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path: root/src/mesa/drivers/glide/fxtris.c
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* added GL_EXT_stencil_two_side (yes, it works)Daniel Borca2004-12-211-16/+209
* use float constants.Daniel Borca2004-12-201-13/+13
* fxRasterPrimitive wasn't always receiving the reduced primitiveDaniel Borca2004-12-171-16/+15
* added (back!) option to use non-packedcolorDaniel Borca2004-09-241-2/+94
* clamp size of wide pointsDaniel Borca2004-09-201-2/+6
* cleanup and some changes towards GL_ARB_point_sprite (two-zero)Daniel Borca2004-09-131-16/+22
* make sure the HW is clean before shooting the pipelineDaniel Borca2004-09-031-42/+25
* cleanupDaniel Borca2004-08-161-20/+4
* added GL_ARB_point_sprite.Daniel Borca2004-07-051-23/+93
* added GL_EXT_fog_coord.Daniel Borca2004-07-021-16/+14
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-4/+4
* corrected a bug wrt point_sizeDaniel Borca2004-06-081-10/+56
* reworked FXT1Daniel Borca2004-05-311-3/+0
* GL_TEXTURE_1D and other stories...Daniel Borca2004-01-291-1/+1
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-1/+1
* accomodated new driver_func initializationDaniel Borca2004-01-231-2/+2
* temporary workaround for bad primitives in fx_render_vb_quadsDaniel Borca2004-01-071-4/+12
* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-6/+93
* small bug wrt cullingDaniel Borca2003-12-121-1/+9
* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-51/+155
* accomodate vtx-0-2-branchDaniel Borca2003-11-261-41/+43
* changes to accomodate texture compressionDaniel Borca2003-10-291-10/+12
* Napalm total immersionDaniel Borca2003-10-211-5/+16
* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-5/+3
* updates from Daniel BorcaBrian Paul2003-10-021-69/+465
* remove a _TriangleCaps referenceBrian Paul2003-09-231-4/+5
* fix include paths (Daniel Borca)Brian Paul2003-06-161-36/+36
* updated email addressesBrian Paul2002-10-291-2/+2
* Header file clean-up:Brian Paul2002-10-241-8/+2
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* casts to silence warnings from gcc 2.96Brian Paul2001-11-061-2/+2
* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-16/+19
* fix fallback for stippled polygons, removed a debug messageBrian Paul2001-09-191-6/+7
* remove some debugKeith Whitwell2001-09-181-5/+5
* Fix FX driver to the point where gears & morph3d work.Keith Whitwell2001-09-181-8/+11
* changes to allow the driver to compile - still doesn't work thoughBrian Paul2001-08-291-2/+8
* Fix Alan Barnett's 'try10' display list bug.Keith Whitwell2001-07-171-4/+4
* Committing in .Jouk Jansen2001-07-131-0/+18
* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-468/+651
* fixed vertex color problemsBrian Paul2001-05-021-5/+5
* float color changesKeith Whitwell2001-05-011-4/+4
* Removed DD_Z_NEVER.Brian Paul2001-03-291-1/+1
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-14/+15
* used indent to clean-up the codeBrian Paul2001-03-031-96/+102
* Fixed 'IRound' to 'IROUND' in mmath.hKeith Whitwell2001-01-081-6/+4
* Bring the FX driver into line with core mesa changes.Keith Whitwell2001-01-081-13/+18
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-0/+63
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+568