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path: root/src/mesa/main/buffers.c
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* mesa: Drop manual checks for outside begin/end.Eric Anholt2013-01-211-3/+6
* mesa: Make ES3 glDrawBuffers() only accept BACK/NONE for the winsys fbo.Kenneth Graunke2013-01-151-5/+17
* mesa: Handle GL_BACK correctly for ES 3.0 in glDrawBuffers().Kenneth Graunke2013-01-151-4/+19
* mesa: Rework crazy error code rules in glDrawBuffers().Kenneth Graunke2013-01-151-3/+63
* mesa: Allow glReadBuffer(GL_NONE) for winsys framebuffers.Paul Berry2012-12-201-2/+2
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-2/+2
* mesa: remove FEATURE_GL test from updated_drawbuffers()Brian Paul2012-10-161-2/+0
* Temporarily revert "mesa: remove remaining FEATURE_* defines where protected ...José Fonseca2012-09-151-0/+2
* mesa: remove remaining FEATURE_* defines where protected by API check.Oliver McFadden2012-09-151-2/+0
* mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functionsBrian Paul2012-01-121-6/+7
* mesa: whitespace, 80-column wrapping in buffers.cBrian Paul2012-01-121-2/+6
* mesa: remove _mesa_ffs(), implement ffs() for non-GNU platformsBrian Paul2012-01-121-2/+2
* mesa: Also set the remaining draw buffers to GL_NONE when updating just the f...Henri Verbeet2011-09-251-15/+14
* mesa: refactor, create _mesa_update_draw_buffers() helperBrian Paul2011-06-161-0/+21
* mesa: Flush vertices before updating drawbuffer computed state.Eric Anholt2011-05-261-7/+7
* mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.Eric Anholt2011-05-261-10/+26
* mesa: Also update the color draw buffer if it's explicitly set to GL_NONE.Henri Verbeet2011-04-101-1/+1
* mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee2011-01-051-0/+1
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mesa: Remove unnecessary headers from buffers.c.Vinson Lee2010-01-181-2/+0
* mesa: remove old commentBrian Paul2009-11-171-1/+0
* mesa: remove a bit of old codeBrian Paul2009-11-171-1/+0
* mesa: fix infinite loop bug in _mesa_drawbuffers()Brian Paul2009-11-051-1/+2
* mesa: clean-up formattingBrian Paul2009-11-031-1/+1
* mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()Brian Paul2009-11-031-1/+1
* mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()Brian Paul2009-11-031-9/+29
* mesa: use ffs() to shorten loop in _mesa_drawbuffers()Brian Paul2009-11-031-6/+10
* mesa: added assertion, another commentBrian Paul2009-11-031-1/+3
* mesa: in glReadBufer() set _NEW_BUFFERS, not _NEW_PIXELBrian Paul2009-05-011-1/+1
* mesa: fix glRead/DrawBuffer(GL_AUXn) error valueBrian Paul2009-03-121-0/+8
* mesa: remove unused AUX buffersBrian Paul2009-03-021-12/+0
* glDrawBuffers(n==0) is validRobert Ellison2009-02-121-3/+8
* mesa: merge gallium-0.2 into gallium-master-mergeBrian Paul2009-02-091-1/+2
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| * Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell2008-09-111-339/+3
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| | * mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-091-38/+0
| | * mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul2008-06-091-79/+0
| | * mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-06-091-143/+1
| | * mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-091-75/+0
| | * Set _NEW_BUFFERS in glRead/DrawBuffer().Brian2007-10-301-2/+2
| | * Add some FLUSH_CURRENT() calls.Brian2007-10-171-0/+2
| | * remove st_draw.h includeBrian2007-08-021-2/+0
| | * Reroute some clear functionality.Keith Whitwell2007-08-021-8/+0
| | * Checkpoint: glClear changes - working, bug very rough.Brian2007-08-011-0/+10
* | | mesa: more info in error messagesBrian Paul2009-02-041-2/+3
* | | Make GL_ARB_draw_buffers mandatoryIan Romanick2009-01-281-4/+0
* | | mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-09-211-38/+0
* | | mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to fram...Brian Paul2008-09-211-79/+0
* | | mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-09-211-148/+1
* | | mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-09-211-75/+0