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path: root/src/mesa/main/colortab.c
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* Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian2007-08-161-213/+93
* merge from masterBrian2007-03-211-201/+112
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| * Colortable re-org.Brian2007-03-161-201/+112
* | in _mesa_GetColorTable, return silently if table size is 0Brian2007-03-151-2/+6
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* fixes for C++ warnings/errorsBrian2007-01-231-2/+2
* In _mesa_pack_rgba_span_float() we don't need to make a temporary copy ofBrian Paul2006-10-131-1/+1
* s/GL_FALSE/0x0/Brian Paul2006-10-131-1/+1
* Revamp color table code.Brian Paul2006-10-131-234/+94
* fixes for CHAN_BITS!=8Brian Paul2006-04-271-14/+50
* s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul2005-10-051-18/+18
* fudge set_component_sizes() a bit, see commentsBrian Paul2005-09-031-1/+5
* fix a few proxy color table bugs (bug 4270)Brian Paul2005-08-281-8/+11
* move set_component_sizes() to fix bug 3135Brian Paul2005-04-271-1/+3
* uint*t -> u_int*t changesAlan Hourihane2004-12-141-3/+2
* GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul2004-11-101-2/+2
* PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul2004-10-311-9/+62
* Update the doxygen configuration file.Jose Fonseca2004-09-091-5/+5
* New glTexImage code.Brian Paul2004-04-221-2/+2
* Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul2004-02-281-2/+1
* rename some span pack/unpack functions for better uniformityBrian Paul2004-02-281-3/+3
* consolidate some codeBrian Paul2004-02-281-138/+126
* replace color table FloatTable boolean with Type enumBrian Paul2004-02-281-34/+50
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-9/+9
* Restore more code lost during last big merge.Brian Paul2003-07-221-16/+24
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-20/+46
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-261-49/+49
* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-9/+134
* Header file clean-up:Brian Paul2002-10-241-7/+2
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-2/+1
* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-291-4/+2
* added missing texture cube map targetsBrian Paul2002-06-081-3/+66
* more warning fixes (Karl Schultz)Brian Paul2001-09-151-3/+3
* more work on float colors (still not finished)Brian Paul2001-07-141-2/+1
* Minor fixes for Win32 (Karl Schultz).Brian Paul2001-04-201-2/+2
* Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk...Brian Paul2001-04-101-20/+20
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-37/+3
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-8/+8
* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul2001-03-071-7/+18
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-29/+29
* colortable w/ size=0 wasn't handled correctlyBrian Paul2001-02-271-97/+80
* Major rework of tnl moduleKeith Whitwell2000-12-261-14/+9
* generate GL_INVALID_OPERATION error for bad image format/type combinationsBrian Paul2000-12-101-3/+3
* set default table size to 0, minor error check fixBrian Paul2000-12-091-6/+12
* More auto* build system updatesJon Taylor2000-11-231-1/+2
* call gl_update_state() if needed in glGetColorTable, glGetConvolutionFilterBrian Paul2000-11-211-1/+5
* added some RENDER_START/RENDER_FINISH macros. Minor GLchan changesBrian Paul2000-11-211-1/+5
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-16/+16
* minor changes to silence compiler warningsBrian Paul2000-11-101-1/+2