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* s/BZERO/_mesa_bzero/Brian Paul2002-10-301-2/+2
* more version bumpsBrian Paul2002-10-292-5/+5
* update versioning/extensions for OpenGL 1.4 / Mesa 5.0Brian Paul2002-10-293-7/+8
* updated email addressesBrian Paul2002-10-2910-19/+19
* added some casts for mallocs (bug 630379)Brian Paul2002-10-291-2/+2
* wrapped a few more C library functionsBrian Paul2002-10-253-37/+37
* #include fixesBrian Paul2002-10-252-2/+3
* include GL/glx.hBrian Paul2002-10-251-3/+4
* Header file clean-up:Brian Paul2002-10-2418-83/+36
* Fix projtex interp bugKeith Whitwell2002-10-231-2/+2
* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-171-7/+7
* applied Philippe Houdoin's patch, plus minor clean-upsBrian Paul2002-10-171-75/+27
* context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...Brian Paul2002-10-148-14/+16
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-117-22/+23
* lineloop fixKeith Whitwell2002-10-111-8/+16
* disable XMesaCreatePBuffer() for XFree86Brian Paul2002-10-091-1/+5
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-1/+1
* change fog from GLfloat to GLfloat[4] (like other vertex attribs)Brian Paul2002-10-081-7/+9
* added missing dispatch code for new AGP-related functionsBrian Paul2002-10-083-5/+23
* import from DRI CVSBrian Paul2002-10-082-0/+1252
* Pbuffers seem to work!Brian Paul2002-10-053-109/+202
* more work on fbconfig/pbuffer supportBrian Paul2002-10-053-233/+223
* GLfloat/GLchan updatesBrian Paul2002-10-051-18/+22
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-0412-57/+119
* Fix for bug 618459. Mods to allow compilation on VC++ 5.0 (Michael Krause)Karl Schultz2002-10-041-2/+8
* new texture compression infrastructureBrian Paul2002-09-276-31/+53
* fix bug in index_mask() (bug 609837)Brian Paul2002-09-231-1/+2
* Updated BeOS support (Philippe Houdoin)Brian Paul2002-09-191-664/+855
* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-172-27/+85
* Mark destroyed context as not current. (Frank Warmerdam)Karl Schultz2002-09-121-1/+4
* updated wglGetProcAddressBrian Paul2002-09-042-139/+13
* updates from Daniel BorcaBrian Paul2002-09-039-420/+881
* fixed compilation problem for swdd->SetBufferBrian Paul2002-09-031-2/+2
* Don't call _mesa_initialize_context because we are usingKarl Schultz2002-08-281-11/+2
* stub functions for glXAllocate/FreeMemoryNV()Brian Paul2002-08-224-4/+73
* s/DrawDestMask/_DrawDestMask/Brian Paul2002-08-211-4/+7
* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-212-13/+13
* fix problems in FXgetImage()Brian Paul2002-08-211-15/+14
* fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul2002-08-211-2/+2
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-072-250/+246
* Catch up windows driver with recent context modsKarl Schultz2002-07-291-3/+3
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-0911-293/+177
* CHAN_TYPE==GL_FLOAT clamping. call _tnl_MakeCurrent. (Gerk Huisma)Brian Paul2002-06-301-1/+15
* removed extra right-parenBrian Paul2002-06-252-4/+4
* FRONT_AND_BACK cullingKeith Whitwell2002-06-252-2/+8
* put XSync in get_buffer_size(), plus clean-upBrian Paul2002-06-191-6/+7
* new fix for initial window size problemBrian Paul2002-06-171-3/+1
* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
* fixed window size initialization bugBrian Paul2002-06-161-1/+3
* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1510-65/+49