summaryrefslogtreecommitdiffstats
path: root/src/mesa/shader/slang/library/slang_fragment_builtin_gc.h
Commit message (Expand)AuthorAgeFilesLines
* slang/library: Don't need the *_gc.h files, they are autogenerated now.Michal Krol2009-11-251-110/+0
* glsl: use new IR opcodes for TEX instructions with shadow comparisonBrian Paul2009-02-201-42/+43
* glsl: rename GLSL texture assembly instructions to be more legibleBrian Paul2009-02-201-85/+87
* mesa: bump glsl grammar revisionBrian Paul2008-12-151-1/+1
* mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul2008-12-111-101/+102
* mesa: support for GLSL 1.20 array typesBrian Paul2008-11-241-99/+100
* mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul2008-11-071-94/+96
* mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul2008-11-071-92/+94
* mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-311-87/+87
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-161-94/+96
* regeneratedBrian2007-04-111-35/+19
* Implement GL_ARB_texture_rectangle supportBrian2007-03-121-19/+35
* Implement shadow samplers and dFdx(), dFdy() code generation.Brian2007-01-091-33/+45
* implement biased texture functionsBrian2007-01-081-54/+75
* Checkpoint glsl compiler work: sampler uniforms now implemented, linked prope...Brian2007-01-051-56/+43
* Add vec4 extension.Michal Krol2006-08-021-1/+1
* Remove carriage-return chars *ONLY*.Michal Krol2006-04-181-79/+79
* GLSL fixes:Michal Krol2006-03-211-14/+15
* More GLSL code:Michal Krol2006-03-141-55/+66
* More GLSL code:Michal Krol2006-02-211-45/+41
* Cosmetic changes.Michal Krol2006-02-131-67/+71
* remove slang_*_gc.h files;Michal Krol2006-01-161-366/+67
* cosmetic changes;Michal Krol2005-04-131-0/+366