
2011-04-04
1
-0
/
+3
*
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-12
1
-1
/
+5
*
r300/compiler: remove unused variables
Marek Olšák
2011-03-08
1
-1
/
+1
*
r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
2011-03-08
1
-18
/
+16
*
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-08
1
-37
/
+44
*
r300/compiler: move util functions to radeon_compiler_util
Marek Olšák
2010-11-26
1
-0
/
+2
*
r300g: add support for 3D NPOT textures without mipmapping
Marek Olšák
2010-09-28
1
-1
/
+31
*
r300/compiler: fix shadow sampling with swizzled coords
Marek Olšák
2010-09-28
1
-4
/
+5
*
r300/compiler: fix projective mapping of 2D NPOT textures
Marek Olšák
2010-09-28
1
-0
/
+39
*
r300g: code cleanups
Marek Olšák
2010-09-28
1
-138
/
+127
*
r300/compiler: fix allocation of temporaries in radeonTransformTEX
Marek Olšák
2010-08-16
1
-2
/
+6
*
r300/compiler: move hardware caps to the radeon_compiler base struct
Marek Olšák
2010-05-26
1
-3
/
+3
*
r300/compiler: silence a warning
Marek Olšák
2010-05-15
1
-1
/
+1
*
r300g: respect compare mode regardless of sampler type
Marek Olšák
2010-05-08
1
-1
/
+2
*
r300/compiler: fake equal/notequal for shadow samplers
Marek Olšák
2010-05-08
1
-0
/
+7
*
r300/compiler: use perspective division only for TXP in shadow samplers
Marek Olšák
2010-05-08
1
-23
/
+36
*
r300/compiler: make shadow sampler codegen more readable, add comments
Marek Olšák
2010-05-08
1
-16
/
+28
*
r300/compiler: generalize depth texture mode to support arbitrary swizzles
Marek Olšák
2010-05-08
1
-5
/
+1
*
r300/compiler: Remove unnecessary header.
Vinson Lee
2010-04-17
1
-2
/
+0
*
r300/compiler: add emulation of all mirrored-clamp wrap modes for NPOT textures
Marek Olšák
2010-04-17
1
-1
/
+17
*
r300/compiler: replace mirrored-repeat emulation with a faster version
Marek Olšák
2010-04-17
1
-62
/
+65
*
r300/compiler: make ARB_shadow_ambient optional
Marek Olšák
2010-04-16
1
-6
/
+13
*
r300/compiler: restore r500-specific bits of TEX transformations
Marek Olšák
2010-04-16
1
-23
/
+40
*
r300/compiler: Save Q for mirror and repeat.
Corbin Simpson
2010-04-16
1
-22
/
+20
*
r300/compiler: Split off texture fixes to their own file.
Corbin Simpson
2010-04-16
1
-0
/
+321