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path: root/src/mesa/main/mtypes.h
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* mesa: added gl_program_constants::MaxAddressOffsetBrian Paul2011-03-021-0/+1
* mesa: remove GL_SGI_texture_color_table supportBrian Paul2011-02-281-12/+0
* mesa: remove the MESA_NO_DITHER env varBrian Paul2011-02-171-3/+0
* mesa: use gl_format type instead of GLuintBrian Paul2011-02-161-2/+2
* vbo: bind arrays only when necessaryMarek Olšák2011-02-141-0/+1
* mesa: remove some unused gl_shader fieldsBrian Paul2011-02-111-2/+0
* mesa: remove unused BITFIELD64 macrosBrian Paul2011-02-081-16/+1
* mesa/965: add support for GL_EXT_framebuffer_sRGB (v2)Dave Airlie2011-02-051-0/+3
* mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IRChad Versace2011-01-261-0/+18
* mesa: Add AMD_conservative_depth to extension listChad Versace2011-01-261-0/+1
* mesa: get rid of _NEW_ACCUM, clean-up _NEW_* #definesBrian Paul2011-01-231-32/+29
* mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie2011-01-211-0/+5
* mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul2011-01-201-4/+0
* mesa: move extra prim mode #definesBrian Paul2011-01-201-0/+5
* mesa: minor formatting fixesBrian Paul2011-01-201-4/+7
* mesa: document sRGBDecode fieldBrian Paul2011-01-201-1/+1
* mesa: implement glGetShaderPrecisionFormat()Brian Paul2011-01-191-0/+14
* mesa/swrast: implement EXT_texture_sRGB_decodeDave Airlie2011-01-161-0/+2
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-6/+14
* mesa: support for GL_ARB_instanced_arraysBrian Paul2011-01-151-0/+1
* Merge branch 'draw-instanced'Brian Paul2011-01-151-0/+14
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| * mesa: add PROGRAM_SYSTEM_VALUE and related tokensBrian Paul2010-12-081-0/+14
* | mesa: Add extension enable bit for GL_ARB_ES2_compatibility.Eric Anholt2011-01-141-0/+1
* | mesa: Change OES_standard_derivatives to be stand-alone extensionChad Versace2011-01-131-0/+1
* | mesa: Refactor handling of extension stringsChad Versace2011-01-121-0/+3
* | mesa: Make _mesa_choose_tex_format() choose formats out of a supported table.Eric Anholt2011-01-041-0/+3
* | mesa: raise max texture sizes to 16KBrian Paul2010-12-021-0/+1
* | glsl: Lower ir_binop_pow to a sequence of EXP2 and LOG2Ian Romanick2010-12-011-0/+1
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* mesa: replace #defines with new gl_shader_type enumBrian Paul2010-11-231-8/+14
* mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger2010-11-101-5/+3
* mesa: move the gl_config struct declarationBrian Paul2010-11-021-54/+62
* mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXTBrian Paul2010-10-281-0/+3
* mesa: add gl_client_array::Integer field and related vertex array state codeBrian Paul2010-10-281-0/+1
* Track separate programs for each stageIan Romanick2010-10-271-2/+8
* mesa: Track an ActiveProgram distinct from CurrentProgramIan Romanick2010-10-271-1/+12
* mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick2010-10-271-0/+1
* mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul2010-10-231-0/+3
* mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul2010-10-231-0/+1
* glsl: Slightly change the semantic of _LinkedShadersIan Romanick2010-10-141-4/+5
* Drop the "neutral" tnl moduleKristian Høgsberg2010-10-141-29/+0
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-44/+44
* Drop GLframebuffer typedef and just use struct gl_framebufferKristian Høgsberg2010-10-131-5/+4
* Rename GLvisual and __GLcontextModes to struct gl_configKristian Høgsberg2010-10-131-17/+4
* gl: Remove unused GLcontextModes fieldsKristian Høgsberg2010-10-131-21/+0
* Get rid of GL/internal/glcore.hKristian Høgsberg2010-10-131-0/+87
* glsl: add support for shader stencil exportDave Airlie2010-10-131-0/+1
* mesa: add support for FRAG_RESULT_STENCIL.Dave Airlie2010-10-131-2/+3
* gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg2010-10-071-0/+1
* mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick2010-10-011-1/+1
* Remove GL_EXT_cull_vertexIan Romanick2010-09-271-2/+0