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path: root/src/mesa/drivers/glide/fxdd.c
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* Drop glide driverKristian Høgsberg2010-02-251-2197/+0
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-2/+2
* mesa: replace old MEMCPY macro with memcpyBrian Paul2010-02-191-3/+3
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-1/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-1/+1
* Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-0/+2
* Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick2009-01-281-2/+0
* Make GL_ARB_vertex_buffer_object mandatoryIan Romanick2009-01-281-1/+0
* Make GL_ARB_texture_compression mandatoryIan Romanick2009-01-281-2/+0
* mesa: prefix more #includes with "main/"Brian Paul2008-09-181-8/+8
* Replace gl_framebuffer's _ColorDrawBufferMask with _ColorDrawBufferIndexesBrian2008-01-061-2/+2
* remove _tnl_arb_vertex_program_stageBrian2007-04-161-1/+0
* Commiting a few minor fixes to glut fbdev (segfault on a separate stack)Sean D'Epagnier2007-02-161-3/+3
* merge current trunk into vbo branchAlan Hourihane2006-11-021-6/+3
* switch remaining drivers over to vboKeith Whitwell2006-10-311-1/+1
* Remove calls to _mesa_ResizeBuffersMESA() - generally replace with code toBrian Paul2006-10-151-2/+10
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-3/+3
* add _tnl_arb_vertex_program_stage to all drivers which already have _tnl_vert...Roland Scheidegger2005-09-091-0/+1
* accomodate new frambuffer changesDaniel Borca2005-05-091-20/+20
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-6/+0
* cleaned up warningsDaniel Borca2005-01-171-12/+11
* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-211-0/+1
* comment reorg.Daniel Borca2004-12-201-30/+42
* small fix for debug pathsDaniel Borca2004-12-061-1/+3
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-271-2/+10
* fix _mesa_image_address2d invocationDaniel Borca2004-11-151-1/+1
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-38/+30
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-2/+2
* stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca2004-09-271-4/+1
* cleanup and bugfixes for fxDDClear()Daniel Borca2004-09-131-75/+36
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
* fixed pixelpiped DrawBitmap / DrawPixels (clipping was upside-down)Daniel Borca2004-07-231-31/+28
* GL_EXT_texture_env_add shouldn't be conditioned by multitex, or should it?Daniel Borca2004-07-201-1/+1
* trying vertex_program...Daniel Borca2004-07-191-1/+4
* minor correctionsDaniel Borca2004-07-161-16/+35
* added GL_ARB_point_sprite.Daniel Borca2004-07-051-11/+13
* added GL_EXT_fog_coord.Daniel Borca2004-07-021-5/+16
* hack for compressed textures with aspectratio greater than 8:1Daniel Borca2004-06-241-1/+0
* Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...Daniel Borca2004-06-191-4/+1
* reworked FXT1Daniel Borca2004-05-311-1/+1
* added GL_NV_blend_squareDaniel Borca2004-05-191-0/+1
* added some core-level extensionsDaniel Borca2004-05-181-0/+2
* minor fixesDaniel Borca2004-05-121-7/+1
* fixed bugs in fxddtex.cDaniel Borca2004-05-101-15/+9
* FXT1 preparationsDaniel Borca2004-04-291-1/+0
* code cleanup hehehDaniel Borca2004-03-291-1/+1
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-3/+4