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path: root/src/mesa/main/light.h
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* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-14/+14
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-4/+3
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-3/+23
* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
* wrapped a few more C library functionsBrian Paul2002-10-251-2/+2
* more warning fixes (Karl Schultz)Brian Paul2001-09-141-2/+3
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-2/+2
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-3/+2
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-20/+18
* Fix propogation of material values in VB's that don't reach the lightingKeith Whitwell2001-02-151-1/+5
* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-061-6/+5
* Major rework of tnl moduleKeith Whitwell2000-12-261-4/+5
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-13/+1
* Committing in .Jouk Jansen2000-11-221-12/+12
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-10/+18
* Basic work to support deep color channels:Brian Paul2000-10-281-3/+3
* updating mat ambient/emissive was broke. always compute ctx->EyeZDirBrian Paul2000-06-261-3/+3
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-28/+50
* Initial revisionjtg1999-08-191-0/+103