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path: root/src/mesa/main/rastpos.c
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-1/+1
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
* Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragmentBrian Paul2004-04-231-1/+1
* apply texgen/texture matrix in glRasterPosBrian Paul2004-04-191-63/+183
* current raster color index should be GLfloatBrian Paul2003-11-251-5/+5
* casts for g++Brian Paul2003-11-251-2/+2
* Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett2003-10-211-48/+48
* Silence compiler warnings about implicit casts or conversions by supplying ex...Karl Schultz2003-08-301-1/+1
* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-051-12/+13
* replace assertion with conditionalBrian Paul2003-07-301-2/+1
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-171-17/+123
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-011-88/+100
* add missing return in raster_pos4f()Brian Paul2003-04-081-3/+3
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-6/+5
* Header file clean-up:Brian Paul2002-10-241-5/+1
* dispatch offsets for ARB_window_posBrian Paul2002-05-271-82/+1
* Minor change to current raster position and texcoords.Brian Paul2002-05-091-3/+3
* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-291-4/+3
* finished up GL_ARB_window_posBrian Paul2002-02-151-122/+91
* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-181-4/+4
* vertex program check-inBrian Paul2001-12-141-22/+25
* added test implementation of GL_ARB_window_posBrian Paul2001-11-181-1/+137
* more compiler warning fixesKarl Schultz2001-09-181-27/+31
* Remove _BaseAlpha, fix reflect lighting bug.Keith Whitwell2001-07-281-3/+2
* fixed segfault (NULL _ShineTable[0]) in shade_rastpos()Brian Paul2001-07-051-1/+4
* More raster fog coord fixes.Brian Paul2001-06-261-22/+42
* added GL_IBM_rasterpos_clip extensionBrian Paul2001-06-261-2/+22
* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-1/+237
* added current raster fog coord and related codeBrian Paul2001-05-301-2/+2
* fix from JoukKeith Whitwell2001-05-011-3/+3
* Support for floating point color representation in tnl module.Keith Whitwell2001-04-281-5/+5
* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-7/+7
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-3/+3
* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-5/+5
* minor clean-upBrian Paul2001-01-031-24/+25
* Major rework of tnl moduleKeith Whitwell2000-12-261-9/+3
* Added MaxClipPlanes and MaxLights to gl_constants struct so T&LBrian Paul2000-11-271-2/+2
* Support for swappable t&l modules, including an example one in the FXKeith Whitwell2000-11-241-2/+2
* Committing in .Jouk Jansen2000-11-221-30/+30
* Move the transform and lighting code to two new directoriesKeith Whitwell2000-11-161-6/+197
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-7/+2
* - Changes for new software rasterizer modulesKeith Whitwell2000-11-051-10/+10
* renamed Current.ByteColor Current.ColorBrian Paul2000-10-291-5/+5
* New colormac.h file for color-related macros.Brian Paul2000-10-281-3/+6
* Basic work to support deep color channels:Brian Paul2000-10-281-3/+3
* support for N texture unitsBrian Paul2000-09-301-2/+2
* First batch of OpenGL SI related changes:Brian Paul2000-09-261-4/+4
* runtime selectable depth buffer depthBrian Paul2000-03-031-3/+3
* updated includes for source file reorgBrian Paul2000-02-021-1/+2
* first big check-in of new Mesa 3.3 codeBrian Paul1999-11-111-71/+141