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path: root/src/mesa/main/enable.c
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* First batch of OpenGL SI related changes:Brian Paul2000-09-261-9/+9
* added more extensions testing codeBrian Paul2000-08-301-5/+16
* implemented new ImageTransferState bitmaskBrian Paul2000-08-211-1/+11
* more work on GL_ARB_texture_cube_mapBrian Paul2000-05-231-31/+29
* initial code for GL_ARB_texture_cube_mapBrian Paul2000-05-221-1/+41
* Err, initial code for GL_EXT_convolution, not histogramBrian Paul2000-05-071-1/+1
* initial code for GL_EXT_histogram extensionBrian Paul2000-05-071-1/+20
* toggle DD_LINE_SMOOTH in GL_LINE_SMOOTH caseBrian Paul2000-05-051-1/+2
* implemented GL_EXT_histogram extensionBrian Paul2000-05-041-1/+11
* more GL_SGI_color_table extension workBrian Paul2000-04-121-3/+20
* added GL_SGIX/SGIS_pixel_texture extensionBrian Paul2000-04-071-1/+21
* more GL_HP_occlusion_test workBrian Paul2000-04-041-1/+5
* initial implementation of GL_HP_occlusion_test extensionBrian Paul2000-03-111-1/+24
* removed Driver.UseGlobalTexturePalette()Brian Paul2000-03-071-3/+1
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-23/+27
* fix for colormaterialKeith Whitwell1999-11-101-1/+3
* clean-up of header includes (Daryll)Brian Paul1999-11-081-4/+1
* enable lighting even if no light sources are turned onBrian Paul1999-10-201-2/+2
* Fixed includes & added a few hooks for the DRI.Keith Whitwell1999-10-081-2/+8
* Large patch:Keith Whitwell1999-09-181-1/+2
* removed TexCoordUnit from GLcontext, use Array.ActiveTexture insteadBrian Paul1999-09-071-4/+4
* various pipeline bugsKeith Whitwell1999-08-261-3/+3
* glIsEnabled(GL_TEXTURE_3D) was wrongBrian Paul1999-08-191-2/+2
* Initial revisionjtg1999-08-191-0/+699