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path: root/src/mesa/shader/slang/library
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* mesa: glsl: regenerated fileBrian Paul2008-08-221-552/+552
* mesa: glsl: implement exp() functions in terms of EXP asm instruction, not powBrian Paul2008-08-221-14/+15
* mesa: glsl: regenerated fileBrian Paul2008-08-201-70/+76
* mesa: glsl: better implementation of ftransform()Brian Paul2008-08-201-1/+4
* mesa: glsl: regenerated filesBrian Paul2008-08-122-430/+422
* mesa: glsl: additional constructorsBrian Paul2008-08-121-0/+14
* mesa: glsl: better mod() functionsBrian Paul2008-08-121-21/+15
* mesa: glsl: regenerated fileBrian Paul2008-08-111-329/+337
* mesa: glsl: change refract() functions to allow inliningBrian Paul2008-08-111-8/+20
* mesa: glsl: use SGE instead of SGT in step() functionsBrian Paul2008-08-111-9/+9
* mesa: glsl: fix bugs in refract() functions, plus minor optimizationBrian Paul2008-08-111-11/+15
* mesa: glsl: regenerated filesBrian Paul2008-08-077-2497/+2522
* mesa: Extend GLSL syntax to accept type precision in full type specifiers.Michal Krol2008-08-072-18/+30
* mesa: glsl: regenerated fileBrian Paul2008-08-061-1/+1
* mesa: glsl: report 'Syntax Error' instead of 'Invalid external declaration'Brian Paul2008-08-061-1/+3
* mesa: glsl: regenerated fileBrian Paul2008-08-051-558/+552
* mesa: glsl: remove invalid use of f.x syntax where f is a floatBrian Paul2008-08-051-44/+43
* mesa: glsl: regenerated filesBrian Paul2008-08-052-605/+579
* mesa: glsl: re-org of intermediate/temp storageBrian Paul2008-08-052-159/+118
* mesa: glsl: regenerated filesBrian Paul2008-08-042-45/+46
* mesa: glsl: added vec4(ivec4) constructorBrian Paul2008-08-041-0/+5
* mesa: glsl: only allow one #version directiveBrian Paul2008-08-041-5/+6
* mesa: glsl: regenerated fileBrian Paul2008-08-041-714/+721
* mesa: glsl: new bvec4 constructorBrian Paul2008-08-041-0/+9
* mesa: regenerated filesBrian Paul2008-07-252-30/+10
* mesa: glsl: re-order some constructorsBrian Paul2008-07-251-12/+12
* mesa: glsl: remove unneeded operatorsBrian Paul2008-07-251-50/+0
* mesa: regenerated fileBrian Paul2008-07-181-790/+790
* mesa: fix some GLSL /= int operatorsBrian Paul2008-07-181-7/+21
* mesa: regenerated fileBrian Paul2008-07-171-482/+483
* mesa: fix/improve the atan(y,x) functionBrian Paul2008-07-171-10/+11
* mesa: regenerated filesBrian Paul2008-07-162-19/+18
* mesa: fix copy&paste errors in degrees() functionsBrian Paul2008-07-161-3/+3
* mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul2008-07-162-7/+93
* mesa: regenerated fileBrian Paul2008-07-151-364/+366
* mesa: fix some broken /= operatorsBrian Paul2008-07-151-3/+4
* mesa: regenerated fileBrian Paul2008-07-151-14/+14
* mesa: fix some broken bool, bvec2, bvec3, bvec4 constructorsBrian Paul2008-07-151-14/+14
* mesa: regenerated fileBrian Paul2008-07-031-761/+763
* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
* mesa: regenerated fileBrian Paul2008-07-021-152/+163
* mesa: added some missing equal() notEqual() intrinsicsBrian Paul2008-07-021-0/+33
* mesa: regenerated filesBrian Paul2008-07-022-20/+35
* mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctorsBrian Paul2008-07-022-1/+39
* mesa: rm unneeded fileBrian Paul2008-05-141-64/+0
* mesa: prefix rm command with -Brian Paul2008-05-141-1/+1
* rewrite some of the mat*mat, mat*vec intrinsicsBrian Paul2008-05-142-523/+336
* mesa: regenerate slang built-in data (asin(vec4) fix)Brian Paul2008-05-141-41/+42
* mesa: fix missing w assignment in asin(vec4)Brian Paul2008-05-141-0/+1
* add to gitBrian2007-10-242-0/+109