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* mesa: undo accidental setting of _ForceEyeCoordsKeith Whitwell2008-05-301-1/+1
* ffvertex: emit full LIT when attenuating (needs the 1 in X position)Keith Whitwell2008-05-272-19/+32
* ffvertex: don't compute whole eye vector if only eye.z is requiredKeith Whitwell2008-05-271-3/+27
* Revert "mesa: save a temp on normalizes"Keith Whitwell2008-05-241-4/+6
* mesa: pre-swizzle normal scale state valueKeith Whitwell2008-05-241-2/+1
* mesa: evaluate _NeedEyeCoords prior to generating internal vertex shaderKeith Whitwell2008-05-241-12/+14
* mesa: save a temp on normalizesKeith Whitwell2008-05-231-6/+4
* mesa: further degenerate the special case lit substituteKeith Whitwell2008-05-231-9/+12
* mesa: don't emit LIT instruction when mat shininess known to be zeroKeith Whitwell2008-05-231-31/+102
* mesa: do object-space lighting in ffvertex_prog.cKeith Whitwell2008-05-231-29/+50
* Fix program refcounting assertion failure during context tear-downBrian Paul2008-05-191-22/+24
* alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul2008-05-183-152/+100
* mesa: free shader program data before deleting shader objects.Brian2008-05-061-0/+16
* gallium: implement full reference counting for vertex/fragment programsBrian2008-05-063-24/+38
* mesa: comments, whitespaceBrian2008-05-061-24/+19
* fix _mesa_ffs for alternative compilersAlan Hourihane2008-05-051-19/+17
* Fix build problem with MSVCAlan Hourihane2008-05-011-3/+7
* Add support for GL_REPLACE_EXT texture env mode.Brian Paul2008-04-301-1/+6
* mesa: added _mesa_scale_and_bias_depth_uint()Brian Paul2008-04-292-0/+18
* gallium: fix typo s/_mesa_unmap_drapix_pbo/_mesa_unmap_drawpix_pbo/Brian Paul2008-04-252-4/+4
* mesa: adjust glBitmap coords by a small epsilonBrian Paul2008-04-241-2/+3
* mesa: no longer combine vertex/fragment shader parameters/uniformsBrian2008-04-041-3/+5
* Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian2008-04-043-76/+29
* Finish up ATI_separate_stencilBrian2008-04-044-768/+757
* add missing _mesa_StencilFuncSeparateATI functionRoland Scheidegger2008-04-042-0/+77
* mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul2008-03-281-1/+1
* delete default programs with ctx->Driver.DeleteProgram()Brian2008-03-221-2/+2
* Refactor PBO validate/map code.Brian2008-03-213-76/+74
* add a number of PBO validate/map/unmap functionsBrian Paul2008-03-212-4/+222
* Fix some PBO breakage.Brian2008-03-212-11/+6
* mesa: clamp point size in vertex program when computing attenuated sizeBrian Paul2008-03-141-3/+4
* fix Height2/Depth2 init problem when using texture bordersBrian2008-03-101-6/+17
* Remove files of unsupported build systems.José Fonseca2008-02-251-221/+0
* gallium: take pitch/stride into account in mipmap generationBrian2008-02-112-32/+55
* code refactoring, new next_mipmap_level_size() functionBrian2008-02-111-25/+50
* added _mesa_tex_target_to_face()Brian2008-02-112-7/+18
* refactor code, export _mesa_generate_mipmap_level()Brian2008-02-112-42/+67
* move _mesa_format_to_type_and_comps() to texformat.cBrian2008-02-113-167/+178
* reorder cases in do_row()Brian2008-02-111-168/+173
* re-indent do_row()Brian2008-02-111-306/+288
* checkpoint- consolidation in do_row()Brian2008-02-111-26/+16
* checkpoint- remove dependencies on gl_texture_format to make code re-usable b...Brian2008-02-111-158/+266
* Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian2008-02-085-29/+10
* Added ctx->Driver.GenerateMipmap() driver hookBrian2008-02-063-25/+32
* use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-01-182-2/+2
* fix mem leak (free key)Brian2008-01-011-5/+5
* free Default1D/2DArray objectsBrian2008-01-011-2/+10
* set SamplerUnit[] entry in load_texture() just to be safeBrian2007-12-141-0/+4
* set program->SamplersUsed bit when using a texture instructionBrian2007-12-141-1/+3
* prefix some #includesBrian2007-12-111-5/+5