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* Version defines. include "version.h" in a few files.Brian Paul2003-05-272-4/+46
* check buffer->UseSoftware*Buffer in _mesa_free_framebuffer_data()Brian Paul2003-05-271-18/+20
* a couple casts (Evgeny Kotsuba)Brian Paul2003-05-261-2/+2
* added a couple castsBrian Paul2003-05-151-2/+2
* added GL_ARB_vertex_program functionsBrian Paul2003-05-101-4/+82
* fix scalar literal parsing glitchesBrian Paul2003-05-102-4/+20
* fix MapBufferARB() return typeBrian Paul2003-05-102-6/+8
* clamp fog colorBrian Paul2003-05-101-8/+6
* added comment about MAX_WIDTH and texturesBrian Paul2003-05-081-1/+1
* Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul2003-05-0110-120/+195
* don't try to clear non-existant buffersBrian Paul2003-04-291-8/+12
* Committing in .Jouk Jansen2003-04-291-0/+1
* LOG2() clean-up (Klaus Niederkrueger)Brian Paul2003-04-281-8/+8
* remove unneeded unsigned int / zero comparisonsBrian Paul2003-04-211-8/+5
* Implemented GL_EXT_depth_bounds_test.Brian Paul2003-04-218-12/+138
* alias ARB/NV program functions where possibleBrian Paul2003-04-216-121/+98
* silence warningBrian Paul2003-04-211-3/+3
* minor re-org of program matrix, program local parameter limitsBrian Paul2003-04-186-46/+69
* more GL_ARB_vertex/fragment_program bitsBrian Paul2003-04-182-6/+139
* fix some glBindProgramNV/ARB detailsBrian Paul2003-04-172-14/+37
* added LoadProgramNV and RequestResidentProgramsNVBrian Paul2003-04-171-12/+70
* Added arbprogram.c to Makefiles.Brian Paul2003-04-1712-80/+350
* checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.Brian Paul2003-04-1710-149/+649
* Some groundwork for GL_ARB_vertex/fragment_program.Brian Paul2003-04-119-29/+925
* basic work on GL_ARB_vertex_buffer_objectBrian Paul2003-04-094-8/+389
* fix string compare bugBrian Paul2003-04-081-2/+6
* add missing return in raster_pos4f()Brian Paul2003-04-081-3/+3
* fix some problems parsing scalar source argumentsBrian Paul2003-04-081-28/+43
* Added ctx->Texture._EnabledCoordUnits bitfield.Brian Paul2003-04-084-26/+31
* added _mesa_realloc()Brian Paul2003-04-082-4/+16
* scalar source reg can be a scalar or vector literalBrian Paul2003-04-071-1/+11
* minor parser fixes, program print-out fixesBrian Paul2003-04-071-24/+62
* fix typoBrian Paul2003-04-071-2/+2
* Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul2003-04-071-1/+9
* Pass 4th element correctly in loopback_VertexAttrib4svNVKeith Whitwell2003-04-051-2/+3
* fragment program named constants and named program parameters basically work nowBrian Paul2003-04-054-50/+73
* Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, heightBrian Paul2003-04-045-341/+280
* some texture compression odds & endsBrian Paul2003-04-034-17/+216
* simplify CEILF, FLOORF, FABSF stuffBrian Paul2003-04-031-11/+8
* added GL_PROXY_TEXTURE_RECTANGLE_NV to is_proxy_target()Brian Paul2003-04-011-3/+2
* clean-up current state initializationBrian Paul2003-04-011-9/+8
* added GL_FRAGMENT_PROGRAM_NV (Alan Matsuoka)Brian Paul2003-04-011-1/+17
* minor initialization fixesBrian Paul2003-04-011-2/+4
* improve some error messagesBrian Paul2003-04-011-6/+6
* GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query was returning strideBrian Paul2003-04-011-5/+5
* GL_FOG_COORDINATE_SOURCE_EXT query was missingBrian Paul2003-04-011-1/+17
* fix GL_LIST_MODE, GL_CURRENT_MATRIX_STACK_DEPTH_NV and GL_CURRENT_MATRIX_NV q...Brian Paul2003-04-011-17/+37
* fix default compare modeBrian Paul2003-04-011-2/+2
* New device driver hooks for texture object and texture image creation toBrian Paul2003-04-017-388/+477
* _mesa_realloc() fixBrian Paul2003-04-011-7/+7