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path: root/src/mesa/main/get_gen.py
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* Initial implementation of MESA_texture_arrayIan Romanick2007-05-161-0/+6
* merge from masterBrian2007-03-211-13/+13
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| * Colortable re-org.Brian2007-03-161-3/+3
| * Re-org of gl_pixel_attrib struct.Brian2007-03-141-10/+10
* | added GL_CURRENT_PROGRAMBrian2007-03-091-1/+8
* | Merge branch 'origin' into glsl-compiler-1Brian2007-02-221-1/+1
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| * Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...Keith Whitwell2007-01-161-0/+1
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| * | merge current trunk into vbo branchAlan Hourihane2006-11-021-4/+6
| * | oops, get.c is autogeneratedKeith Whitwell2006-10-301-1/+1
* | | Lots of assorted changes for new GLSL compiler backend.Brian2006-12-151-1/+1
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* | Added GL_STENCIL_BACK_WRITEMASKBrian Paul2006-11-021-0/+1
* | Added a few new ctx->Const. fields for shader-related limits.Brian Paul2006-11-011-4/+6
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* whitespace clean-upBrian Paul2006-10-241-1/+1
* added GL_CURRENT_RASTER_SECONDARY_COLOR query (OpenGL 2.1)Brian Paul2006-09-131-1/+6
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-51/+51
* Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul2006-05-091-2/+3
* Put color index attribute into the 6th attribute slot.Brian Paul2006-04-251-1/+2
* Fix comment about MaxTextureUnits, needs to be min of coord and image units.Brian Paul2006-04-131-2/+1
* Queries of GL_READ_BUFFER and GL_DRAW_BUFFER were still returning theBrian Paul2006-03-191-6/+6
* Use standard ARB names instead of vendor-specific NV names for the ARB/NV_ver...Roland Scheidegger2006-03-031-36/+36
* Fix more enums defined not only by one extension when queried by glGet (GL_CO...Roland Scheidegger2006-03-021-11/+12
* Fix glGet with enums which are used not only in NV_vertex_program, but other ...Roland Scheidegger2006-03-011-14/+48
* Allow error checking to look for presence of either of two extensions.Brian Paul2006-02-281-189/+196
* Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can beBrian Paul2005-12-141-34/+0
* Re-org and clean-up of vertx/fragment program limits (instructions,Brian Paul2005-11-011-1/+1
* Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,Brian Paul2005-10-081-0/+4
* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-15/+0
* need to flush vertices for GL_OCCLUSION_TEST_RESULT_HP queryBrian Paul2005-07-151-1/+2
* fix for-loop in _mesa_GetDouble to avoid out of bounds memory readBrian Paul2005-06-261-1/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-20/+34
* apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and r...Brian Paul2005-04-301-1/+2
* ARB_fragment/vertex_shader stateMichal Krol2005-04-141-1/+16
* glGet*(GL_FRAGMENT_PROGRAM_BINDING_NV) was returning the vertex program binding.Brian Paul2005-02-091-1/+1
* additional work on GL_EXT_framebuffer_objectBrian Paul2005-02-071-0/+14
* fix max viewport queryBrian Paul2005-01-301-1/+3
* fix MAX_VERTEX_ATTRIBS_ARB queryMichal Krol2005-01-181-1/+1
* _mesa_GetInteger/Float/Boolean/Doublev() are now generated with the newBrian Paul2005-01-161-0/+1149