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path: root/src/mesa/main/dd.h
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* s/GLuint/GLbitfield/Brian Paul2006-01-091-1/+1
* Added FinishRenderTexture() device driver function to indicate whenBrian Paul2005-12-011-0/+3
* Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).Brian Paul2005-11-161-1/+2
* Added _mesa_light() helper function so we can avoid transforming thenBrian Paul2005-11-121-1/+4
* some initial work on upcoming GL_EXT_framebuffer_blit extensionBrian Paul2005-11-081-0/+6
* Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.Brian Paul2005-09-141-6/+0
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-9/+1
* Prototype implementation of new GL_EXT_timer_query extension (not finalized y...Brian Paul2005-09-021-2/+4
* Rearrange the code related to GL_ARB_occlusion_object to generalize queryBrian Paul2005-08-271-0/+8
* Change prototype for TextureMemCpy to return void* (was void).Karl Schultz2005-05-241-1/+1
* Import Thomas Helstrom's SSE memcpy code from the via X.org driver.Keith Whitwell2005-05-231-0/+13
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-5/+10
* add FreeTexImageData hook to help single-copy texturing in driversKeith Whitwell2005-03-221-0/+5
* More GL_EXT_framebuffer_object: rename some things, added device driver hooks.Brian Paul2005-02-241-1/+12
* Determine ahead of time whether a display list will include verticesKeith Whitwell2005-01-221-3/+4
* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-121-1/+10
* Added driver hooks for GetTexImage() and GetCompressedTexImage().Brian Paul2004-12-121-4/+20
* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-271-1/+9
* added support for GL_ARB_draw_buffersBrian Paul2004-10-021-0/+2
* minor doxygen updatesBrian Paul2004-05-141-3/+0
* Removed the old teximage code.Brian Paul2004-04-271-11/+7
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-17/+3
* Make it easier for drivers to create "subclasses" of the existingKeith Whitwell2004-02-141-1/+11
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-1/+1
* added device driver hooks for BindProgram, NewProgram, DeleteProgramBrian Paul2004-01-231-0/+13
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-211-1/+0
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-59/+40
* Merge vtx-0-2-branchKeith Whitwell2003-11-241-17/+18
* texture compressionDaniel Borca2003-10-291-0/+11
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-61/+61
* move some functions, add some commentsBrian Paul2003-09-171-32/+40
* Added most of the infrastructure required to supportIan Romanick2003-09-091-0/+33
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-240/+492
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-011-4/+11
* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-111-2/+6
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-041-9/+1
* new texture compression infrastructureBrian Paul2002-09-271-50/+1
* GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul2002-09-061-1/+10
* Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul2002-07-091-24/+11
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-151-8/+7
* vertex program attribute array workBrian Paul2002-04-211-1/+3
* buffer resize changesBrian Paul2002-03-161-6/+12
* More suport for t&l driversKeith Whitwell2002-02-131-3/+3
* vertex program check-inBrian Paul2001-12-141-1/+4
* dispatch changes to minimize hassle with XFree86 libGLBrian Paul2001-12-041-9/+9
* API dispath updatesBrian Paul2001-11-181-9/+9
* Enable GL_ARB_texture_compression for XMesa/GLX driver. TextureBrian Paul2001-06-151-16/+6
* More texture image changes.Brian Paul2001-04-041-1/+9
* Add PolygonOffset driver callback.Gareth Hughes2001-03-221-8/+9