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path:
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src
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mesa
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main
/
teximage.h
Commit message (
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Author
Age
Files
Lines
*
core: Implement GL_OES_EGL_image entry points
Kristian Høgsberg
2010-02-24
1
-0
/
+2
*
mesa: make _mesa_get_current_tex_objec() public
Brian Paul
2009-11-02
1
-0
/
+3
*
mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.c
Brian Paul
2009-08-13
1
-19
/
+0
*
mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.c
Brian Paul
2009-08-13
1
-8
/
+15
*
mesa/main: Add functions to clear and dirty texture objects.
Chia-I Wu
2009-08-05
1
-0
/
+4
*
mesa: in textore.c, only adjust image for convolution if image is a color format
Brian Paul
2008-10-22
1
-0
/
+3
*
added _mesa_tex_target_to_face()
Brian
2008-09-21
1
-0
/
+5
*
improve some comments, clean-up formatting
Brian
2007-05-21
1
-5
/
+6
*
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
1
-2
/
+19
*
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-11
1
-2
/
+5
*
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Brian Paul
2005-07-05
1
-2
/
+9
*
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-03-22
1
-1
/
+6
*
New error checking in _mesa_GetTexImage().
Brian Paul
2004-01-24
1
-3
/
+3
*
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-10-21
1
-20
/
+20
*
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-07-17
1
-3
/
+12
*
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
Brian Paul
2003-04-04
1
-4
/
+7
*
New device driver hooks for texture object and texture image creation to
Brian Paul
2003-04-01
1
-3
/
+12
*
new _mesa_max_texture_levels() helper function - not used everywhere yet
Brian Paul
2002-10-18
1
-1
/
+4
*
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
1
-2
/
+2
*
API dispath updates
Brian Paul
2001-11-18
1
-2
/
+2
*
initial support for GL_SGIS_generate_mipmap extension
Brian Paul
2001-05-21
1
-1
/
+14
*
change glTexImage3D() internalFormat to GLenum to match other OpenGLs
Brian Paul
2001-03-26
1
-2
/
+2
*
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-12
1
-3
/
+2
*
Overhaul of texture image handling.
Brian Paul
2001-02-06
1
-18
/
+1
*
Committing in .
Jouk Jansen
2000-11-22
1
-8
/
+8
*
added _mesa_get_teximages_from_driver()
Brian Paul
2000-10-16
1
-3
/
+9
*
added const to _mesa_select_tex_object()
Brian Paul
2000-09-05
1
-3
/
+3
*
finished compressed texture support (Bill White)
Brian Paul
2000-08-29
1
-3
/
+5
*
Committing in .
Jouk Jansen
2000-06-05
1
-2
/
+6
*
more work on GL_ARB_texture_compression
Brian Paul
2000-05-24
1
-2
/
+7
*
initial work for GL_ARB_texture_compression
Brian Paul
2000-05-23
1
-1
/
+43
*
more texture cube work, misc code clean-up
Brian Paul
2000-05-23
1
-1
/
+6
*
more work on GL_ARB_texture_cube_map
Brian Paul
2000-05-23
1
-1
/
+6
*
put _mesa prefix on some functions
Brian Paul
2000-03-27
1
-3
/
+7
*
replaced decode_internal_format() with _mesa_base_tex_format()
Brian Paul
2000-03-23
1
-1
/
+5
*
added _mesa_TexImage3DEXT()
Brian Paul
2000-01-31
1
-2
/
+9
*
first big check-in of new Mesa 3.3 code
Brian Paul
1999-11-11
1
-64
/
+57
*
new texture image processing
Brian Paul
1999-11-03
1
-77
/
+22
*
Initial revision
jtg
1999-08-19
1
-0
/
+186